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Gludio Castle Siege

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Siege Registration

A siege takes place once in two weeks. It begins at 8 p.m. and lasts for 2 hours. A clan can enroll for a siege from NPC Herald from Gludio Tyron, which is located in front of the Gludio Castle.

Terms of registration for the Gludio Castle siege

  • Clan level should be 3 or 4.
  • The enrolling clan shouldn't have any other castle.
  • You must enroll no later than 24 hours before the begining of the siege.

The victor is the clan whose leader by the end of the siege has used the Imprint of Light or Imprint of Darkness skill on the castle’s Holy Artifact (it takes 2 minutes to use the Imprint).

The siege

Siege Start

At the moment when a siege begins, all the castle gates are closed. The castle and its surrounding territory become a battle zone. An army of defenders appears. You need to defeat them to get into the room with the Holy Artifact. From the moment when the siege starts, the participants are joined into a temporary alliance which falls apart after the first victory.

The task of the attackers is to defeat the Governor Baron Lewin Waldner, to use the Imprint of Light or the Imprint of Darkness on the Holy Artifact. The the clan leader managed to use the Imprint, the castle will be transferred from the NPC to that clan and the mid-victory is granted.

Mid-victory

If the castle owner is changed before a siege is over, it's called a mid-victory. When Baron Lewin Waldner is defeated, the clan which captured the castle becomes the defending one, and all other clans enrolled for the siege, become attackers. If the newly-owning clan had a Siege Camp before they won the castle, it disappears. After the mid-victory the castles gates are closed, and 1/2 of their HP is restored, Other clans are moved from the castle.

Then the siege begins just as usual. If the clan whose leader has used the Imprint is capable of holding on till the end of the siege, the castle becomes their property until the next siege. Before the next siege the castle will be transferred to NPC.

From NPC Baron Lewin Waldner, Royal Guard Captain and Treasure Chests you may get Blood Crystal Blood Crystal , which is necessary to purchase clan skills.

See also:

Mobs

Gludio Castle Siege - monsters

Name Level Features EXP SP

Escort
(Gludio Escort)
56 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 313 0
Escort
(Gludio Escort)
56 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 313 0
Escort
(Gludio Escort)
56 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 313 0
Escort
(Gludio Escort)
56 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 313 0
Escort
(Gludio Escort)
56 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 313 0
Royal Guard
(Gludio Royal Guard)
58 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 336 0
Royal Guard
(Gludio Royal Guard)
58 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 336 0
Royal Wizard
(Gludio Royal Wizard)
58 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 336 0
Royal Wizard
(Gludio Royal Wizard)
58 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 336 0
Royal Wizard
(Gludio Royal Wizard)
58 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 336 0
Royal Wizard
(Gludio Royal Wizard)
58 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 336 0
Human Knight
(Royal Guard Human Knight)
62 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 384 0
Human Knight
(Royal Guard Human Knight)
62 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 384 0
Human Knight
(Royal Guard Human Knight)
62 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 384 0
Human Knight
(Royal Guard Human Knight)
62 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 384 0
Human Knight
(Royal Guard Human Knight)
62 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 384 0
Human Knight
(Royal Guard Human Knight)
62 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 384 0
Human Knight
(Royal Guard Human Knight)
62 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 384 0
Human Knight
(Royal Guard Human Knight)
62 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 384 0


Gludio Castle Siege - important monsters

Name Level Features EXP SP

Cronenberg
(Royal Guard Captain Cronenberg)
62 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 384 0
Treasure Chest
(Gludio Treasure Chest)
62 0 0
Baron Lewin Waldner
(Governor Baron Lewin Waldner)
65 Defending Army: The soldiers hired to protect castles; normally hired by a lord. 422 0


Gludio Castle Siege - Related Pages
Clans
Clan Level If a clan level is increased, different privileges become available to its members.
Clan Skills A clan leader can learn special passive skills to empower their clan.
Clan Reputation You need Clan Reputation points to develop your clan to the highest level possible.
Clan Halls A clan can own a clan hall.
Clan Wars Clans can fight with each other.
Clan Rewards Get clan rewards for logging in, hunting together and clan raids.
Clan Arena Clans may fight Arena Raid Bosses on Clan Arena.


Gludio Castle Siege – Related Pages
Clans: ClanAlliancesClan Halls
Competitions: Grand Olympiad
Other: Craft ItemsRecipesSoulshots and SpiritshotsItem EnchantingSpecial AbilitiesFishing

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