Animal Bone

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Item 1872.jpg
Animal Bone
Material used to make Dwarven items. Can be sold in any shop.
Stats:
Weight: 2
Durability: -
Base price: Adena.jpg 150 adena
No restrictions for item exchange.

Drop:

Mob's Name Lvl Properties Hunting zone Count Chance
Cave Servant Captain 49 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 38.50% — 42.54%
Headless Knight 50 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (4x):Strong P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Dragon Valley 1 31.94% — 39.26%
Dragon Bearer Warrior 48 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Dragon Valley 1 30.75% — 37.87%
Royal Cave Servant 51 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (4x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 28.94% — 35.68%
Headless Knight 50 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (4x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Dragon Valley 1 28.28% — 34.74%
Cave Servant Warrior 48 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 — 3 27.48% — 33.94%
Roving Soul 53 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Critical Damage: Increases Critical Damage. Cemetery 1 25.20% — 30.60%
Spiteful Ghost of Ruins 50 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Critical Damage: Increases Critical Damage.Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks.Bleed Resistance: Resistant to Bleed attack. Cemetery 1 24.68% — 30.40%
Cursed Watchman 34 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Light Armor Type: Weak P. Def. and strong Evasion.Wind Attack Vulnerability: Vulnerable to Wind attacks.Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. Floran Agricultural Area 1 24.44% — 30.10%
Hatar Ratman Thief 68 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. War-Torn Plains 1 — 3 24.06% — 29.28%
Soldier of Grief 51 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Cemetery 1 22.89% — 27.89%
Cruel Punisher 52 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Cemetery 1 22.29% — 27.45%
Vanor Silenos Scout 62 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases Critical Damage. Plains of Glory 1 — 3 19.98% — 24.24%
Cave Servant 46 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 19.87% — 24.45%
Dark Knight 48 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Slightly Strong P. Atk.:Slightly Strong P. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Cruma Tower 1 18.65% — 22.59%
Cave Servant Archer 47 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 18.31% — 22.47%
Cave Servant 46 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 17.16% — 20.98%
Archer of Greed 67 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Light Armor Type: Weak P. Def. and strong Evasion.Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. War-Torn Plains 1 — 3 17.08% — 20.88%
Royal Cave Servant 51 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (4x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 — 3 17.04% — 20.88%
Palibati 64 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Seal of Shilen 1 16.57% — 20.21%
Lava Wyrm 70 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.HP Increase (2x): Blazing Swamp 1 — 3 16.38% — 20.04%
Timak Orc Troop Warrior 43 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Timak Outpost 1 16.06% — 19.74%
Trives 63 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Seal of Shilen 1 16.05% — 19.57%
Cave Servant Archer 47 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 15.83% — 19.41%
Soul of Ruins 54 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Cemetery 1 15.83% — 19.17%
Cave Servant Captain 49 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 — 3 15.76% — 19.12%
Dragon Bearer Archer 48 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Dragon Valley 1 15.60% — 19.16%
Swamp Predator 69 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.HP Increase (2x): Blazing Swamp 1 — 3 15.33% — 18.89%
Cave Servant Warrior 48 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 — 3 15.25% — 18.47%
Crimson Drake 61 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks. Seal of Shilen 1 15.23% — 18.55%
Fettered Soul 38 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Death Pass 1 15.08% — 18.40%
Death Knight 50 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Very Strong P. Atk.:Strong M. Atk.:Very Strong P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Cruma Tower 1 — 3 14.63% — 18.03%
Antelope 79 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Strong P. Atk.:Slightly Strong M. Atk.: Garden of Beasts 4 — 12 14.47% — 17.69%
Fallen Orc Archer 70 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks. Forsaken Plains 1 — 3 14.18% — 17.50%
Vanor Silenos Solider 61 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Plains of Glory 1 — 3 14.09% — 17.19%
Timak Orc Troop Shaman 44 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Timak Outpost 1 13.44% — 16.48%
Turek Orc Sentinel 25 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.: Orc Barracks 1 13.42% — 16.40%
Timak Orc Prefect 45 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Timak Outpost 1 12.90% — 15.82%
Antelope 78 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Garden of Beasts 4 — 12 12.67% — 15.61%
Dragon Bearer Captain 49 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Very Strong P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Dragon Valley 12 — 36 12.65% — 15.47%
Timak Orc Shaman 44 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Timak Outpost 1 12.59% — 15.37%
Turek Orc Supplier 27 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Orc Barracks 1 12.58% — 15.32%
Carinkain 47 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. Forest of Mirrors 1 12.17% — 14.83%
