Updating data to Kamael

Silver Nugget

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Item 1873.jpg
Silver Nugget
Material used to make Dwarven items. Can be sold in any shop.
Stats:
Weight: 2
Durability: -
Base price: Adena.jpg 500 adena
No restrictions for item exchange.

Drop:

Mob's Name Lvl Properties Hunting zone Count Chance
Blood Queen 60 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Very Strong P. Atk.:Slightly Strong P. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.High Mental Resistance: High resistance to Mental Attack. Dragon Valley 1 25.06% — 30.92%
Bloody Lord 68 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Extremely Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark.Critical Chance: Increases P. Critical Rate. Ancient Battleground 1 23.32% — 28.78%
Mausoleum Prophet 76 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion. The Disciples Necropolis 1 21.90% — 26.76%
Nephilim Scout 74 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Earth Element: Fire Attacks are dealing additional damage. Necropolis of Devotion 1 21.35% — 26.37%
Hallate's Hound Dog 60 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (4x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 1 21.07% — 25.59%
Knight of the Past 64 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Ancient Battleground 1 20.07% — 24.47%
Purgatory Tarantula 71 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Earth Element: Fire Attacks are dealing additional damage. Necropolis of Devotion 1 19.29% — 23.81%
Mausoleum Inquisitor 68 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Wind Element: Earth Attacks are dealing additional damage. The Patriots Necropolis 1 18.32% — 22.34%
Undine Rowin 33 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.HP Increase (2x):Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Water Resistance: Resistance to Water.Fire Vulnerability: Vulnerable to Fire. Forgotten Temple 1 17.62% — 21.34%
Roxide 32 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Forgotten Temple 1 17.44% — 21.42%
Nephilim Royal Guard 79 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Hold Resistance: Resistant to Hold attack. Catacomb of Dark Omens 1 17.37% — 21.15%
Maluk Succubus Turen 56 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (5x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Dragon Valley 1 17.30% — 21.16%
Grendel 79 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Weak M. Def.:Bow Vulnerability: Vulnerable to bow. Garden of Beasts 1 16.98% — 20.58%
Hallate's Royal Guard 61 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (4x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Greater Sleep Resistance: Very resistant to Sleep.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 1 16.95% — 20.59%
Maluk Succubus Turen 56 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (5x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Dragon Valley 1 16.75% — 20.61%
Nephilim Commander 68 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (5x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Catacomb of the Forbidden Path 1 16.45% — 20.15%
Death Agent 68 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks. Ancient Battleground 1 16.36% — 20.04%
Grendel 78 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.: Garden of Beasts 1 16.21% — 19.75%
Beast Seer 76 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP High:Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Bow Vulnerability: Vulnerable to bow.Hold Resistance: Resistant to Hold attack. Giants Cave 1 16.01% — 19.53%
Kanil Succubus 32 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Forgotten Temple 1 15.93% — 19.41%
Graveyard Prophet 76 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion. Catacomb of Dark Omens 1 15.75% — 19.09%
Varka Silenos Officer 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (7x):Extremely Strong P. Atk.:Strong M. Atk.:Very Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 2 — 6 15.60% — 19.20%
Beast Guardian 76 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP High:Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 1 15.05% — 18.57%
Purgatory Serpent 65 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (6x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Wind Element: Earth Attacks are dealing additional damage. The Patriots Necropolis 1 14.94% — 18.40%
Hamrut 77 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.HP High:Slightly Weak P. Atk.:Slightly Weak P. Def.:Slightly Strong M. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 1 14.92% — 18.10%
Nihil Invader 66 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Ancient Battleground 1 14.84% — 18.10%
Ketra Orc Scout 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP High:Slightly Strong P. Atk.:Weak P. Def.:Weak M. Def.:Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 1 14.55% — 17.95%
Maluk Succubus 55 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Dragon Valley 1 14.46% — 17.56%
Ghostly Warrior 62 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Ancient Battleground 1 14.35% — 17.67%
Bloody Knight 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Ancient Battleground 1 14.19% — 17.51%
Ketra Orc Ranger Officer 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 14.13% — 17.15%
