Updating data to Kamael

Durable Braid

From Lineage 2 Classic Encyclopaedia
Jump to: navigation, search
Item 1878.jpg
Durable Braid
Material used to make Dwarven items. Can be sold in any shop.
Stats:
Weight: 2
Durability: -
Base price: Adena.jpg 500 adena
No restrictions for item exchange.

Drop:

Mob's Name Lvl Properties Hunting zone Count Chance
Ancient Holy Ground's Vision 66 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Catacomb of the Forbidden Path 1 17.10% — 20.86%
Thunder Wyrm 54 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Dragon Valley 1 16.10% — 19.84%
Cave Keeper 58 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (5x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Dragon Valley 1 15.99% — 19.45%
Prophet's Royal Guard 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 2 — 6 15.66% — 19.08%
Prophet's Disciple 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Very Strong M. Atk.:Strong M. Def.:Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 2 — 6 14.53% — 17.67%
Vanor Silenos Chieftain 65 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage. Plains of Glory 1 13.35% — 16.45%
Varka Silenos Footman 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (5x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 2 — 6 13.26% — 16.34%
Cave Keeper 58 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (5x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Dragon Valley 1 12.67% — 15.63%
Dustwind Gargoyle 53 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (4x):Strong P. Atk.:Slightly Weak M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Dragon Valley 1 12.33% — 15.21%
Seal Angel 76 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Strong P. Atk.:Very Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Wind Attack Vulnerability: Vulnerable to Wind.Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 2 — 6 11.30% — 13.94%
Bloody Priest 66 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (2x):Slightly Strong M. Atk.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Ancient Battleground 1 11.24% — 13.74%
Thunder Wyrm 54 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Bow Resistance: Resistance to bow attacks. Dragon Valley 1 11.08% — 13.58%
Dustwind Gargoyle 53 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (4x):Strong P. Atk.:Slightly Weak M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Dragon Valley 1 10.63% — 13.03%
Chimera Piece 72 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Monster of Earth Element: Fire Attacks are dealing additional damage.Greater Hold Resistance: Very resistant to Hold.Greater Paralysis Resistance: Very resistant to Paralysis. Silent Valley 1 10.57% — 12.87%
Baar Dre Vanul Destroyer 25 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Immortal Plateau, Southern Region 1 10.55% — 12.85%
Bloody Ghost 64 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Ancient Battleground 1 10.50% — 12.78%
Immortal Spirit 71 Humans: The last race created by the gods, Humans won the race war for domination of the entire world. Their strong desire for domination is perhaps fueled by the fact that their life span is the shortest among all the races.Monster of Fire Element: Water Attacks are dealing additional damage. Devils Isle 1 10.41% — 12.65%
Soldier of Ancient Times 73 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Earth Element: Fire Attacks are dealing additional damage.Greater Hold Resistance: Very resistant to Hold.Greater Paralysis Resistance: Very resistant to Paralysis. Silent Valley 1 10.39% — 12.77%
Hunter Gargoyle 52 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage.Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Dragon Valley 1 10.22% — 12.52%
Guardian Archangel 78 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (8x):Extremely Strong P. Atk.:Extremely Strong M. Atk.:Very Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Wind Attack Vulnerability: Vulnerable to Wind.Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 3 — 9 9.97% — 12.25%
Fallen Orc Captain 72 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Critical Damage: Increases P. Critical Damage. Forsaken Plains 1 9.85% — 11.99%
Swamp Alligator 44 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x): Alligator Island 1 9.81% — 11.93%
Swamp Warrior 44 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x): Alligator Island 1 9.70% — 11.82%
Floating Eye Seer 70 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Monster of Fire Element: Water Attacks are dealing additional damage. Devils Isle 1 9.68% — 11.86%
Catherok 42 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Fire Vulnerability: Vulnerable to Fire.Critical Damage: Increases P. Critical Damage. Cruma Tower 1 9.52% — 11.72%
Messenger Angel 73 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Wind Attack Vulnerability: Vulnerable to Wind.Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 2 — 6 9.42% — 11.48%
Dailaon Lad 42 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Alligator Island 1 9.21% — 11.23%
Taik Orc Supply 71 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Water Element: Wind Attacks are dealing additional damage. War-Torn Plains 1 9.07% — 11.13%
Prophet's Escort 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Strong P. Atk.:Slightly Weak M. Def.:Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 2 — 6 8.981% — 10.963%
