Open main menu

Lineage 2 Encyclopaedia β

Talismans

Talismans give additional power to your character and help it in fights against mobs and other characters.


Contents

General Info

  • Talismans may give either a passive bonus or an active skill. If you use several talismans of the same type, their effects don’t sum up.
    • Talismans with a passive bonus should be just put on your character.
    • Talismans with an active skill give the skill only 30 seconds after they are put on. Skills have usage timeouts. Active skills, when used, spend talisman mana.
  • There are temporary talismans which are limited by a certain amount of mana or have a certain time of existence, and permanent. Temporary talismans disappear once their mana limit is spent or the time of their existence is over.
  • You need a right hand bracelet to use talismans. The amount of the available slots depends on your bracelet grade: the higher the grade, the more talismans you can use at the same time.
Bracelet grade Amount of slots
for talismans
Grade C 1
Grade B 2
Grade A 3
Grade S 4
Grade R
or above
5

See also:

Types of talismans

Common talismans

Talismans of the Seven Signs

Item Cost
  Talisman - Seven Signs   Talisman - Lilith  — 1 pcs.
  Talisman - Anakim  — 1 pcs.
  Seven Signs' Energy  — 1 pcs.


For more info, see: Talismans of the Seven Signs.

Seed Talismans

  • There are 7 Seed Talismans: Talisman - Infinity, Talisman - Destruction, Talisman - Annihilation, Talisman - Hellfire, Talisman - Desire, Talisman - Longing, Talisman - Insanity.
  • Talisman - Insanity can be obtained buy consecutive upgrade of all Seed Talismans, starting from Talisman - Infinity. You can upgrade such talismans via NPC Seed Talisman Manager.

For more info, see: Seed Talismans.

Talismans - Abundance

There are several types of Talismans - Abundance.

See also:

PA Talismans

You can buy different talismans, including 3-day Talismans - Abundance, in PA Shop.

Item Cost
  PA Talisman - Atk. Attribute Boost PA exclusive   PA Points Coupon  — 400 pcs.
  PA Talisman - CON PA exclusive   PA Points Coupon  — 500 pcs.
  PA Talisman - DEX PA exclusive   PA Points Coupon  — 500 pcs.
  PA Talisman - Dark Resistance Boost PA exclusive   PA Points Coupon  — 400 pcs.
  PA Talisman - Earth Resistance Boost PA exclusive   PA Points Coupon  — 400 pcs.
  PA Talisman - Fire Resistance Boost PA exclusive   PA Points Coupon  — 400 pcs.
  PA Talisman - Holy Resistance Boost PA exclusive   PA Points Coupon  — 400 pcs.
  PA Talisman - INT PA exclusive   PA Points Coupon  — 500 pcs.
  PA Talisman - MEN PA exclusive   PA Points Coupon  — 500 pcs.
  PA Talisman - STR PA exclusive   PA Points Coupon  — 500 pcs.
  PA Talisman - WIT PA exclusive   PA Points Coupon  — 500 pcs.
  PA Talisman - Water Resistance Boost PA exclusive   PA Points Coupon  — 400 pcs.
  PA Talisman - Wind Resistance Boost PA exclusive   PA Points Coupon  — 400 pcs.
  Talisman - Conquerer Abundance/ 3 days   PA Points Coupon  — 12000 pcs.
  Talisman - Hunter Abundance/ 3 days   PA Points Coupon  — 12000 pcs.
  Talisman - Outlaw Abundance/ 3 days   PA Points Coupon  — 12000 pcs.
  Talisman - Slaughterer Abundance/ 3 days   PA Points Coupon  — 12000 pcs.

See also: PA Shop.

Talismans for Marks of Battle

Olympiad Manager sells several types of talismans which can only be used on the Grand Olympiad and the Ceremony of Chaos.

