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Worn Leather Braid

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Item 36536.jpg
Worn Leather Braid
Ingredient used for Dwarven crafting. Can be sold in general stores. Collect a certain amount to upgrade to Leather Braid (Lv. 2) through a Warsmith.
Stats:
Weight: 2
Durability: -
Base price: Adena.jpg 400 adena
No restrictions for item exchange.

Drop:

Mob's name Lvl. Stats Hunting Zones Count Chance
Vanor Silenos Shaman 49 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Plains of Glory 1 8.081% — 9.883%
Tanor Silenos Chieftain 50 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Bow/ Crossbow Resistance: Resistant to Bow/ Crossbow attacks. Dagger/ Rapier Resistance: Resistant to Dagger/ Rapier attacks. Greater Sleep Resistance: Highly resistant to Sleep. Greater Hold Resistance: Highly resistant to Hold. Tanor Canyon 1 7.550% — 9.230%
Freya's Dog 58 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Extremely Strong P. Atk.: Extremely Strong P. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Hold Resistance: Hold Immunity Greater Sleep Resistance: Sleep Immunity Spear Resistance: Resistant to spear/ pole arm attacks. Freyas Garden 2 — 6 6.555% — 8.025%
Vanor Silenos Scout 47 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Critical Damage: Deals significant Critical Damage. Plains of Glory 1 6.135% — 7.509%
Tanor Silenos Scout 44 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Bow/ Crossbow Resistance: Resistant to Bow/ Crossbow attacks. Dagger/ Rapier Resistance: Resistant to Dagger/ Rapier attacks. Greater Hold Resistance: Highly resistant to Hold. Tanor Canyon 1 5.742% — 7.012%
Freya's Gardener 58 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Extremely Strong P. Atk.: Extremely Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Critical Damage: Deals significant Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/ pole arm attacks. Freyas Garden 2 — 6 4.809% — 5.871%
Dryad Elder 14 Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Poison Resistance: Resistant to Poison attack. Elven Forest 1 2.685% — 3.271%
Guardian Basilisk 36 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Death Pass 1 2.309% — 2.819%
Road Scavenger 37 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Light Armor Type: Weak P. Def. and strong Evasion. Death Pass 1 2.258% — 2.774%
Plain Grizzly 24 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Fellmere Harvesting Grounds 1 1.186% — 1.448%
Utuku Orc 6 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Frozen Valley 1 0.5% — 1%
Utuku Orc 6 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Western Mining Zone 1 0.5% — 1%
Green Dryad 8 Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. Elven Forest 1 0.5% — 1%
Felim Lizardman 14 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Fellmere Harvesting Grounds 1 0.5% — 1%
Young Grey Keltir 1 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Hills of Gold 1 0.1% — 0.5%
Goblin Snooper 5 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Frozen Valley 1 0.1% — 0.5%
Mountain Werewolf 7 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Hills of Gold 1 0.1% — 0.5%
Mountain Fungus 9 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Hills of Gold 1 0.1% — 0.5%
Mountain Werewolf Chieftain 10 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Hills of Gold 1 0.1% — 0.5%

To craft an item, its crafter must learn a Recipe: Worn Leather Braid - Downgrade Recipe: Worn Leather Braid - Downgrade .
Skill level: 6
Craft chance item: 100%
Number of items crafted: 50
MP Spent: 60

To craft an item, its crafter must learn a Recipe: Worn Leather Braid - Combination Recipe: Worn Leather Braid - Combination .
Skill level: 2
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 20


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