Hekaton Chires 77 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.HP Increase (6x):Strong P. Atk.:Strong P. Def.:Slightly Strong M. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 2 — 6 13.74% — 16.66%
Lesser Giant Elder 78 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.HP Increase (6x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Strong M. Def.:Bow Vulnerability: Vulnerable to bow.Hold Resistance: Resistant to Hold attack. Giants Cave 2 — 6 13.74% — 16.70%
Varka Silenos Hunter 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (5x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 2 — 6 13.65% — 16.85%
Lesser Giant Soldier 76 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.HP Increase (4x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 2 — 6 13.57% — 16.57%
Starving Corpse 60 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Ancient Battleground 1 13.50% — 16.52%
Lilim Knight Captain 67 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Catacomb of the Forbidden Path 1 13.22% — 16.04%
Ketra Orc Ranger 79 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (5x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 13.12% — 15.90%
Varka Silenos Ranger 79 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (5x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 13.12% — 15.90%
Varka Silenos Ranger Officer 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 13.01% — 16.03%
Conjurer Bat 70 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Fire Element: Water Attacks are dealing additional damage.Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Blazing Swamp 1 12.97% — 15.77%
Lesser Giant Commander 78 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.HP Increase (6x):Very Strong P. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases P. Critical Damage.Hold Resistance: Resistant to Hold attack. Giants Cave 2 — 6 12.96% — 16.00%
Lesser Giant Bandit 76 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.HP Increase (6x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 2 — 6 12.81% — 15.57%
Varka Silenos Sergeant 81 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 2 — 6 12.78% — 15.62%
Dark Guard 70 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Ancient Battleground 1 12.68% — 15.52%
Ancient Holy Ground's Wing 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (4x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion. Catacomb of the Forbidden Path 1 12.17% — 14.75%
Marsh Stalker 67 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Bow Resistance: Resistance to bow attacks.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Wind Attack Vulnerability: Vulnerable to Wind. Forsaken Plains 1 11.51% — 13.93%
Hallate's Watchman 55 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Wind Attack Vulnerability: Vulnerable to Wind.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 1 11.46% — 13.96%
Judge of Marsh 65 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Fire Element: Water Attacks are dealing additional damage.Fire Vulnerability: Vulnerable to Fire.Poison Resistance: Resistant to Poison. Blazing Swamp 1 11.37% — 13.87%
Ancient Holy Ground's Totem 77 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Hold Resistance: Resistant to Hold attack.Sleep Resistance: Resistant to Sleep. The Disciples Necropolis 2 — 6 11.25% — 13.83%
Maluk Succubus 55 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Dragon Valley 1 10.15% — 12.37%
Hallate's Inspector 68 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (5x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Weak M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 2 — 6 9.69% — 11.79%
Hot Springs Anelope 81 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (3x):Extremely Strong P. Atk.:Strong M. Atk.:Very Strong P. Def.:Strong M. Def.: Hot Springs 2 — 6 9.61% — 11.79%
Perum 48 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Very Strong P. Def.:Slightly Strong M. Def.:Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Cruma Tower 1 9.33% — 11.41%
Spiteful Soul Leader 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Fields of Massacre 1 9.02% — 11.08%
Ketra Orc Battalion Commander 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (4x):Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 2 — 6 8.85% — 10.93%
Dismal Pole 58 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Fire Vulnerability: Vulnerable to Fire.Poison Resistance: Resistant to Poison.Bow Resistance: Resistance to bow attacks. Fields of Massacre 1 8.785% — 10.729%
Tulben 66 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Monster of Fire Element: Water Attacks are dealing additional damage.Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Blazing Swamp 1 8.768% — 10.702%
Conjurer Bat Lord 70 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Fire Element: Water Attacks are dealing additional damage.Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Blazing Swamp 1 8.451% — 10.323%
Purgatory Conjurer 66 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Wind Element: Earth Attacks are dealing additional damage. The Patriots Necropolis 2 — 6 8.255% — 10.091%
Netherworld Guide 77 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Catacomb of Dark Omens 2 — 6 7.980% — 9.756%
Barif Camrin 76 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (3x):Strong P. Atk.:Slightly Strong P. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 2 — 6 7.888% — 9.638%