  • Talismans for Marks of Battle are time-limited: 1 and 3 days.
Item Cost
  Talisman - Battle: Attack (1-day)   300,000 adena
  Mark of Battle  — 6 pcs.
  Talisman - Battle: Attack (3-day)   500,000 adena
  Mark of Battle  — 10 pcs.
  Talisman - Battle: Cancel Hide (1-day)   200,000 adena
  Mark of Battle  — 4 pcs.
  Talisman - Battle: Cancel Hide (3-day)   350,000 adena
  Mark of Battle  — 7 pcs.
  Talisman - Battle: Speed (1-day)   300,000 adena
  Mark of Battle  — 6 pcs.
  Talisman - Battle: Speed (3-day)   500,000 adena
  Mark of Battle  — 10 pcs.
  Talisman - Battle: Support (1-day)   300,000 adena
  Mark of Battle  — 6 pcs.
  Talisman - Battle: Support (3-day)   500,000 adena
  Mark of Battle  — 10 pcs.


Castle and Fortress talismans

Those who own a castle or a fortress can purchase a Fortress Talisman Box from NPC Court Wizard and Support Unit Captain.

  • Open the box to get one of the talismans.
  • Castle and Fortress talismans are time-limited: 15 days.
Item Cost
  Fortress Talisman Box   17,600,000 adena
  Knight's Epaulette  — 2800 pcs.


Sayha's and Venir's talismans

  • There are 10 levels of Sayha's talisman and 24 levels of Venir's talisman.
  • Sayha's and Venir's talismans have no time limits.
  • If you equip together Sayha's talisman level 4+ and Venir's talisman level 12+, your character will get special passive empowerments.

For more info, see: Sayha's and Venir's Talismans

Talismans - Wind

Use Alchemy to get a   Talisman - Wind Pack , where you can find 4 talismans:   Talisman - Wind: P. Critical Damage ,   Talisman - Wind: M. Critical Damage ,   Talisman - Wind: Debuff Resistance .

See also: Alchemy.

Faction Talismans

  • There are 5 types of Faction talismans: Blackbird clan talismans, Mother Tree Guardians talismans, Kingdom's Royal Guard talismans, Unworldly Visitors talismans and Giant Trackers talismans.
  • All faction talismans have 10 levels. The higher the level, the powerful the buffs of such talismans.
  • You can buy and upgrade Faction talismans to level 10 via representatives of the corresponding faction.

For more info, see: Faction Talismans.

List of talismans

Item Description
  Yellow Talisman - CP Regeneration
recovering CP rate increases when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Yellow Talisman - HP Regeneration
Increases HP Recovery Rate. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Yellow Talisman - MP Regeneration (Low-grade)
Increases MP Recovery Rate. Effect does not stack with additional Talismans of the same type.
  Yellow Talisman - P. Def.
P. Def. increases when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Yellow Talisman - Healing Power
HP Recovery M. Atk. Increases when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Yellow Talisman - M. Atk.
Increases M. Atk. when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Yellow Talisman - Speed
Speed increases when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Yellow Talisman - Evasion
Increases Evasion when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Red Talisman - HP/ CP Recovery
HP/ CP are recovered when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Blue Talisman - P. Atk.
Increases P. Atk. when used. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Blue Talisman - Shield Defense
Shield Defense increases when used. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Orange Talisman - Hot Springs CP Potion
Create 1 Hot Springs CP Potion following the consumption of 16 Soulstone. Effect does not stack with additional Talismans of the same type. Shadow Item.
  Grey Talisman - Yeti Transform
Can be transformed into a Yeti for a certain amount of time. Transformation is cancelled if unequipped. Effect does not stack with additional Talismans of the same type.
  Grey Talisman - Buffalo Transform
Can be transformed into a Buffalo for a certain amount of time. Transformation is cancelled if unequipped. Effect does not stack with additional Talismans of the same type.

Item Description
  Talisman - Lilith
When equipped, M. Def. +552, MP Recovery by 3, Dark Resistance by 10, and Damage Reflection Resistance by 6. No effect if equipped with Talisman - Anakim or Talisman - Seven Signs. Equipping two talismans will give the effect of one.
  Talisman - Anakim
When equipped, P. Def. +971, HP Recovery by 6, Dark Resistance and Holy Resistance by 10, and Damage Reflection Resistance by 6. No effect if equipped with Talisman - Seven Signs. Equipping two talismans will give the effect of one.
  Talisman - Seven Signs
When equipped, M. Def. +736, P. Def. + 1126, MP Recovery +4, HP Recovery +8, Attribute Resistance +10, and Damage Reflection Resistance +14. When equipped with Talisman - Longing, Attribute Attack +50 and all weapon resistance +3%. Equipping two talismans will give the effect of one.