Deprive 70 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Water Element: Wind Attacks are dealing additional damage. War-Torn Plains 1 8.94% — 10.96%
Prophet's Aide 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Strong P. Atk.:Slightly Weak M. Def.:Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 2 — 6 8.904% — 10.886%
Hatar Hanishee 69 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Water Element: Wind Attacks are dealing additional damage. War-Torn Plains 1 8.710% — 10.658%
Ancient Gargoyle 69 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Bow Resistance: Resistance to bow attacks.Wind Attack Vulnerability: Vulnerable to Wind. Forsaken Plains 1 8.623% — 10.553%
Ketra Orc Officer 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 2 — 6 8.437% — 10.325%
Delu Lizardman Supplier 32 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Floran Agricultural Area 1 8.390% — 10.256%
Vanor Silenos Shaman 64 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage. Plains of Glory 1 7.387% — 9.041%
Nephilim Escort 80 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Extremely Strong P. Atk.:Extremely Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Hold Resistance: Resistant to Hold attack.Sleep Resistance: Resistant to Sleep. Catacomb of Dark Omens 2 — 6 7.264% — 8.890%
Ancient Holy Ground's Watchman 78 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Hold Resistance: Resistant to Hold attack.Sleep Resistance: Resistant to Sleep. The Disciples Necropolis 2 — 6 7.211% — 8.803%
Guardian Angel 75 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Wind Attack Vulnerability: Vulnerable to Wind.Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 3 — 9 6.935% — 8.479%
Spiteful Soul Warrior 62 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Fields of Massacre 1 6.927% — 8.473%
Hot Springs Bandersnatchling 81 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (2x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.: Hot Springs 2 — 6 6.816% — 8.326%
Farhite Lad 44 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion. Alligator Island 1 6.793% — 8.317%
Lilim Priest 73 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Necropolis of Devotion 2 — 6 6.729% — 8.233%
Hot Springs Flava 81 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.HP Increase (2x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.: Hot Springs 2 — 6 6.394% — 7.820%
Netherworld Sage 75 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (5x):Extremely Strong P. Atk.:Extremely Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate. Catacomb of the Witch 2 — 6 6.236% — 7.624%
Leto Lizardman Overlord 40 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Plains of the Lizardmen 1 6.194% — 7.562%
Ossiud 47 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (3x):Strong P. Atk.:Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Damage Shield: Reflects back a portion of damage inflicted by the enemy P. Atk. Cruma Tower 1 6.055% — 7.399%
Sepulcher Inquisitor 69 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Wind Element: Earth Attacks are dealing additional damage. The Patriots Necropolis 2 — 6 6.021% — 7.343%
Nos 43 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Critical Damage: Increases P. Critical Damage. Alligator Island 1 5.943% — 7.267%
Swamp Tribe 45 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate. Alligator Island 1 5.938% — 7.270%
Crokian Lad Warrior 43 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Alligator Island 1 5.924% — 7.248%
Ricenseo 43 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (3x):Slightly Strong P. Atk.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Cruma Tower 1 5.828% — 7.116%
Nos Lad 45 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Bow Resistance: Resistance to bow attacks.Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate. Alligator Island 1 5.663% — 6.933%
Grave Guard 54 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Fire Element: Water Attacks are dealing additional damage.Greater Bow Resistance: Very resistant to bow.Dagger Resistance: Resistance to dagger.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Cemetery 1 5.638% — 6.894%
Platinum Tribe Guardian Chief 78 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (8x):Strong P. Atk.:Very Strong M. Atk.:Strong P. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage.Dagger Vulnerability: Vulnerable to dagger.Spear Vulnerability: Vulnerable to spear. Tower of Insolence 3 — 9 5.399% — 6.599%
Excuro 41 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (3x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Evasion: P. Evasion +4. Cruma Tower 1 5.359% — 6.551%
Sepulcher Prophet 78 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Catacomb of Dark Omens 2 — 6 5.206% — 6.360%
Nephilim Swordsman 67 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage. The Patriots Necropolis 2 — 6 5.144% — 6.286%
Crokian Lad 41 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x): Alligator Island 1 5.142% — 6.276%
Netherworld Prophet 69 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (5x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion. Catacomb of the Forbidden Path 2 — 6 5.113% — 6.237%
Buffalo 79 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (2x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Weak M. Def.:Bow Vulnerability: Vulnerable to bow. Garden of Beasts 2 — 6 5.071% — 6.195%
Demon Warrior 73 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Monster of Fire Element: Water Attacks are dealing additional damage. Devils Isle 2 — 6 4.774% — 5.834%