Graveyard Predator 59 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Fields of Massacre 1 — 3 11.78% — 14.32%
Kadios 62 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Seal of Shilen 1 — 3 11.75% — 14.33%
Hallate's Guardian 64 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (5x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Dark Attack: Unleashes a dark attack.Spear Vulnerability: Vulnerable to Spears.Dagger/Rapier Vulnerability: Vulnerable to Daggers/ Rapiers. Tower of Insolence 4 — 12 11.67% — 14.19%
Watchman of the Plains 30 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Light Armor Type: Weak P. Def. and strong Evasion.Wind Attack Vulnerability: Vulnerable to Wind attacks.Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. Floran Agricultural Area 1 11.58% — 14.30%
Turek Orc Footman 26 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.: Orc Barracks 1 11.33% — 13.95%
Spore Zombie 47 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Bleed Resistance: Resistant to Bleed attack. Sea of Spores 1 10.98% — 13.34%
Varka Silenos Chief Priest 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (7x):Slightly Strong P. Atk.:Very Strong M. Atk.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong Evasion.Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 24 — 72 10.75% — 13.17%
Ghoul 32 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks.Bleed Resistance: Resistant to Bleed attack. Execution Grounds 1 10.62% — 13.10%
Varka Silenos Warrior 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (5x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases Critical Damage.Critical Chance: Increases Critical Rate.Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 24 — 72 10.56% — 12.96%
Turek Orc Archer 27 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.: Orc Barracks 1 9.90% — 12.18%
Tamlin Orc Archer 42 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Hunters Valley 1 9.77% — 11.97%
Neer Crawler 28 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Execution Grounds 1 9.30% — 11.38%
Skeleton Marauder 29 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Plains of Dion 1 9.27% — 11.33%
Skeleton Marauder 29 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Wasteland 1 9.27% — 11.33%
Turek Orc Skirmisher 28 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Orc Barracks 1 9.26% — 11.32%
Tamlin Orc 41 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Hunters Valley 1 9.03% — 11.09%
Patin Archer 29 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (2x):Slightly Strong P. Atk.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Forgotten Temple 1 8.954% — 10.940%
Strain 31 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Execution Grounds 1 8.734% — 10.684%
Shackle 45 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Dragon Valley 1 8.637% — 10.559%
Shackle 45 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Ivory Tower Crater 1 8.637% — 10.559%
Rotting tree 43 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Sea of Spores 1 8.571% — 10.483%
Skeleton Raider 30 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Very High:Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Wasteland 1 8.395% — 10.263%
Shield Skeleton 15 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Despair 1 8.224% — 10.038%
Turek Orc Prefect 30 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Orc Barracks 1 8.167% — 9.971%
Scavenger Spider 15 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Neutral Zone 1 8.163% — 9.977%
Corpse Tracker 34 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Execution Grounds 1 8.011% — 9.781%
Soldier of Darkness 49 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Cruma Tower 1 — 3 7.985% — 9.767%
Breka Orc Shaman 34 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Brekas Stronghold 1 7.883% — 9.643%
Moonstone Beast 17 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Neutral Zone 1 7.581% — 9.267%
Breka Orc Warrior 33 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Brekas Stronghold 1 7.495% — 9.167%
Giant Fungus 40 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.Fire Vulnerability: Vulnerable to Fire attacks.Poison Resistance: Resistant to poison attack. Sea of Spores 1 7.488% — 9.156%
Karik 70 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (7x):Very Strong P. Atk.:Slightly Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Dark Attack: Unleashes a dark attack.Critical Damage: Increases Critical Damage.Critical Chance: Increases Critical Rate. Antharas Lair 4 — 12 7.349% — 8.989%
Skeleton Infantryman 16 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Despair 1 7.258% — 8.886%
Bloody Sniper 70 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (5x):Very Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Dark Attack: Unleashes a dark attack.Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks. Antharas Lair 4 — 12 7.238% — 8.858%
Timak Orc Troop Captain 45 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Timak Outpost 1 — 3 7.108% — 8.696%
Varka Silenos Scout 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Extremely Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Critical Damage: Increases Critical Damage.Critical Chance: Increases Critical Rate.Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 24 — 72 7.022% — 8.586%
Hangman Tree 35 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them.Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Fire Vulnerability: Vulnerable to Fire attacks.Poison Resistance: Resistant to poison attack. Execution Grounds 1 6.856% — 8.366%
Neer Crawler Berserker 29 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Execution Grounds 1 6.737% — 8.245%