Item Description
  Talisman - Infinity
Increases Max HP/ MP/ CP by 100, P. Accuracy and M. Accuracy by 1, P. Evasion and M. Evasion by 1 Vampiric Rage Effect by 2%, and Atk. Spd. and Casting Spd. by 10.
  Talisman - Destruction
Increases Max HP/ MP/ CP by 100, P. Accuracy and M. Accuracy by 2, P. Evasion and M. Evasion by 2, Vampiric Rage Effect by 2%, Atk. Spd. and Casting Spd. by 10, P. Critical Rate by 30, and M. Critical Rate by 10.
  Talisman - Annihilation
Increases Max HP/ MP/ CP by 300, P. Accuracy and M. Accuracy by 2, P. Evasion and M. Evasion by 2, Vampiric Rage Effect by 3%, Atk. Spd. and Casting Spd. by 20, P. Critical Rate by 30, M. Critical Rate by 10, P. Atk. by 103, and M. Atk. by 156.
  Talisman - Hellfire
When equipped, increases Max HP, MP, and CP by 400, P. and M. Accuracy by 2, P. and M. Evasion by 2, Vampiric Rage 3% effect, Atk. Spd. and Casting Spd. by 30, Critical Rate by 30, M. Critical Rate by 10, P. Atk. by 103, M. Atk. by 156, Skill Power by 1%, Damage Reflection Resistance by 10, and P. and M. Def. by 20.
  Talisman - Desire
When equipped, increases Max HP, MP, and CP by 500, P. and M. Accuracy by 2, P. and M. Evasion by 2, Vampiric Rage 3% effect, Atk. Spd. and Casting Spd. by 40, Critical Rate by 30, M. Critical Rate by 10, P. Atk. by 203, M. Atk. by 256, Skill Power by 2%, Damage Reflection Resistance by 20, and P. and M. Def. by 40. MP consumption decreases by 1%.
  Talisman - Longing
When equipped, increases Max HP, MP, and CP by 600, P. and M. Accuracy by 2, P. and M. Evasion by 2, Vampiric Rage 3% effect, Atk. Spd. and Casting Spd. by 50, Critical Rate by 30, M. Critical Rate by 10, P. Atk. by 303, M. Atk. by 356, Skill Power by 4%, Damage Reflection Resistance by 30, and P. M. Def. by 60, and STR/ INT/ CON/ MEN/ DEX/ WIT by 2. MP consumption decreases by 3%.
  Talisman - Insanity
Max HP/ MP/ CP +800, P./ M. Accuracy +2, P./ M. Evasion +2, Atk./ Casting Spd. +60, P. Critical Rate +30, M. Critical Rate +10, P. Atk. +638, M. Atk. +742, Skill Power +5%, Damage Reflection Resistance +30, P. Def. +563, M. Def. +368, Fixed Damage Resistance +10%, Vampiric Rage +5, STR/ INT/ CON/ MEN/ DEX/ WIT/ CHA/ LUC +2. Skill MP Consumption -3%, Skill Cooldown -3%.

Item Description
  Talisman - Abundance
War
P. Atk. +154, M. Atk. +181, P./ M. Evasion +4.

Note! Effects of two identical talismans do not stack.

  Talisman - Abundance
Tactics
Attribute Resistance +10, Debuff Resistance +10%.

Note! Effects of two identical talismans do not stack.

  Talisman - Abundance
Morale
P./ M. Critical Rate +8%, Received P. Critical Damage -10%, Received Skill PvP Damage -10%.

Note! Effects of two identical talismans do not stack.

  Talisman - Abundance
Physique
Max HP/ MP/ CP +325, HP/ MP/ CP Recovery Rate +5.