Warrior of the Plains 38 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Plains of the Lizardmen 1 4.695% — 5.737%
Buffalo 78 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (2x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Weak M. Def.:Bow Vulnerability: Vulnerable to bow. Garden of Beasts 2 — 6 4.689% — 5.741%
Sairon 72 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Monster of Fire Element: Water Attacks are dealing additional damage. Devils Isle 2 — 6 4.557% — 5.571%
Leto Lizardman Warrior 38 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Plains of the Lizardmen 1 4.455% — 5.451%
Nephilim Cardinal 68 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (5x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Catacomb of the Forbidden Path 2 — 6 4.320% — 5.284%
Clipher 71 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Weak P. Def.:Monster of Fire Element: Water Attacks are dealing additional damage. Devils Isle 2 — 6 4.151% — 5.069%
Bloody Purple 70 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Weak P. Atk.:Weak P. Def.:Slightly Weak M. Def.:Monster of Fire Element: Water Attacks are dealing additional damage. Devils Isle 2 — 6 3.909% — 4.789%
Weird Drake 45 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.Bow Resistance: Resistance to bow attacks. Hunters Valley 1 3.862% — 4.732%
Graveyard Guardian 73 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (4x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.: Catacomb of the Witch 2 — 6 3.827% — 4.675%
Delu Lizardman Commander 35 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x): Floran Agricultural Area 2 — 6 3.719% — 4.547%
Lilim Soldier 72 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (4x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.: Catacomb of the Witch 2 — 6 3.620% — 4.414%
Wizard of the Plains 39 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Plains of the Lizardmen 1 3.577% — 4.357%
Monster Eye Watcher 25 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP High:Slightly Strong P. Atk.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Wasteland 1 3.573% — 4.379%
Cave Maiden 59 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (6x):Very Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Slightly Weak M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Dragon Valley 3 — 9 3.501% — 4.269%
Leto Lizardman Shaman 39 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Plains of the Lizardmen 1 3.241% — 3.959%
Lord of the Plains 40 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Plains of the Lizardmen 1 2.840% — 3.476%
Alligator 40 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Bow Resistance: Resistance to bow attacks. Alligator Island 1 2.776% — 3.378%
Marsh Stakato Worker 31 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Fire Vulnerability: Vulnerable to Fire. Cruma Marshlands 1 2.618% — 3.200%
Delu Lizardman Shaman 35 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Floran Agricultural Area 1 2.539% — 3.107%
Marsh Stakato Drone 35 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Fire Vulnerability: Vulnerable to Fire. Cruma Marshlands 1 2.526% — 3.094%
Leto Lizardman Soldier 37 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Plains of the Lizardmen 1 2.362% — 2.874%
Monster Eye Destroyer 26 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP High:Slightly Strong P. Atk.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Bee Hive 1 2.317% — 2.847%
Monster Eye Destroyer 26 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP High:Slightly Strong P. Atk.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Plains of Dion 1 2.317% — 2.847%
Monster Eye Destroyer 26 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP High:Slightly Strong P. Atk.:Wind Attack Vulnerability: Vulnerable to Wind.Bow Vulnerability: Vulnerable to bow. Wasteland 1 2.317% — 2.847%
Lesser Warlike Tyrant 33 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Fire Vulnerability: Vulnerable to Fire. Red Rock Ridge 1 2.270% — 2.766%
Marsh Stakato Soldier 33 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Fire Vulnerability: Vulnerable to Fire. Cruma Marshlands 1 2.264% — 2.760%
Delu Lizardman Special Agent 33 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Floran Agricultural Area 1 2.199% — 2.701%
Giant Mist Leech 25 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Fire Vulnerability: Vulnerable to Fire.Bow Resistance: Resistance to bow attacks. Cruma Marshlands 1 2.163% — 2.647%
Warlike Tyrant 35 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Fire Vulnerability: Vulnerable to Fire. Red Rock Ridge 1 2.068% — 2.522%
Leto Lizardman 35 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Plains of the Lizardmen 1 2.038% — 2.490%
Marsh Stakato 29 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Fire Vulnerability: Vulnerable to Fire. Cruma Marshlands 1 1.982% — 2.434%
Leto Lizardman Archer 36 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Plains of the Lizardmen 1 1.783% — 2.183%
Wyrm 35 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Bow Resistance: Resistance to bow attacks. Death Pass 1 1.682% — 2.060%
Wyrm 35 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Bow Resistance: Resistance to bow attacks. Gorgon Flower Garden 1 1.682% — 2.060%
Toad Lord 32 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Cruma Marshlands 1 1.666% — 2.038%