Plando 64 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (5x):Strong P. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Antharas Lair 4 — 12 6.638% — 8.118%
Specter 26 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Execution Grounds 1 6.404% — 7.818%
Kasha Dire Wolf 23 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.Light Armor Type: Weak P. Def. and strong Evasion. Immortal Plateau, Southern Region 1 6.274% — 7.662%
Ketra Orc Centurion 81 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Strong P. Atk.:Slightly Weak M. Def.:Critical Damage: Increases Critical Damage.Critical Chance: Increases Critical Rate.Spear Vulnerability: Vulnerable to Spears. Ketra Orc Outpost 24 — 72 6.172% — 7.558%
Ketra Orc Warrior 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Weak P. Atk.:Slightly Weak P. Def.:Weak M. Def.:Spear Vulnerability: Vulnerable to Spears. Ketra Orc Outpost 24 — 72 5.889% — 7.207%
Reinforced Spine Golem 25 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Greater Bow/Crossbow Resistance: Highly resistant to Bow/ Crossbows.Dagger/Rapier Resistance: Resistant to Dagger/ Rapier attacks.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Eastern Mining Zone 1 5.838% — 7.132%
Turek Orc Priest 29 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Orc Barracks 1 5.699% — 6.969%
Breka Orc Prefect 35 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Brekas Stronghold 1 5.655% — 6.919%
Magical Eye 31 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Strong M. Def.:Wind Attack Vulnerability: Vulnerable to Wind attacks.Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. Red Rock Ridge 1 5.589% — 6.829%
Ancient Holy Ground's Deadman 79 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong Evasion. The Disciples Necropolis 24 — 72 5.412% — 6.628%
Mist Horror Ripper 27 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. Cruma Marshlands 1 5.296% — 6.482%
Breka Orc 31 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Brekas Stronghold 1 5.260% — 6.418%
Ancient Holy Ground's Witch 78 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. The Disciples Necropolis 24 — 72 5.216% — 6.378%
Turek Orc Elder 34 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Orc Barracks 1 5.092% — 6.230%
Mausoleum Royal Guardian 74 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.: Necropolis of Devotion 24 — 72 4.740% — 5.786%
Breka Orc Archer 32 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Brekas Stronghold 1 4.664% — 5.694%
Hell Keeper Crimson Doll 72 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.: Necropolis of Devotion 24 — 72 4.347% — 5.329%
Zombie Soldier 19 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks.Bleed Resistance: Resistant to Bleed attack. Ruins of Despair 1 4.158% — 5.070%
Ruin Zombie 15 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks.Bleed Resistance: Resistant to Bleed attack. Ruins of Agony 1 4.155% — 5.079%
Skeleton Axeman 28 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Plains of Dion 1 3.926% — 4.812%
Ketra Orc Footman 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Weak P. Atk.:Weak P. Def.:Weak M. Def.:Spear Vulnerability: Vulnerable to Spears. Ketra Orc Outpost 24 — 72 3.812% — 4.656%
Zombie Warrior 22 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks.Bleed Resistance: Resistant to Bleed attack. Ruins of Despair 1 3.717% — 4.547%
Nephilim Guard 68 Angel: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong Evasion. The Patriots Necropolis 24 — 72 3.711% — 4.545%
Sepulcher Royal Guard 78 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.: Catacomb of Dark Omens 24 — 72 3.594% — 4.382%
Purgatory Gargoyle 67 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: The Patriots Necropolis 24 — 72 3.560% — 4.352%
Sepulcher Hermit 79 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Light Armor Type: Weak P. Def. and strong Evasion. Catacomb of Dark Omens 24 — 72 3.541% — 4.325%
Tumran Bugbear 23 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Dion Hills 1 3.515% — 4.303%
Tumran Bugbear 23 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Ruins of Agony 1 3.515% — 4.303%
Tumran Bugbear Warrior 24 Giant: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Ruins of Agony 1 3.394% — 4.164%
Skeleton Scout 19 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Agony 1 3.390% — 4.150%
Ruin Spartoi 21 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Agony 1 3.315% — 4.061%
Ruin Bat 20 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Wind Attack Vulnerability: Vulnerable to Wind attacks.Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. Ruins of Despair 1 3.314% — 4.044%
Ruin Zombie Leader 16 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Extremely Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks.Bleed Resistance: Resistant to Bleed attack. Ruins of Agony 1 3.146% — 3.848%
Raging Spartoi 22 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Agony 1 3.125% — 3.815%
Skeleton Tracker Captain 18 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Agony 1 2.989% — 3.639%
Ruin Imp Elder 21 Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Wind Attack Vulnerability: Vulnerable to Wind attacks.Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. Ruins of Despair 1 2.979% — 3.637%
Skeleton Tracker 17 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Agony 1 2.853% — 3.485%
Dark Lord 50 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (5x):Strong P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Stun Resistance: Resistant to Stun Attacks. Cruma Tower 32 — 96 2.678% — 3.282%
Hobgoblin 21 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dion Hills 1 2.351% — 2.875%