Note! Effects of two identical talismans do not stack.

  Talisman - Hunter
Abundance
P. Atk. +231, M. Atk. +271, P. Evasion/ M. Evasion +7, Attribute Resistance +15, Debuff Resistance +13%, P./ M. Critical Rate +13%. Received Critical Damage -15%, and skill damage during PvP -15%.

Note! Effects of two identical talismans do not stack.

  Talisman - Slaughterer
Abundance
P. Atk. +231, M. Atk. +271 P./ M. Evasion +7, Attribute Resistance +15, Debuff Resistance +13%, Max HP/ MP/ CP +490, and HP/ MP/ CP Recovery +7.

Note! Effects of two identical talismans do not stack.

  Talisman - Conquerer
Abundance
P. Atk. +231, M. Atk. +271, P./ M. Evasion +7, P./ M. Critical Rate +13%, Max HP/ MP/ CP +490, HP/ MP/ CP Recovery Rate +7, Received P. Critical Damage -15%, Received Skill PvP Damage -15%.

Note! Effects of two identical talismans do not stack.

  Talisman - Outlaw
Abundance
Attribute Resistance +15, Debuff Resistance +13%, P./ M. Critical Rate +13%, Max HP/ MP/ CP +490, HP/ MP/ CP Recovery Rate +7, Received P. Critical Damage -15%, Received Skill PvP Damage -15%.

Note! Effects of two identical talismans do not stack.

  Talisman - Abundance Lv. 1 (High-grade)
Max HP/ MP/ CP +510, P. Def. +971, M. Def. +552, P./ M. Evasion +7, Attribute Resistance +15, Debuff Resistance +15%, Received P. Critical Damage -15%, Received PvP Damage -15%. Allows use of the Power of Abundance skill (P./ M. Atk. +15%, Skill Power +15%, Skill Critical Rate +15%. Duration: 1 min. Cooldown: 10 min.).

Note! Effects of two identical talismans do not stack.

  Talisman - Abundance Lv. 2 (High-grade)
Max HP/ MP/ CP +531, P. Def. +1051, M. Def. +609, P./ M. Evasion +8, Attribute Resistance +17, Debuff Resistance +15%, Received P. Critical Damage -15%, Received PvP Damage -15%. Allows use of the Power of Abundance skill (P./ M. Atk. +16%, Skill Power +16%, Skill Critical Rate +16%. Duration: 1 min. Cooldown: 10 min.).

Note! Effects of two identical talismans do not stack.

  Talisman - Abundance Lv. 3 (High-grade)
Max HP/ MP/ CP +563, P. Def. +1184, M. Def. +706, P./ M. Evasion +9, Attribute Resistance +20, Debuff Resistance +15%, Received P. Critical Damage -15%, Received PvP Damage -15%. Allows use of the Power of Abundance skill (P./ M. Atk. +17%, Skill Power +17%, Skill Critical Rate +17%. Duration: 1 min. Cooldown: 10 min.).

Note! Effects of two identical talismans do not stack.

  Talisman - Abundance Lv. 4 (High-grade)
Max HP/ MP/ CP +591, P. Def. +1307, M. Def. +799, P./ M. Evasion +10, Attribute Resistance +25, Debuff Resistance +15%, Received P. Critical Damage -15%, Received PvP Damage -15%. Allows use of the Power of Abundance skill (P./ M. Atk. +20%, Skill Power +20%, Skill Critical Rate +20%. Duration: 1 min. Cooldown: 10 min.).

Note! Effects of two identical talismans do not stack.

