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Eastern Mining Zone

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Eastern Mining Zone
Map Eastern Mining Zone.jpg
Territory Schuttgart Territory
Optimal Level 18 - 25
Party size
Classes



Восточные Рудники скриншот 1.jpg Восточные Рудники скриншот 2.jpg Восточные Рудники скриншот 3.jpg

Восточные Рудники скриншот 4.jpg Восточные Рудники скриншот 5.jpg Восточные Рудники скриншот 6.jpg

This zone extends from Abandoned Coal Mines to the new Mithril Mine. More brutal monsters compared to the west are inhabiting in this place.


Mobs

Eastern Mining Zone - mobs

Name Level Features EXP SP

Red Eye Barbed Bat
( Red Eye Barbed Bat)
18 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Light Armor Type: Weak P. Def. and strong P. Evasion. Wind Attack Vulnerability: Vulnerable to Wind. Bow Vulnerability: Vulnerable to bow. 792 23
Northern Trimden
( Northern Trimden)
19 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. 839 25
Kerope Werewolf
( Kerope Werewolf)
20 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Light Armor Type: Weak P. Def. and strong P. Evasion. 1058 31
Northern Goblin
( Northern Goblin)
21 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 1135 34
Spine Golem
( Spine Golem)
22 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Greater Bow Resistance: Very resistant to bow. Dagger Resistance: Resistance to dagger. Blunt Weapon Vulnerability: Vulnerable to blunt weapon. 1219 36
Kerope Werewolf Chief
( Kerope Werewolf Chief)
23 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong P. Evasion. 1308 39
Northern Goblin Captain
( Northern Goblin Captain)
24 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 1389 41
Reinforced Spine Golem
( Reinforced Spine Golem)
25 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Greater Bow Resistance: Very resistant to bow. Dagger Resistance: Resistance to dagger. Blunt Weapon Vulnerability: Vulnerable to blunt weapon. 1478 44


Eastern Mining Zone - Related Pages
Schuttgart Territory - Quests
Locations: TerritoriesTownshipsCastlesDungeons
Territories: Starting Villages | Gludio Territory | Dion Territory | Giran Territory | Innadril Territory | Oren Territory | Aden Territory | Rune Territory | Goddard Territory | Schuttgart Territory
Schuttgart Territory: Orc Village
Dwarven Village
Valley of Heroes
Frozen Valley
Immortal Plateau, Northern Region
Western Mining Zone
Cave of Trials
Abandoned Coal Mines
Immortal Plateau, Southern Region
Eastern Mining Zone
Mithril Mines

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