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Dark Fighter

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Dark Fighter

Race Dark Elf
Start Dark Elf Village
Armor Any
Weapon Any
Role Attack, defence



Description

The Dark Fighter is a basic melee class, destined to specialize in weapons and to wear heavy or light armor. At level 20, the Dark Fighter must choose to be either a damage-based Assassin, or a more defense-based Palus Knight.

Skills

Skill Name Lv. Type MP HP SP Cost Range Attr. Description

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 91 1.jpg Defense Aura 1 buff 5 0 15 0 - Increases P. Def. by 8% for 20 min..
Skill 142 1.jpg Armor Mastery 1 passive 0 0 15 0 - P. Def. +9 and MP Recovery Bonus +10%.
Skill 141 1.jpg Weapon Mastery 1 passive 0 0 15 0 - P. Atk. +8.5%, additionally +2.
Skill 56 3.jpg Power Shot 3 active 19 0 15 700 - Makes a powerful long-distance attack with 78 Power added to P. Atk. Requires a bow. Over-hit.
Skill 3 3.jpg Power Strike 3 active 10 0 15 40 - Delivers a powerful blow that strikes the target with 35 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 16 3.jpg Mortal Blow 3 active 9 0 15 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 88 added to P. Atk.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 77 1.jpg Attack Aura 1 buff 7 0 100 0 - P. Atk. +8% for 20 min..
Skill 142 3.jpg Armor Mastery 3 passive 0 0 100 0 - P. Def. +12 and MP Recovery Bonus +10%.
Skill 141 2.jpg Weapon Mastery 2 passive 0 0 100 0 - P. Atk. +8.5%, additionally +3.
Skill 56 6.jpg Power Shot 6 active 25 0 100 700 - Makes a powerful long-distance attack with 122 Power added to P. Atk. Requires a bow. Over-hit.
Skill 3 6.jpg Power Strike 6 active 13 0 100 40 - Delivers a powerful blow that strikes the target with 55 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 16 6.jpg Mortal Blow 6 active 11 0 100 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 137 added to P. Atk.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 142 5.jpg Armor Mastery 5 passive 0 0 400 0 - P. Def. +14 and MP Recovery Bonus +10%. Additionally Evasion +3 when equipped with light armor.
Skill 141 3.jpg Weapon Mastery 3 passive 0 0 400 0 - P. Atk. +8.5%, additionally +4.
Skill 70 2.jpg Drain HP 2 active 12 0 400 600 - Inflicts dark damage on the target with 22 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Skill 56 9.jpg Power Shot 9 active 34 0 400 700 - Makes a powerful long-distance attack with 187 Power added to P. Atk. Requires a bow. Over-hit.
Skill 3 9.jpg Power Strike 9 active 17 0 400 40 - Delivers a powerful blow that strikes the target with 84 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 294 1.jpg Shadow Sense 1 passive 0 0 400 0 - Accuracy +3 at night.
Skill 16 9.jpg Mortal Blow 9 active 15 0 400 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 210 added to P. Atk.

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Skill Name Lv. Type MP HP SP Cost Range Attr. Description

Skill Name Lv. Type MP HP SP Cost Range Attr. Description

Skill Name Lv. Type MP HP SP Cost Range Attr. Description

Skill Name Lv. Type MP HP SP Cost Range Attr. Description

Skill Name Lv. Type MP HP SP Cost Range Attr. Description

Skill Name Lv. Type MP HP SP Cost Range Attr. Description

Skill Name Lv. Type MP HP SP Cost Range Attr. Description