Ketra Orc Lieutenant 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Weak P. Atk.:Slightly Weak P. Def.:Weak M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 2 — 6 7.843% — 9.597%
Barif's Pet 76 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (3x):Strong P. Atk.:Slightly Strong P. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 2 — 6 7.811% — 9.561%
Undine Lakin 30 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Extremely Strong M. Def.:Water Resistance: Resistance to Water.Fire Vulnerability: Vulnerable to Fire.Bow Resistance: Resistance to bow attacks.Bleed Resistance: Resistant to Bleed. Forgotten Temple 1 7.488% — 9.158%
Watchman Of Water 31 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (2x):Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Forgotten Temple 1 7.364% — 8.994%
Doom Trooper 63 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Fields of Massacre 1 7.197% — 8.795%
Doom Servant 60 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Critical Damage: Increases P. Critical Damage. Fields of Massacre 1 7.073% — 8.657%
Hallate's Knight 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Critical Chance: Increases P. Critical Rate.Critical Damage: Increases P. Critical Damage.Wind Attack Vulnerability: Vulnerable to Wind.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 2 — 6 7.012% — 8.582%
Doom Archer 62 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Critical Damage: Increases P. Critical Damage. Fields of Massacre 1 6.956% — 8.500%
Hallate's Maid 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (4x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 2 — 6 6.947% — 8.495%
Krator 44 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (4x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Very Strong P. Def.:Slightly Strong M. Def.:Bleed Resistance: Resistant to Bleed.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Cruma Tower 1 6.797% — 8.317%
Cursed Guardian 70 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Fire Element: Water Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Blazing Swamp 1 6.624% — 8.092%
Hallate's Warrior 63 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Greater Hold Resistance: Very resistant to Hold.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 2 — 6 6.594% — 8.064%
Lillim Slayer 79 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Hold Resistance: Resistant to Hold attack. The Disciples Necropolis 2 — 6 6.299% — 7.697%
Hallate's Commander 69 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (5x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Weak M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Greater Hold Resistance: Very resistant to Hold.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 2 — 6 6.197% — 7.587%
Archer of Destruction 55 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate. Fields of Massacre 1 5.922% — 7.240%
Ketra Orc Searcher Leader 81 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 5.484% — 6.708%
Varka Silenos Searcher Leader 81 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 5.447% — 6.671%
Doom Guard 61 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Critical Damage: Increases P. Critical Damage. Fields of Massacre 1 5.369% — 6.561%
Dre Vanul Warrior 32 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Forgotten Temple 1 5.261% — 6.417%
Kranrot 78 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Bow Vulnerability: Vulnerable to bow.Hold Resistance: Resistant to Hold attack. Giants Cave 2 — 6 5.146% — 6.282%
Varka Priest 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 5.144% — 6.288%
Ketra Priest 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 5.076% — 6.220%
Ketra Orc Archer 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 5.055% — 6.167%
Varka Silenos Archer 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 5.023% — 6.135%
Tairim 50 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Fire Element: Water Attacks are dealing additional damage. Cemetery 1 4.866% — 5.936%
Ketra Orc Searcher 79 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 4.828% — 5.888%
Varka Silenos Searcher 79 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 2 — 6 4.788% — 5.848%
Granite Golem 33 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Very High:Strong P. Atk.:Strong P. Def.:Slightly Strong M. Def.:Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Execution Grounds 1 4.727% — 5.769%
Granite Golem 33 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Very High:Strong P. Atk.:Strong P. Def.:Slightly Strong M. Def.:Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Wasteland 1 4.727% — 5.769%
Paliote 77 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 2 — 6 4.722% — 5.782%
Bandersnatch 78 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (2x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Weak M. Def.:Bow Vulnerability: Vulnerable to bow. Garden of Beasts 2 — 6 4.671% — 5.723%
Doom Warrior 64 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Critical Damage: Increases P. Critical Damage. Fields of Massacre 1 4.190% — 5.136%
Kasha Bugbear 24 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Immortal Plateau, Southern Region 1 4.156% — 5.076%