Spoil:

Mob's Name Lvl Properties Hunting zone Count Chance
Varka Silenos Medium 81 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Very Strong M. Atk.:Strong M. Def.:Light Armor Type: Weak P. Def. and strong Evasion.Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 — 71 86.33% — 99.00%
Ketra Orc Elite Soldier 81 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Weak M. Def.:Spear Vulnerability: Vulnerable to Spears. Ketra Orc Outpost 1 — 43 85.81% — 99.00%
Grendel 79 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Slightly Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Weak M. Def.:Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. Garden of Beasts 1 — 15 84.86% — 99.00%
Fallen Orc Archer 70 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks. Forsaken Plains 1 — 5 84.50% — 99.00%
Hot Springs Bandersnatchling 81 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (2x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.: Hot Springs 1 — 21 83.91% — 99.00%
Varka Silenos Footman 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (5x):Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 — 71 83.18% — 99.00%
Langk Lizardman Shaman 24 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Light Armor Type: Weak P. Def. and strong Evasion. Langk Lizardmen Dwellings 1 82.81% — 99.00%
Varka's Chief Escort 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Slightly Strong M. Def.:Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 — 75 81.91% — 99.00%
Purgatory Gargoyle 67 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.HP Increase (6x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: The Patriots Necropolis 1 — 25 80.49% — 98.33%
Ketra's Head Royal Guard 82 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (3x):Slightly Strong P. Atk.:Slightly Weak M. Def.:Spear Vulnerability: Vulnerable to Spears. Ketra Orc Outpost 1 — 45 79.84% — 98.50%
Ketra Orc Footman 80 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Weak P. Atk.:Weak P. Def.:Weak M. Def.:Spear Vulnerability: Vulnerable to Spears. Ketra Orc Outpost 1 — 27 78.05% — 95.69%
Hell Keeper Crimson Doll 72 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Strong P. Atk.:Strong M. Atk.:Strong P. Def.:Strong M. Def.: Necropolis of Devotion 1 — 31 77.41% — 95.35%
Mausoleum Royal Guardian 74 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.HP Increase (6x):Very Strong P. Atk.:Strong M. Atk.:Slightly Strong P. Def.:Strong M. Def.: Necropolis of Devotion 1 — 33 77.41% — 95.39%
Hatar Ratman Thief 68 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. War-Torn Plains 1 — 7 77.18% — 85.14%
Vanor Silenos Solider 61 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Plains of Glory 1 — 3 76.37% — 93.13%
Mordeo 42 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP Increase (3x):Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Strong M. Def.: Cruma Tower 1 — 17 76.10% — 93.10%
Tulben 66 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Wind Attack Vulnerability: Vulnerable to Wind attacks.Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. Blazing Swamp 1 — 5 75.31% — 92.77%
Vanor Silenos Scout 62 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Critical Damage: Increases Critical Damage. Plains of Glory 1 — 5 74.36% — 91.64%
Conjurer Bat 70 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Wind Attack Vulnerability: Vulnerable to Wind attacks.Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. Blazing Swamp 1 — 9 73.88% — 81.48%
Conjurer Bat Lord 70 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.:Wind Attack Vulnerability: Vulnerable to Wind attacks.Bow / Crossbow Vulnerability: Weak against Bow/ Crossbow attacks. Blazing Swamp 1 — 5 73.09% — 89.99%
Palibati 64 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Seal of Shilen 1 — 3 71.88% — 79.28%
Swamp Predator 69 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.HP Increase (2x): Blazing Swamp 1 — 7 70.05% — 77.27%
Lava Wyrm 70 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.HP Increase (2x): Blazing Swamp 1 — 7 69.95% — 77.41%
Trives 63 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Seal of Shilen 1 — 3 68.41% — 75.55%
Kadios 62 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Seal of Shilen 1 — 5 65.03% — 72.01%
Archer of Greed 67 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Light Armor Type: Weak P. Def. and strong Evasion.Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack. War-Torn Plains 1 — 5 64.79% — 71.65%
Crimson Drake 61 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Bow/Crossbow Resistance: Resistant to Bow/ Crossbow attacks. Seal of Shilen 1 — 3 64.12% — 70.86%
Graveyard Predator 59 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Fields of Massacre 1 — 5 63.87% — 70.77%