Spoil:

Mob's Name Lvl Properties Hunting zone Count Chance
Graveyard Royal Guard 75 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (5x):Extremely Strong P. Atk.:Extremely Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Catacomb of the Witch 1 — 3 80.73% — 99.00%
Sepulcher Inquisitor 69 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Wind Element: Earth Attacks are dealing additional damage. The Patriots Necropolis 1 — 3 80.05% — 97.97%
Varka Silenos Chief Priest 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (7x):Slightly Strong P. Atk.:Very Strong M. Atk.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 1 — 9 79.90% — 97.62%
Sepulcher Royal Guardian 75 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Extremely Strong P. Atk.:Extremely Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Necropolis of Devotion 1 — 5 78.44% — 96.18%
Ketra Orc Officer 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Critical Damage: Increases P. Critical Damage.Critical Chance: Increases P. Critical Rate.Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 1 — 5 76.17% — 93.23%
Lilim Great Magus 67 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (4x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Catacomb of the Forbidden Path 1 76.02% — 83.94%
Hatar Hanishee 69 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Water Element: Wind Attacks are dealing additional damage. War-Torn Plains 1 75.86% — 83.78%
Vanor Silenos Chieftain 65 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage. Plains of Glory 1 73.75% — 90.59%
Varka Silenos Hunter 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (5x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Melee Attack Vulnerability: Vulnerable to melee attack. Varka Silenos Barracks 1 — 9 73.55% — 90.85%
Nephilim Swordsman 67 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage. The Patriots Necropolis 1 — 3 73.35% — 81.07%
Soldier of Ancient Times 73 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.Light Armor Type: Weak P. Def. and strong P. Evasion.Monster of Earth Element: Fire Attacks are dealing additional damage.Greater Hold Resistance: Very resistant to Hold.Greater Paralysis Resistance: Very resistant to Paralysis. Silent Valley 1 72.26% — 80.00%
Ketra Orc Warrior 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Weak P. Atk.:Slightly Weak P. Def.:Weak M. Def.:Spear Vulnerability: Vulnerable to spear. Ketra Orc Outpost 1 — 5 71.36% — 79.04%
Deprive 70 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Water Element: Wind Attacks are dealing additional damage. War-Torn Plains 1 71.33% — 87.69%
Chimera Piece 72 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Monster of Earth Element: Fire Attacks are dealing additional damage.Greater Hold Resistance: Very resistant to Hold.Greater Paralysis Resistance: Very resistant to Paralysis. Silent Valley 1 71.27% — 78.77%
Antelope 78 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Garden of Beasts 1 — 3 68.17% — 75.35%
Spiteful Soul Leader 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Monster of Earth Element: Fire Attacks are dealing additional damage.Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Fields of Massacre 1 67.76% — 74.72%
Grendel 78 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.: Garden of Beasts 1 — 3 67.05% — 74.25%
Fallen Orc Captain 72 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion.Critical Damage: Increases P. Critical Damage. Forsaken Plains 1 66.11% — 73.07%
Buffalo 78 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (2x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Weak M. Def.:Bow Vulnerability: Vulnerable to bow. Garden of Beasts 1 — 3 66.02% — 73.14%
Vanor Silenos Shaman 64 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Monster of Wind Element: Earth Attacks are dealing additional damage. Plains of Glory 1 64.97% — 71.69%
Lilim Priest 73 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.:Monster of Earth Element: Fire Attacks are dealing additional damage. Necropolis of Devotion 1 — 5 62.84% — 69.62%
Hot Springs Atrox 82 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.HP Increase (2x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.: Hot Springs 1 — 5 62.67% — 69.41%
Hot Springs Flava 81 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.HP Increase (2x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.: Hot Springs 1 — 5 61.52% — 67.96%
Fire Archer 29 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Forgotten Temple 1 61.00% — 67.42%
Netherworld Prophet 69 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (5x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong P. Evasion. Catacomb of the Forbidden Path 1 — 3 55.16% — 60.86%
Nephilim Praetorian 73 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (4x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.: Catacomb of the Witch 1 — 3 52.77% — 58.39%
Taik Orc Supply 71 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Monster of Water Element: Wind Attacks are dealing additional damage. War-Torn Plains 1 51.63% — 57.19%
Ancient Gargoyle 69 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Bow Resistance: Resistance to bow attacks.Wind Attack Vulnerability: Vulnerable to Wind. Forsaken Plains 1 49.44% — 54.66%
Relic Spartoi 21 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to blunt weapon. Elven Ruins 1 37.98% — 42.08%
Breka Orc Archer 32 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Brekas Stronghold 1 — 2 28.67% — 35.07%
Dre Vanul Beholder 21 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Elven Fortress 1 21.32% — 25.94%
Dre Vanul Slayer 22 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Dark Attack Resistance: Resistance to Dark. Elven Fortress 1 20.89% — 25.79%
Skeleton Longbowman 19 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy.Dark Attack: Unleashes a dark attack. Cave of Trials 1 12.56% — 15.30%