Doom Scout 56 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Fields of Massacre 1 3.469% — 4.251%
Relic Spartoi 21 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Ruins 1 3.283% — 4.001%
Ragna Orc Prefect 39 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Frozen Waterfalls 1 3.270% — 3.982%
Ragna Orc Prefect 39 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Immortal Plateau, Northern Region 1 3.270% — 3.982%
Puncher 34 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Very High:Strong P. Atk.:Strong P. Def.:Slightly Strong M. Def.:Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Wasteland 1 2.944% — 3.610%
Stone Giant 13 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Elven Ruins 1 2.706% — 3.308%
Enku Orc Shaman 20 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Dion Hills 1 2.634% — 3.212%
Ragna Orc Priest 39 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Frozen Waterfalls 1 2.629% — 3.197%
Ragna Orc Priest 39 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Immortal Plateau, Northern Region 1 2.629% — 3.197%
Babbling Wind 27 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Bow Vulnerability: Vulnerable to bow.Wind Resistance: Resistance to Wind.Earth Attack Vulnerability: Vulnerable to Earth. Windy Hill 1 2.577% — 3.165%
Skeleton Lord 15 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Ruins 1 2.523% — 3.085%
Mist Terror 15 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Elven Fortress 1 2.455% — 3.013%
Vuku Orc Warrior 17 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Windmill Hill 1 2.329% — 2.835%
Vuku Orc 14 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Evil Hunting Grounds 1 2.311% — 2.833%
Dark Terror 16 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Elven Fortress 1 2.230% — 2.730%
Pitchstone Golem 19 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Mithril Mines 1 2.131% — 2.611%
Darkstone Golem 13 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Mithril Mines 1 2.015% — 2.467%
Salamander Noble 19 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Fire Resistance: Resistance to Fire.Water Vulnerability: Vulnerable to Water. Elven Ruins 1 1.986% — 2.412%
Undead Slave 19 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Bleed Resistance: Resistant to Bleed. Cave of Trials 1 1.902% — 2.314%
Undine Noble 19 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Water Resistance: Resistance to Water.Fire Vulnerability: Vulnerable to Fire. Elven Ruins 1 1.895% — 2.321%
Undine Noble 19 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Water Resistance: Resistance to Water.Fire Vulnerability: Vulnerable to Fire. Talking Island, Western Territory 1 1.895% — 2.321%
Misery Skeleton 14 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Ruins 1 1.866% — 2.268%
Misery Skeleton 14 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. School of Dark Arts 1 1.866% — 2.268%
Undine 17 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.HP Increase (2x):Slightly Strong P. Atk.:Water Resistance: Resistance to Water.Fire Vulnerability: Vulnerable to Fire. Talking Island, Western Territory 1 1.820% — 2.220%
Akaste Skeleton Lord 19 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Mithril Mines 1 1.805% — 2.217%
Skeleton Hunter 12 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. School of Dark Arts 1 1.759% — 2.137%
Skeleton Archer 13 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Ruins 1 1.755% — 2.143%
Skeleton Hunter Archer 13 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. School of Dark Arts 1 1.736% — 2.128%
Akaste Skeleton Prefect 17 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Mithril Mines 1 1.707% — 2.095%
Shade Horror 17 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Elven Fortress 1 1.702% — 2.090%
Skeleton 12 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Ruins 1 1.666% — 2.044%
Roughly Hewn Rock Golem 31 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Floran Agricultural Area 1 1.595% — 1.945%
Undine Elder 18 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.HP Increase (2x):Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Water Resistance: Resistance to Water.Fire Vulnerability: Vulnerable to Fire. Talking Island, Western Territory 1 1.593% — 1.939%
Singing Wind 29 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Bow Vulnerability: Vulnerable to bow.Wind Resistance: Resistance to Wind.Earth Attack Vulnerability: Vulnerable to Earth. Windy Hill 1 1.577% — 1.935%
Skeleton Longbowman 19 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Cave of Trials 1 1.534% — 1.870%
Akaste Skeleton Archer 14 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Mithril Mines 1 1.513% — 1.837%
Whispering Wind 30 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Wind Resistance: Resistance to Wind.Earth Attack Vulnerability: Vulnerable to Earth. Windy Hill 1 1.510% — 1.834%
Enku Orc Hero 21 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Dion Hills 1 1.479% — 1.791%
Muertos Fighter 17 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Golden Hills 1 1.455% — 1.769%
Ghost Guardian 21 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Cave of Trials 1 1.450% — 1.778%
Skeleton Marksman 14 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Ruins 1 1.396% — 1.718%
Lesser Succubus 20 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. School of Dark Arts 1 1.395% — 1.693%