Item Description
  PA Talisman - STR
PA exclusive
STR +5 when wearing the Talisman. Effect does not stack with identical ones.
  PA Talisman - INT
PA exclusive
INT +5 when wearing the Talisman. Effect does not stack with identical ones.
  PA Talisman - DEX
PA exclusive
DEX +5 when wearing the Talisman. Effect does not stack with identical ones.
  PA Talisman - WIT
PA exclusive
WIT +5 when wearing the Talisman. Effect does not stack with identical ones.
  PA Talisman - CON
PA exclusive
CON +5 when wearing the Talisman. Effect does not stack with identical ones.
  PA Talisman - MEN
PA exclusive
MEN +5 when wearing the Talisman. Effect does not stack with identical ones.
  PA Talisman - Atk. Attribute Boost
PA exclusive
Attack Attribute Bonus +50 when wearing the Talisman. Effect does not stack with identical ones.
  PA Talisman - Fire Resistance Boost
PA exclusive
Fire Resistance +50 when equipped. Only one effect is applied even when wearing two talismans with the same effect.
  PA Talisman - Water Resistance Boost
PA exclusive
Water Resistance +50 when equipped. Only one effect is applied even when wearing two talismans with the same effect.
  PA Talisman - Wind Resistance Boost
PA exclusive
Wind Resistance +50 when equipped. Only one effect is applied even when wearing two talismans with the same effect.
  PA Talisman - Earth Resistance Boost
PA exclusive
Earth Resistance +50 when equipped. Only one effect is applied even when wearing two talismans with the same effect.
  PA Talisman - Holy Resistance Boost
PA exclusive
Holy Resistance +50 when equipped. Only one effect is applied even when wearing two talismans with the same effect.
  PA Talisman - Dark Resistance Boost
PA exclusive
Dark Resistance +50 when equipped. Only one effect is applied even when wearing two talismans with the same effect.
  Talisman - Hunter
Abundance/ 3 days
P. Atk. +231, M. Atk. +271, P./ M. Evasion +7, Attribute Resistance +15, Debuff Resistance +13%, P./ M. Critical Rate +13%. Received Critical Damage -15%, Received Skill Damage during PVP -15%. Also decreases received PvP damage.

Note! Effects of two identical talismans do not stack.

  Talisman - Slaughterer
Abundance/ 3 days
P. Atk. +231, M. Atk. +271, P./ M. Evasion +7, Attribute Resistance +15, Debuff Resistance +13%, Max HP/ MP/ CP +490, HP/ MP/ CP Recovery Rate +7.

Note! Effects of two identical talismans do not stack.

  Talisman - Conquerer
Abundance/ 3 days
P. Atk. +231, M. Atk. +271, P./ M. Evasion +7, P./ M. Critical Rate +13%, Max HP/ MP/ CP +490, HP/ MP/ CP Recovery Rate +7. Received Critical Damage -15%, Received Skill Damage during PVP -15%.

Note! Effects of two identical talismans do not stack.

  Talisman - Outlaw
Abundance/ 3 days
Attribute Resistance +15, Debuff Resistance +13%, P./ M. Critical Rate +13%, Max HP/ MP/ CP +490, HP/ MP/ CP Recovery Rate +7. Received Critical Damage -15%, Received Skill Damage during PVP -15%.

Note! Effects of two identical talismans do not stack.

Item Description
  Talisman - Battle: Attack (1-day)
Can use the Talisman - Battle: Attack skill when equipped. P. Atk./ M. Atk./ Skill Critical Rate/ Skill Critical Damage +20% for 10 sec. Can only be used in the Olympiad and Ceremony of Chaos. 1-day.
  Talisman - Battle: Attack (3-day)
Can use the Talisman - Battle: Attack skill when equipped. P. Atk./ M. Atk./ Skill Critical Rate/ Skill Critical Damage +20% for 10 sec. Can only be used in the Olympiad and Ceremony of Chaos. 3-day.
  Talisman - Battle: Cancel Hide (1-day)
Equip it to use the Talisman - Battle: Cancel Hide skill. This skill cancels hiding buffs of enemies within range and can be used only in Grand Olympiad. 1-day item.
  Talisman - Battle: Cancel Hide (3-day)
Equip it to use the Talisman - Battle: Cancel Hide skill. This skill cancels hiding buffs of enemies within range and can be used only in Grand Olympiad. 3-day item.
  Talisman - Battle: Support (1-day)
For 1 day. Cancels invisibility, invincibility and talisman buffs of enemies within range. Can only be used in the Olympiad and Ceremony of Chaos.
  Talisman - Battle: Support (3-day)
For 3 day. Cancels invisibility, invincibility and talisman buffs of enemies within range. Can only be used in the Olympiad and Ceremony of Chaos.
  Talisman - Battle: Speed (1-day)
For 1 day. Atk. Spd./ Casting Spd. +20%, Speed +60 and Skill Cooldown -20% for 10 sec. Can only be used in the Olympiad and Ceremony of Chaos.
  Talisman - Battle: Speed (3-day)
For 3 days. Atk. Spd./ Casting Spd. +20%, Speed +60 and Skill Cooldown -20% for 10 sec. Can only be used in the Olympiad and Ceremony of Chaos.