To craft an item, its crafter must learn a Recipe: Durable Braid Recipe: Durable Braid .
Skill level: 1
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 10

Trader Place Cost Amount of purchased items
Blacksmith Aios Elven Village Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Altran Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Brunon Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Duning Hunters Village Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Feynn Town of Goddard Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Helton Town of Oren Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Karrod Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Kluto Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Pinter Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Poitan Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Pushkin Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Rupio Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Silvera Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
Blacksmith Sumari Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1
High Priest Sylvain Daily Coin Daily Coin  — 5 pcs. 10
Blacksmith Wilbert Town of Aden Stem Stem  — 5 pcs.
Recipe: Durable Braid Recipe: Durable Braid  — 1 pcs.
1

Trader: Blacksmith Rupio
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Pinter
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Feynn (Town of Goddard)
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Wilbert (Town of Aden)
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Duning (Hunters Village)
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Helton (Town of Oren)
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Sumari
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Silvera
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Brunon
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Poitan
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Aios (Elven Village)
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Kluto
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Karrod
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Pushkin
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Trader: Blacksmith Altran
Item Cost
Item 1886.jpg Silver Mold Silver Nugget Silver Nugget  — 10 pcs.
Durable Braid Durable Braid  — 5 pcs.
Cokes Cokes  — 5 pcs.
Recipe: Silver Mold Recipe: Silver Mold  — 1 pcs.
Item 1883.jpg Steel Mold Iron Ore Iron Ore  — 5 pcs.
Coal Coal  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Steel Mold Recipe: Steel Mold  — 1 pcs.
Item 1889.jpg Synthetic Braid Thread Thread  — 5 pcs.
Durable Braid Durable Braid  — 5 pcs.
Recipe: Synthetic Braid Recipe: Synthetic Braid  — 1 pcs.


Durable Braid - Related Pages
Items: Armor SetsWeaponArmorAccessoriesHead Accessories

Comments support Markdown