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Hell Binding - Feoh Soulhound

Contents

Properties

Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Class Name Feoh Soulhound
Type debuff
Attribute -
Recast Time 120 seconds
Hit Time 2 seconds
Cast Range 1100
Classes with same skill Feoh Archmage, Feoh Soultaker, Feoh Mystic Muse, Feoh Storm Screamer, Feoh Soulhound


Skill Upgrade

Lvl. to Learn Skill Lvl Description MP Consume HP Consume SP
85 1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

70 0 10000
89 2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

76 0 100000
93 3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

82 0 440000
97 4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

88 0 4980000
101 5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

94 0 211440000
103 6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

100 0 608946501
105 7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

106 0 1753765925
107 8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

112 0 2525422932
109 9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

118 0 7273218046

More about improvements

Level Description Modification Prop.
Chance
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 2%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 3%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 4%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 5%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 6%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 7%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 9%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 10%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 11%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 12%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 13%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 14%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 15%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 16%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 17%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 18%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 19%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 20%.
+2 Hex
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.6%.
+3 Mind
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.6%.

Level Description Modification Prop.
Chance
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 2%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 3%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 4%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 5%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 6%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 7%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 9%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 10%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 11%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 12%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 13%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 14%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 15%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 16%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 17%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 18%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 19%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 20%.
+2 Hex
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.6%.
+3 Mind
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.6%.

Level Description Modification Prop.
Chance
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 2%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 3%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 4%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 5%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 6%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 7%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 9%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 10%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 11%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 12%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 13%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 14%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 15%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 16%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 17%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 18%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 19%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 20%.
+2 Hex
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.6%.
+3 Mind
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.6%.

Level Description Modification Prop.
Chance
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 2%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 3%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 4%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 5%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 6%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 7%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 9%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 10%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 11%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 12%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 13%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 14%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 15%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 16%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 17%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 18%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 19%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 20%.
+2 Hex
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.6%.
+3 Mind
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.6%.

Level Description Modification Prop.
Chance
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 2%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 3%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 4%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 5%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 6%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 7%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 9%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 10%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 11%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 12%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 13%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 14%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 15%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 16%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 17%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 18%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 19%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Increases Skill Success Rate by 20%.
+2 Hex
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.6%.
+3 Mind
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.6%.

Level Description Modification Prop.
Chance
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +2%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +3%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +4%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +5%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +6%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +7%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +9%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +10%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +11%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +12%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +13%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +14%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +15%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +16%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +17%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +18%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +19%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +20%.
+2 Hex
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.6%.
+3 Mind
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.6%.

Level Description Modification Prop.
Chance
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +2%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +3%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +4%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +5%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +6%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +7%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +9%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +10%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +11%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +12%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +13%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +14%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +15%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +16%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +17%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +18%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +19%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+1 Chance Skill success rate +20%.
+2 Hex
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+2 Hex P. Def. -8.6%.
+3 Mind
+1 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1%.
+2 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.4%.
+3 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -1.8%.
+4 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.2%.
+5 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -2.6%.
+6 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3%.
+7 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.4%.
+8 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -3.8%.
+9 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.2%.
+10 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -4.6%.
+11 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5%.
+12 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.4%.
+13 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -5.8%.
+14 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.2%.
+15 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -6.6%.
+16 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7%.
+17 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.4%.
+18 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -7.8%.
+19 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.2%.
+20 Lifts the target in the air immobilizing them.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

+3 Mind M. Def. -8.6%.