Ol Mahum Raider 27 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.HP Increase (2x):Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Partisans Hideaway 1 — 5 60.65% — 67.05%
Reinforced Spine Golem 25 Magical Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Greater Bow/Crossbow Resistance: Highly resistant to Bow/ Crossbows.Dagger/Rapier Resistance: Resistant to Dagger/ Rapier attacks.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Eastern Mining Zone 1 59.13% — 65.27%
Corpse Tracker 34 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Execution Grounds 1 — 3 58.70% — 64.80%
Misery Skeleton 14 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Elven Ruins 1 52.93% — 58.39%
Misery Skeleton 14 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. School of Dark Arts 1 52.93% — 58.39%
Ratman Warrior 19 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Ruins of Despair 1 52.53% — 57.99%
Ratman Warrior 19 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Ruins of Agony 1 52.53% — 57.99%
Shield Skeleton 15 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.:Holy Attack Vulnerability: Vulnerable to Holy attacks.Dark Attack: Unleashes a dark attack.Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Despair 1 — 2 52.06% — 57.60%
Ratman Hunter 18 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Fellmere Harvesting Grounds 1 50.81% — 56.05%
Ratman Hunter 18 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Evil Hunting Grounds 1 50.81% — 56.05%
Lesser Basilisk 27 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.HP High:Slightly Strong P. Atk.:Slightly Strong P. Def.:Slightly Weak M. Def.: Wasteland 1 — 3 50.70% — 55.96%
Crystalline Beast 18 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Spider Nest 1 — 2 50.20% — 55.50%
Ratman Scavenger 18 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Neutral Zone 1 49.34% — 54.64%
Grizzly Bear 12 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Frozen Waterfalls 1 48.44% — 53.42%
Grizzly Bear 12 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Immortal Plateau, Northern Region 1 48.44% — 53.42%
Quicksilver Beast 15 Beasts: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Cave of Trials 1 43.49% — 48.11%
Cave Blade Spider 17 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Elven Ruins 1 30.96% — 37.98%
Brown Bear 16 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.Slightly Weak P. Atk.:Slightly Weak M. Atk.:Slightly Strong P. Def.:Slightly Strong M. Def.: Windmill Hill 1 29.16% — 35.72%
Kasha Forest Wolf 6 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Valley of Heroes 1 18.32% — 22.48%
Gray Wolf 4 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Elven Forest 1 10.32% — 12.64%
Gray Wolf 4 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Shadow of the Mother Tree 1 10.32% — 12.64%
Ashen Wolf 4 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Shilen Temple 1 10.04% — 12.36%
Young Prairie Keltir 1 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Valley of Heroes 1 8.600% — 10.512%
Elder Keltir 3 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.Slightly Strong P. Atk.:Slightly Strong M. Atk.:Slightly Weak P. Def.:Slightly Weak M. Def.: Talking Island, Eastern Territory 1 7.352% — 8.986%
Longtail Keltir 2 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Frozen Valley 1 — 2 4.825% — 5.901%

Trader Place Cost
Sylvain Daily Coin Daily Coin  — 2 pcs.

Trader: Blacksmith Altran
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Pinter
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Pushkin
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Karrod
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Kluto
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Aios
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Poitan
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Rupio
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Brunon
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Silvera
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Sumari
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Helton
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Duning
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Wilbert
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.


Trader: Blacksmith Feynn
Item Cost
Item 1881.jpg Coarse Bone Powder Animal Bone Animal Bone  — 10 pcs.
Recipe: Coarse Bone Powder Recipe: Coarse Bone Powder  — 1 pcs.

You can get at the opening by double-clicking on item:

Container
Item 70177.jpg Box of Tears
Item 70180.jpg Crude Box
Item 70178.jpg Decayed Box
Item 70181.jpg Old Box
Item 70179.jpg Shabby Box


Animal Bone - Related Pages
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