Item Description
  Fortress Talisman - Shield Def.
15 days
When equipped, Shield Def. +50%.
  Fortress Talisman - M. Atk.
15 days
When equipped, M. Atk. +5%.
  Fortress Talisman - M. Def.
15 days
When equipped, M. Def. +10%.
  Fortress Talisman - M. Accuracy
15 days
When equipped, M. Accuracy +16.
  Fortress Talisman - Max HP
15 days
When equipped, Max HP +10%.
  Fortress Talisman - Max MP
15 days
When equipped, Max MP +10%.
  Fortress Talisman - M. Skill Power
15 days
When equipped, M. Skill Power +5%.
  Fortress Talisman - P. Skill Power
15 days
When equipped, P. Skill Power +5%.
  Fortress Talisman - Atk. Spd.
15 days
When equipped, Atk. Spd. +5%.
  Fortress Talisman - Casting Spd.
15 days
When equipped, Casting Spd. +5%.
  Fortress Talisman - Movement Speed
15 days
When equipped, Movement Speed +15.
  Fortress Talisman - P. Atk.
15 days
When equipped, P. Atk. +5%.
  Fortress Talisman - P. Def.
15 days
When equipped, P. Def. +10%.
  Fortress Talisman - P. Accuracy
15 days
When equipped, P. Accuracy +16.
  Fortress Talisman - Vitality
15 days
When equipped, Vitality Bonus +10%.

Item Description
  Sayha's Talisman Lv. 1
When equipped, P. Def. +112, M. Def. +74, Acquired XP/ SP +1%.

Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

  Sayha's Talisman Lv. 2
When equipped, P. Def. +225, M. Def. +147, Acquired XP/ SP +2%.

Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

  Sayha's Talisman Lv. 3
When equipped, P. Def. +450, M. Def. +294, Acquired XP/ SP +3%.

Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

  Sayha's Talisman Lv. 4
When equipped, P. Def. +676, M. Def. +441, X/ SP Gain +5%. If equipped with Venir's Talisman Stage 12 or above, Skill Power +2%, Skill Cooldown -2%.

Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

  Sayha's Talisman Lv. 5
When equipped, P. Def. +901, M. Def. +589, Acquired XP/ SP +7%. If equipped with Venir's Talisman Stage 12 or above, Skill Power +2%, Skill Cooldown -2%.

Active Skills Sayha's Protection Lv. 1

Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

  Sayha's Talisman Lv. 6
When equipped, P. Def. +1126, M. Def. +736, Acquired XP/ SP +10%. If equipped with Venir's Talisman Stage 12 or above, Skill Power +3%, Skill Cooldown -3%.

Active Skills Sayha's Protection Lv. 1 Sayha's Encouragement Lv. 1.

Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

  Sayha's Talisman Lv. 7
When equipped, P. Def. +1351, M. Def. +883, Acquired XP/ SP +15%. If equipped with Venir's Talisman Stage 12 or above, Skill Power +3%, Skill Cooldown -3%.

<Active Skills> Sayha's Protection Lv. 1 Sayha's Encouragement Lv. 1 Sayha's Anger Lv. 1

Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

  Sayha's Talisman Lv. 8
When equipped, P. Def. +1576, M. Def. +1030, Acquired XP/ SP +20%. If equipped with Venir's Talisman Stage 12 or above, Skill Power +5%, Skill Cooldown -5%.