Slave Skeleton 12 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Cave of Trials 1 1.373% — 1.681%
Dre Vanul Tracker 20 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Elven Fortress 1 1.367% — 1.665%
Akaste Skeleton Warrior 12 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Mithril Mines 1 1.301% — 1.603%
Dre Vanul Watchman 21 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Elven Ruins 1 1.285% — 1.555%
Akaste Succubus Tilfo 22 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Mithril Mines 1 1.261% — 1.547%
Stink Zombie 19 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Bleed Resistance: Resistant to Bleed. School of Dark Arts 1 1.236% — 1.510%
Contortion of Lunacy 18 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Bleed Resistance: Resistant to Bleed. School of Dark Arts 1 1.233% — 1.499%
Akaste Succubus Turen 21 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Mithril Mines 1 1.218% — 1.488%
Kirunak's Escort 21 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Fortress 1 1.188% — 1.460%
Merkenis' Escort 20 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. School of Dark Arts 1 1.176% — 1.434%
Dre Vanul Beholder 21 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Elven Fortress 1 1.175% — 1.445%
Vuku Orc Archer 15 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Evil Hunting Grounds 1 1.153% — 1.423%
Lesser Succubus Tilfo 22 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. School of Dark Arts 1 1.152% — 1.398%
Dre Vanul 20 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Elven Ruins 1 1.131% — 1.387%
Dre Vanul Slayer 22 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Elven Fortress 1 1.122% — 1.368%
Dungeon Spider 15 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Elven Ruins 1 1.115% — 1.355%
Ratman 16 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.: Elven Ruins 1 1.113% — 1.363%
Doom Soldier 14 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. School of Dark Arts 1 1.098% — 1.328%
Will-O-Wisp 15 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Mithril Mines 1 1.070% — 1.310%
Dread Soldier 14 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Fortress 1 1.067% — 1.297%
Dre Vanul Disposer 22 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Elven Ruins 1 1.067% — 1.313%
Cave Spider 15 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: School of Dark Arts 1 1.058% — 1.298%
Onyx Beast 17 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: School of Dark Arts 1 1.051% — 1.273%
Sukar Ratman 18 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Elven Fortress 1 1.043% — 1.271%
Boogle Ratman Captain 18 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Mithril Mines 1 1.039% — 1.267%
Dungeon Skeleton Archer 13 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Fortress 1 1.031% — 1.255%
Nightmare Weaver 21 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Mithril Mines 1 1.020% — 1.252%
Opal Beast 15 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Mithril Mines 1 1.008% — 1.248%
Sukar Ratman Captain 19 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Elven Fortress 1 1.003% — 1.241%
Dungeon Skeleton Soldier 12 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Fortress 1 1.001% — 1.217%
Deadman’s Lamp 17 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Mithril Mines 1 0.998% — 1.222%
Cave Blade Spider 17 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Elven Ruins 1 0.991% — 1.213%
Baraq Orc Warrior Captain 11 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Elven Fortress 1 0.988% — 1.196%
Tunath Orc Marksman 10 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.: Elven Ruins 1 0.984% — 1.190%
Cave Bat 13 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. School of Dark Arts 1 0.976% — 1.198%
Vaiss Orc Warrior Captain 11 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: School of Dark Arts 1 0.974% — 1.182%
Cave Fang Spider 16 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: School of Dark Arts 1 0.969% — 1.183%
Ore Bat 17 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Mithril Mines 1 0.951% — 1.173%
Spelunking Bat 11 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Mithril Mines 1 0.938% — 1.146%
Gemstone Beast 12 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Abandoned Coal Mines 1 0.926% — 1.144%
Gemstone Beast 12 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Mithril Mines 1 0.926% — 1.144%
Graveyard Keeper 13 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Cave of Trials 1 0.925% — 1.139%
Kuruka Ratman 16 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Cave of Trials 1 0.914% — 1.116%
Boogle Ratman 16 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Mithril Mines 1 0.910% — 1.124%
Monster Eye Tracker 10 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Mithril Mines 1 0.886% — 1.094%
Monster Eye 10 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Strong P. Atk.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Elven Ruins 1 0.885% — 1.091%
Relic Werewolf 9 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Elven Ruins 1 0.5% — 1%
Baraq Orc Warrior 10 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Elven Fortress 1 0.5% — 1%
Evil Eye Watchman 10 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Cave of Trials 1 0.5% — 1%
