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Catacomb of the Witch

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Catacomb of the Witch
Map Catacomb of the Witch.jpg
Territory Aden Territory
Optimal Level 71 - 75
Party size
Classes



Катакомбы Ведьм скриншот 1.jpg Катакомбы Ведьм скриншот 2.jpg Катакомбы Ведьм скриншот 3.jpg

Катакомбы Ведьм скриншот 4.jpg Катакомбы Ведьм скриншот 5.jpg Катакомбы Ведьм скриншот 6.jpg


General Info

Teleporting to Catacomb of the Witch.jpg

Catacomb of the Witch is a hunting zone for characters level 71-75. Catacomb of the Witch is located to the east from Hunters Village. You can get to Catacomb of the Witch via gatekeeper Elisa from the Town of Aden to the Forest of Mirrors, and then by foot to the north-west from the teleportation point to the entrance to the Catacomb.

Gatekeeper Ziggurat

To get inside, you need to swim to the end of the tunnel and the talk to Gatekeeper Ziggurat. You can teleport from the Catacomb of the Witch via Gatekeeper Ziggurat located inside the zone.

Walkthrough guide

Catacomb of the Witch is a labyrinth of interconnected big and small chambers where you can find mobs of any level. However, there are no mobs in the corridors. You need to be careful: Netherworld Guardian attacks first. Mobs help their kin if they are close enough.

Mobs

Catacomb of the Witch - monsters

Name Level Features EXP SP

Lilim Assassin
( Lilim Assassin)
71 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (4x): Strong P. Atk.: Strong M. Atk.: Slightly Strong P. Def.: Strong M. Def.: Light Armor Type: Weak P. Def. and strong P. Evasion. 53795 1613
Lilim Soldier
( Lilim Soldier)
72 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (4x): Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: 56138 1684
Nephilim Archbishop
( Nephilim Archbishop)
72 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. HP Increase (4x): Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: 55808 1674
Graveyard Guardian
( Graveyard Guardian)
73 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (4x): Very Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: 58250 1747
Nephilim Praetorian
( Nephilim Praetorian)
73 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. HP Increase (4x): Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: 57949 1738
Graveyard Sage
( Graveyard Sage)
74 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (5x): Very Strong P. Atk.: Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong P. Evasion. 71238 2137
Netherworld Guardian
( Netherworld Guardian)
74 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (5x): Very Strong P. Atk.: Strong M. Atk.: Slightly Strong P. Def.: Strong M. Def.: 71553 2146
Graveyard Royal Guard
( Graveyard Royal Guard)
75 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (5x): Extremely Strong P. Atk.: Extremely Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 80412 2412
Netherworld Sage
( Netherworld Sage)
75 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (5x): Extremely Strong P. Atk.: Extremely Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong P. Evasion. Critical Damage: Increases P. Critical Damage. Critical Chance: Increases P. Critical Rate. 80412 2412

Related Quests



Catacomb of the Witch - Related Pages
Aden Territory - Quests
Locations: TerritoriesTownshipsCastlesDungeons
Territories: Starting VillagesGludio TerritoryDion TerritoryGiran TerritoryInnadril TerritoryOren TerritoryAden TerritoryRune TerritoryGoddard TerritorySchuttgart Territory
Aden Territory: Town of Aden
Hunters Village
Hunters Valley
Dungeon of Abyss
Forest of Mirrors
Cemetery
Ancient Battleground
Seal of Shilen
Blazing Swamp
Catacomb of the Forbidden Path
Fields of Massacre
Plains of Glory
War-Torn Plains
Forsaken Plains
Balthus Knights - Baium
Catacomb of the Witch
Silent Valley
Tower of Insolence
Heavenly Rift
Giant's Cave
Forgotten Island

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