<Active Skills> Sayha's Protection Lv. 2 Sayha's Encouragement Lv. 2 Sayha's Anger Lv. 2 Sayha's Support Lv. 1

Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

  Sayha's Talisman Lv. 9
When equipped, P. Def. +1801, M. Def. +1178, Acquired XP/ SP +25%, Effect of Potions/ Medicines +1000. If equipped with Venir's Talisman Stage 12 or above, Skill Power +5%, Skill Cooldown -5%.

<Active Skills> Sayha's Protection Lv. 3 Sayha's Encouragement Lv. 3 Sayha's Anger Lv. 3 Sayha's Support Lv. 2

Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

  Sayha's Talisman Lv. 10
When equipped, P. Def. +2027, M. Def. +1325, Acquired XP/ SP +30%, Effect of Potions/ Medicines +2000. If equipped with Venir's Talisman Stage 12 or above, Skill Power +9%, Skill Cooldown -5%.

<Active Skills> Sayha's Protection Lv. 4 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 4 Sayha's Support Lv. 3

Only the effect of the max level Talisman is applied when 2 or more of the same are equipped.

Item Description
  Venir's Talisman
Lv. 1
MEN +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 2
MEN/ WIT +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 3
MEN/ WIT/ CON +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 4
MEN/ WIT/ CON/ INT +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 5
MEN/ WIT/ CON/ INT/ DEX +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 6
MEN/ WIT/ CON/ INT/ DEX/ STR +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 7
MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 8
MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 9
MEN +2, WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 10
MEN/ WIT +2, CON/ INT/ DEX/ STR/ LUC/ CHA +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 11
MEN/ WIT/ CON +2, INT/ DEX/ STR/ LUC/ CHA +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 12
MEN/ WIT/ CON/ INT +2, DEX/ STR/ LUC/ CHA +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 13
MEN/ WIT/ CON/ INT/ DEX +2, STR/ LUC/ CHA +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 14
MEN/ WIT/ CON/ INT/ DEX/ STR+2, LUC/ CHA +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 15
MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC +2, CHA +1. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 16
MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 17
MEN +3, WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 18
MEN/ WIT +3, CON/ INT/ DEX/ STR/ LUC/ CHA +2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 19
MEN/ WIT/ CON +3, INT/ DEX/ STR/ LUC/ CHA +2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 20
MEN/ WIT/ CON/ INT +3, DEX/ STR/ LUC/ CHA +2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 21
MEN/ WIT/ CON/ INT/ DEX +3, STR/ LUC/ CHA +2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 22
MEN/ WIT/ CON/ INT/ DEX/ STR +3, LUC/ CHA +2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 23
MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC +3, CHA +2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.
  Venir's Talisman
Lv. 24
MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +3. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman.

Item Description
  Talisman - Wind: P. Critical Damage
Passive
P. Skill Critical Damage +10%.
  Talisman - Wind: M. Critical Damage
Passive
M. Skill Critical Damage +10%.
  Talisman - Wind: Defense
Active
For 15 sec., P./ M. Def. are maximized. Cooldown is 20 min.
  Talisman - Wind: Debuff Resistance
Active
For 15 sec., Debuff Resistance is increased. Cooldown is 20 min.

Item Description
  Blackbird Clan Talisman Stage 1
A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -1%.
  Blackbird Clan Talisman Stage 2
A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -2%.
  Blackbird Clan Talisman Stage 3
A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -3%.
  Blackbird Clan Talisman Stage 4
A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -4%.
  Blackbird Clan Talisman Stage 5
A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -5%.
  Blackbird Clan Talisman Stage 6
A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -6%, P. Atk. against Demons +1%.
  Blackbird Clan Talisman Stage 7
A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -7%, P. Atk. against Demons +2%.
  Blackbird Clan Talisman Stage 8
A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -8%, P. Atk. against Demons +3%, P. Atk. +1%.
  Blackbird Clan Talisman Stage 9
A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -9%, P. Atk. against Demons +4%, P. Atk. +2%.
  Blackbird Clan Talisman Stage 10
A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -10%, P. Atk. against Demons +5%, P. Atk. +3%.

