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Catacomb of the Forbidden Path

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Catacomb of the Forbidden Path
Map Catacomb of the Forbidden Path.jpg
Territory Aden Territory
Optimal Level 65 - 69
Party size
Classes



Катакомбы Запретного Пути скриншот 1.jpg Катакомбы Запретного Пути скриншот 2.jpg Катакомбы Запретного Пути скриншот 3.jpg

Катакомбы Запретного Пути скриншот 4.jpg Катакомбы Запретного Пути скриншот 5.jpg Катакомбы Запретного Пути скриншот 6.jpg


General Info

Ziggurat.jpg

Catacomb of the Forbidden Path is a hunting zone for characters level 65-69. Catacomb of the Forbidden Path is located to the west from Hunters Village, and you can get there by foot. To get inside, you need to swim to the end of the tunnel and then talk to Gatekeeper Ziggurat. You can teleport from the Catacomb of the Forbidden Path via Gatekeeper Ziggurat located inside the zone.

Walkthrough guide

Catacomb of the Forbidden Path is a labyrinth of interconnected big and small chambers where you can find mobs of any level. However, there are no mobs in the corridors. You need to be careful: Nephilim Commander attacks first. Mobs help their kin if they are close enough.

Mobs

Catacomb of the Forbidden Path - monsters

Name Level Features EXP SP

Ancient Holy Ground's Wing
( Ancient Holy Ground's Wing)
65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (4x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong P. Evasion. 43647 1309
Ancient Holy Ground's Guardian Spirit
( Ancient Holy Ground's Guardian Spirit)
66 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (4x): Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 45210 1356
Ancient Holy Ground's Vision
( Ancient Holy Ground's Vision)
66 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (4x): Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 45523 1365
Lilim Great Magus
( Lilim Great Magus)
67 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (4x): Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 46967 1409
Lilim Knight Captain
( Lilim Knight Captain)
67 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (4x): Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 46590 1397
Nephilim Cardinal
( Nephilim Cardinal)
68 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. HP Increase (5x): Strong P. Atk.: Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 59066 1772
Nephilim Commander
( Nephilim Commander)
68 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. HP Increase (5x): Strong P. Atk.: Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 59399 1781
Netherworld Prophet
( Netherworld Prophet)
69 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (5x): Very Strong P. Atk.: Strong M. Atk.: Slightly Strong P. Def.: Strong M. Def.: Light Armor Type: Weak P. Def. and strong P. Evasion. 62513 1875
Netherworld Royal Guard
( Netherworld Royal Guard)
69 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (5x): Very Strong P. Atk.: Strong M. Atk.: Slightly Strong P. Def.: Strong M. Def.: Critical Chance: Increases P. Critical Rate. 62513 1875

Related Quests



Catacomb of the Forbidden Path - Related Pages
Aden Territory - Quests
Locations: TerritoriesTownshipsCastlesDungeons
Territories: Starting VillagesGludio TerritoryDion TerritoryGiran TerritoryInnadril TerritoryOren TerritoryAden TerritoryRune TerritoryGoddard TerritorySchuttgart Territory
Aden Territory: Town of Aden
Hunters Village
Hunters Valley
Dungeon of Abyss
Forest of Mirrors
Cemetery
Ancient Battleground
Seal of Shilen
Blazing Swamp
Catacomb of the Forbidden Path
Fields of Massacre
Plains of Glory
War-Torn Plains
Forsaken Plains
Balthus Knights - Baium
Catacomb of the Witch
Silent Valley
Tower of Insolence
Heavenly Rift
Giant's Cave
Forgotten Island

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