Vaiss Orc 10 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.: School of Dark Arts 1 0.5% — 1%
Vampire Bat 10 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.Slightly Strong P. Atk.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Elven Ruins 1 0.5% — 1%
Tunath Orc Warrior Captain 12 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Elven Ruins 1 0.5% — 1%
Evil Eye Lookout 14 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Cave of Trials 1 0.5% — 1%
Crypt Horror 15 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Cave of Trials 1 0.5% — 1%
Quicksilver Beast 15 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Cave of Trials 1 0.5% — 1%
Silent Horror 16 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Elven Ruins 1 0.5% — 1%
Kuruka Ratman Hunter 17 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Cave of Trials 1 0.5% — 1%
Scarlet Salamander 17 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Fire Resistance: Resistance to Fire.Water Vulnerability: Vulnerable to Water. Cave of Trials 1 0.5% — 1%
Scarlet Salamander Elder 18 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Fire Resistance: Resistance to Fire.Water Vulnerability: Vulnerable to Water. Cave of Trials 1 0.5% — 1%
Varangka's Escort 21 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Cave of Trials 1 0.5% — 1%
Varangka's Guard 22 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Cave of Trials 1 0.5% — 1%
Forgotten Watchman 17 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (1/ 2x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Elven Ruins 1 0.1% — 0.5%

Spoil:

Mob's Name Lvl Properties Hunting zone Count Chance
Sepulcher Prophet 78 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Catacomb of Dark Omens 1 — 3 88.08% — 99.00%
Ketra Priest 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 1 — 3 87.47% — 99.00%
Varka Priest 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 1 — 3 86.78% — 99.00%
Varka Silenos Sergeant 81 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 1 — 9 85.70% — 99.00%
Ketra Orc Scout 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP High:Slightly Strong P. Atk.:Weak P. Def.:Weak M. Def.:Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 1 81.87% — 99.00%
Lesser Giant Commander 78 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.HP Increase (6x):Very Strong P. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases P. Critical Damage.Hold Resistance: Resistant to Hold attack. Giants Cave 1 — 13 81.84% — 99.00%
Lesser Giant Soldier 76 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.HP Increase (4x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 1 — 13 81.38% — 98.82%
Prophet's Disciple 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Very Strong M. Atk.:Strong M. Def.:Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 1 — 9 79.67% — 96.63%
Purgatory Tarantula 71 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Earth Element: Fire Attacks are dealing additional damage. Necropolis of Devotion 1 — 3 79.45% — 97.81%
Lesser Giant Elder 78 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.HP Increase (6x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Strong M. Def.:Bow Vulnerability: Vulnerable to bow.Hold Resistance: Resistant to Hold attack. Giants Cave 1 — 13 78.98% — 96.16%
Ancient Holy Ground's Watchman 78 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Hold Resistance: Resistant to Hold attack.Sleep Resistance: Resistant to Sleep. The Disciples Necropolis 1 — 5 78.69% — 95.95%
Ketra Orc Battalion Commander 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (4x):Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 1 — 7 77.13% — 93.95%
Dismal Pole 58 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Fire Vulnerability: Vulnerable to Fire.Poison Resistance: Resistant to Poison.Bow Resistance: Resistance to bow attacks. Fields of Massacre 1 76.81% — 84.71%
Doom Servant 60 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Critical Damage: Increases P. Critical Damage. Fields of Massacre 1 76.75% — 93.89%
Ketra Orc Centurion 81 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Strong P. Atk.:Slightly Weak M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 1 — 5 76.72% — 93.26%
Prophet's Aide 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Strong P. Atk.:Slightly Weak M. Def.:Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 1 — 5 76.61% — 94.51%
Doom Archer 62 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Critical Damage: Increases P. Critical Damage. Fields of Massacre 1 76.56% — 93.30%
Knight of the Past 64 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Ancient Battleground 1 — 3 76.33% — 94.19%
Ketra Orc Ranger Officer 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 1 — 9 76.27% — 92.59%
Lillim Shaman 80 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Sleep Resistance: Resistant to Sleep. The Disciples Necropolis 1 — 5 75.94% — 92.46%
Varka Silenos Warrior 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (5x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 1 — 9 75.54% — 93.30%
Krator 44 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (4x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Very Strong P. Def.:Slightly Strong M. Def.:Bleed Resistance: Resistant to Bleed.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Cruma Tower 1 — 5 73.86% — 90.32%