Item Description
  Mother Tree Guardians Talisman Stage 1
A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -1%.
  Mother Tree Guardians Talisman Stage 2
A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -2%.
  Mother Tree Guardians Talisman Stage 3
A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -3%.
  Mother Tree Guardians Talisman Stage 4
A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -4%.
  Mother Tree Guardians Talisman Stage 5
A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -5%.
  Mother Tree Guardians Talisman Stage 6
A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -6%, P. Atk. against Plants +1%.
  Mother Tree Guardians Talisman Stage 7
A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -7%, P. Atk. against Plants +2%.
  Mother Tree Guardians Talisman Stage 8
A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -8%, P. Atk. against Plants +3%, M. Atk. +1%.
  Mother Tree Guardians Talisman Stage 9
A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -9%, P. Atk. against Plants +4%, M. Atk. +2%.
  Mother Tree Guardians Talisman Stage 10
A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -10%, P. Atk. against Plants +5%, M. Atk. +3%.

Item Description
  Kingdom's Royal Guard Talisman Stage 1
A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -1%.
  Kingdom's Royal Guard Talisman Stage 2
A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -2%.
  Kingdom's Royal Guard Talisman Stage 3
A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -3%.
  Kingdom's Royal Guard Talisman Stage 4
A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -4%.
  Kingdom's Royal Guard Talisman Stage 5
A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -5%.
  Kingdom's Royal Guard Talisman Stage 6
A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -6%, P. Atk. against Embryo +1%.
  Kingdom's Royal Guard Talisman Stage 7
A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -7%, P. Atk. against Embryo +2%.
  Kingdom's Royal Guard Talisman Stage 8
A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -8%, P. Atk. against Embryo +3%, P./ M. Def. +1%.
  Kingdom's Royal Guard Talisman Stage 9
A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -9%, P. Atk. against Embryo +4%, P./ M. Def. +2%.
  Kingdom's Royal Guard Talisman Stage 10
A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -10%, P. Atk. against Embryo +5%, P./ M. Def. +3%.

Item Description
  Unworldly Visitors Talisman Stage 1
A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -1%.
  Unworldly Visitors Talisman Stage 2
A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -2%.
  Unworldly Visitors Talisman Stage 3
A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -3%.
  Unworldly Visitors Talisman Stage 4
A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -4%.
  Unworldly Visitors Talisman Stage 5
A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -5%.
  Unworldly Visitors Talisman Stage 6
A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -6%, P. Atk. against Spirits +1%.
  Unworldly Visitors Talisman Stage 7
A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -7%, P. Atk. against Spirits +2%.
  Unworldly Visitors Talisman Stage 8
A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -8%, P. Atk. against Spirits +3%, M. Critical Damage +1%.
  Unworldly Visitors Talisman Stage 9
A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -9%, P. Atk. against Spirits +4%, M. Critical Damage +2%.
  Unworldly Visitors Talisman Stage 10
A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -10%, P. Atk. against Spirits +5%, M. Critical Damage +3%.

Item Description
  Giant Trackers Talisman Stage 1
A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -1%.
  Giant Trackers Talisman Stage 2
A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -2%.
  Giant Trackers Talisman Stage 3
A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -3%.
  Giant Trackers Talisman Stage 4
A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -4%.
  Giant Trackers Talisman Stage 5
A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -5%.
  Giant Trackers Talisman Stage 6
A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -6%, P. Atk. against Giants +1%.
  Giant Trackers Talisman Stage 7
A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -7%, P. Atk. against Giants +2%.
  Giant Trackers Talisman Stage 8
A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -8%, P. Atk. against Giants +3%, P. Critical Damage +1%.
  Giant Trackers Talisman Stage 9
A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -9%, P. Atk. against Giants +4%, P. Critical Damage +2%.
  Giant Trackers Talisman Stage 10
A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -10%, P. Atk. against Giants +5%, P. Critical Damage +3%.


Talismans - Related Pages
Items: Armor SetsCommon ItemsWeaponArmorPvP ItemsAccessoriesRare ItemsHead AccessoriesBeltsCloaksAgathionsBraceletsTalismansLife Crystals