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Plains of Dion

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Plains of Dion
Map Plains of Dion.jpg
Territory Dion Territory
Optimal Level 23 and higher
Party size
Classes



Равнины Диона скриншот 1.jpg Равнины Диона скриншот 2.jpg Равнины Диона скриншот 3.jpg

Равнины Диона скриншот 4.jpg Равнины Диона скриншот 5.jpg Равнины Диона скриншот 6.jpg

These plains supply lives in Dion territory. A small number of Lizardmen or Werewolves exist and they want the crops.


Mobs

Plains of Dion - mobs

Name Level Features EXP SP

Bloody Bee
( Bloody Bee)
23 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Fire Vulnerability: Vulnerable to Fire. 1308 39
Dire Wolf
( Dire Wolf)
24 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 1393 41
Cardiff Werewolf
( Cardiff Werewolf)
25 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 1478 44
Monster Eye Destroyer
( Monster Eye Destroyer)
26 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. HP High: Slightly Strong P. Atk.: Wind Attack Vulnerability: Vulnerable to Wind. Bow Vulnerability: Vulnerable to bow. 1946 58
Glass Jaguar
( Glass Jaguar)
27 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 1658 49
Delu Lizardman
( Delu Lizardman)
28 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 1741 52
Skeleton Axeman
( Skeleton Axeman)
28 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Holy Attack Vulnerability: Vulnerable to Holy. Dark Attack: Unleashes a dark attack. Blunt Weapon Vulnerability: Vulnerable to blunt weapon. 1749 52
Delu Lizardman Scout
( Delu Lizardman Scout)
29 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 1852 55
Skeleton Marauder
( Skeleton Marauder)
29 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Very High: Strong P. Atk.: Slightly Strong P. Def.: Holy Attack Vulnerability: Vulnerable to Holy. Dark Attack: Unleashes a dark attack. Blunt Weapon Vulnerability: Vulnerable to blunt weapon. 2493 74
Delu Lizardman Warrior
( Delu Lizardman Warrior)
30 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 1881 56
Silenos
( Silenos)
30 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 1890 56


Plains of Dion - Raid Bosses

Name Level Features EXP SP

Pan Dryad
(Raid Boss Pan Dryad)
25 Raid Boss: If the person who made the greatest contribution is 3 or more levels higher than the Raid Boss, then the item/ adena rewards will decrease. If the difference is 9 levels or more, then the monster will drop nothing at all. Raid Boss (Lv. 25): A Pan who was once a long-time friend of the Elves, and guarded the ancient Elven Forest. The Pans stayed neutral during the tragic war between the Elves and the Dark Elves, and both sides turned against them. The other Pans retreated into hiding after suffering cruel attacks from both sides, but Pay Dryad still remains here waiting for the golden age of peace to return. Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. 2652750 79582
Beleth' Eye
(Raid Boss Beleth' Eye)
35 Raid Boss: If the person who made the greatest contribution is 3 or more levels higher than the Raid Boss, then the item/ adena rewards will decrease. If the difference is 9 levels or more, then the monster will drop nothing at all. Raid Boss (Lv. 35): One of the Monster Eyes who acted as a spy for Devil Beleth during his failed rebellion. Now that Beleth is sealed away, the Eye is responsible for providing Beleth' followers with information. Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. 4762800 142884
Ghost of the Well Lidia
(Raid Boss Ghost of the Well Lidia)
60 Raid Boss: If the person who made the greatest contribution is 3 or more levels higher than the Raid Boss, then the item/ adena rewards will decrease. If the difference is 9 levels or more, then the monster will drop nothing at all. Raid Boss (Lv. 60): A shaman of the village, she witnessed Elmore invaders poisoning the well and looked the other way in fear of her life. But when she saw the villagers die one by one, she realized what she had done and lost her mind. She still wanders near the cursed well, and recklessly attacks anyone who comes close, thinking that they are Elmore soldiers. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. 83980800 2519424


Plains of Dion - Related Pages
Dion Territory - Quests
Locations: TerritoriesTownshipsCastlesDungeons
Territories: Starting Villages | Gludio Territory | Dion Territory | Giran Territory | Innadril Territory | Oren Territory | Aden Territory | Rune Territory | Goddard Territory | Schuttgart Territory
Dion Territory: Town of Dion
Floran Village
Dion Castle
Mandragora Farm
Dion Hills
Partisan's Hideaway
Plains of Dion
Execution Grounds
Cruma Marshlands
Floran Agricultural Area
Bee Hive
Cruma Tower

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