Nephilim Royal Guard 79 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Hold Resistance: Resistant to Hold attack. Catacomb of Dark Omens 1 — 3 73.80% — 81.48%
Lillim Slayer 79 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Hold Resistance: Resistant to Hold attack. The Disciples Necropolis 1 — 5 73.70% — 81.26%
Ketra Orc Lieutenant 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Weak P. Atk.:Slightly Weak P. Def.:Weak M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 1 — 5 73.47% — 81.39%
Doom Trooper 63 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Fields of Massacre 1 73.45% — 90.77%
Doom Guard 61 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Critical Damage: Increases P. Critical Damage. Fields of Massacre 1 72.66% — 88.82%
Ancient Holy Ground's Hermit 77 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: The Disciples Necropolis 1 — 7 72.44% — 80.16%
Forest of Mirrors Ghost 46 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Evasion: P. Evasion +4. Forest of Mirrors 1 72.25% — 79.67%
Varka Silenos Officer 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (7x):Extremely Strong P. Atk.:Strong M. Atk.:Very Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 1 — 11 72.11% — 88.37%
Hekaton Chires 77 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.HP Increase (6x):Strong P. Atk.:Strong P. Def.:Slightly Strong M. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 1 — 13 71.65% — 88.59%
Kranrot 78 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Bow Vulnerability: Vulnerable to bow.Hold Resistance: Resistant to Hold attack. Giants Cave 1 — 5 71.55% — 79.25%
Death Agent 68 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks. Ancient Battleground 1 — 3 71.16% — 78.62%
Mausoleum Inquisitor 68 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Wind Element: Earth Attacks are dealing additional damage. The Patriots Necropolis 1 — 3 71.06% — 87.42%
Varka Silenos Ranger Officer 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 1 — 9 70.69% — 87.01%
Varka Silenos Scout 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Extremely Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 1 — 7 70.33% — 77.65%
Bloody Lord 68 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Extremely Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark.Critical Chance: Increases P. Critical Rate. Ancient Battleground 1 — 5 69.30% — 76.70%
Netherworld Gatekeeper 77 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.: Catacomb of Dark Omens 1 — 5 69.15% — 76.51%
Varka Silenos Searcher 79 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 1 — 5 69.08% — 76.26%
Nephilim High Priest 80 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Extremely Strong P. Atk.:Extremely Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Sleep Resistance: Resistant to Sleep. Catacomb of Dark Omens 1 — 5 68.90% — 76.24%
Hot Springs Nepenthes 82 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.HP Increase (2x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.: Hot Springs 1 — 5 67.21% — 74.29%
Archer of Destruction 55 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate. Fields of Massacre 1 67.07% — 74.21%
Ketra Orc Searcher 79 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Forgotten Island 1 — 5 66.95% — 74.13%
Ancient Holy Ground's Wing 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (4x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion. Catacomb of the Forbidden Path 1 65.61% — 72.59%
Purgatory Serpent 65 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (6x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Wind Element: Earth Attacks are dealing additional damage. The Patriots Necropolis 1 — 3 65.38% — 72.40%
Bloody Priest 66 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (2x):Slightly Strong M. Atk.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Ancient Battleground 1 — 3 64.56% — 71.32%
Bloody Knight 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Ancient Battleground 1 — 3 64.40% — 71.16%
Ghostly Warrior 62 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Ancient Battleground 1 — 3 63.75% — 70.47%
Nephilim Scout 74 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Earth Element: Fire Attacks are dealing additional damage. Necropolis of Devotion 1 — 5 63.66% — 70.46%
Nihil Invader 66 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Ancient Battleground 1 — 3 61.61% — 68.25%
Beast Seer 76 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP High:Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Bow Vulnerability: Vulnerable to bow.Hold Resistance: Resistant to Hold attack. Giants Cave 1 — 5 61.40% — 67.74%
Graveyard Sage 74 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (5x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion. Catacomb of the Witch 1 — 3 61.02% — 67.42%
Farhite Lad 44 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion. Alligator Island 1 59.88% — 66.06%
Bloody Ghost 64 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Ancient Battleground 1 — 3 59.06% — 65.26%
Starving Corpse 60 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Ancient Battleground 1 — 3 59.04% — 65.18%
Beast Guardian 76 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP High:Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Hold Resistance: Resistant to Hold attack. Giants Cave 1 — 5 58.85% — 65.19%
Turak Bugbear Warrior 33 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Gorgon Flower Garden 1 58.19% — 64.47%
Cursed Guardian 70 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Fire Element: Water Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Blazing Swamp 1 56.61% — 62.57%
Dark Guard 70 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Ancient Battleground 1 — 3 53.80% — 59.58%
Karul Bugbear 40 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Hunters Valley 1 49.83% — 55.03%
Judge of Marsh 65 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Fire Element: Water Attacks are dealing additional damage.Fire Vulnerability: Vulnerable to Fire.Poison Resistance: Resistant to Poison. Blazing Swamp 1 — 3 48.53% — 53.61%
Marsh Stalker 67 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Bow Resistance: Resistance to bow attacks.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Wind Attack Vulnerability: Vulnerable to Wind. Forsaken Plains 1 — 3 47.79% — 52.71%
Lilim Assassin 71 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (4x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion. Catacomb of the Witch 1 — 3 47.52% — 52.42%
Nephilim Commander 68 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (5x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Catacomb of the Forbidden Path 1 — 3 47.01% — 52.03%
Lord of the Plains 40 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Plains of the Lizardmen 1 — 3 46.95% — 51.89%
Doom Warrior 64 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Bow Resistance: Resistance to bow attacks.Critical Damage: Increases P. Critical Damage. Fields of Massacre 1 41.81% — 46.29%
Wyrm 35 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Bow Resistance: Resistance to bow attacks. Death Pass 1 37.03% — 44.87%
Wyrm 35 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Bow Resistance: Resistance to bow attacks. Gorgon Flower Garden 1 37.03% — 44.87%
Rotting Golem 44 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Monster of Water Element: Wind Attacks are dealing additional damage.Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Sea of Spores 1 36.93% — 44.71%
Doom Scout 56 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Fields of Massacre 1 32.52% — 39.94%
Tumran Bugbear Warrior 24 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Ruins of Agony 1 22.55% — 27.81%
Ol Mahum Guard 22 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Abandoned Camp 1 22.29% — 27.07%
Ol Mahum Guard 22 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Windawood Manor 1 22.29% — 27.07%
Ol Mahum Guard 22 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Ol Mahum Checkpoint 1 22.29% — 27.07%
Veelan Bugbear 23 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Ruins of Despair 1 21.81% — 26.53%
Stone Giant Guardian 16 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Black Rock Hill 1 15.98% — 19.40%
Stone Giant Guardian 16 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Spider Nest 1 15.98% — 19.40%
Will-O-Wisp 15 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Mithril Mines 1 15.52% — 18.92%
Lirein 18 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Wind Resistance: Resistance to Wind.Earth Attack Vulnerability: Vulnerable to Earth. Elven Forest 1 14.70% — 17.88%
Kasha Hobgoblin 21 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Immortal Plateau, Southern Region 1 13.17% — 16.17%
Graveyard Keeper 13 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon.Bleed Resistance: Resistant to Bleed. Cave of Trials 1 8.92% — 10.94%

Trader Place Cost Amount of purchased items
High Priest Sylvain Daily Coin Daily Coin  — 5 pcs. 10

Trader: Blacksmith Feynn (Town of Goddard)
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Poitan
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Altran
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Pinter
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Pushkin
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Karrod
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Aios (Elven Village)
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Kluto
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Rupio
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Brunon
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Silvera
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Sumari
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Helton (Town of Oren)
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Duning (Hunters Village)
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.


Trader: Blacksmith Wilbert (Town of Aden)
Item Cost
Item 1895.jpg Metallic Fiber — 20 pcs. Silver Nugget Silver Nugget  — 15 pcs.
Cord Cord  — 20 pcs.
Recipe: Metallic Fiber Recipe: Metallic Fiber  — 1 pcs.
Item 1893.jpg Oriharukon Recipe: Oriharukon Recipe: Oriharukon  — 1 pcs.
Silver Nugget Silver Nugget  — 12 pcs.
Oriharukon Ore Oriharukon Ore  — 4 pcs.
Synthetic Cokes Synthetic Cokes  — 1 pcs.
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.

You can get at the opening by double-clicking on item:

Container
Item 70177.jpg Box of Tears
Item 70180.jpg Crude Box
Item 70178.jpg Decayed Box
Item 70181.jpg Old Box
Item 70179.jpg Shabby Box


Silver Nugget - Related Pages
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