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Wind Rider

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Wind Rider icon.png

Wind Rider

Race Elf
Armor Light armor
Weapon Daggers
Role Attack


Class Description

Elves, a race belonging to the forest and water, are intimate with the wind. Among them, the most accomplished Plains Walkers, travelers who are able to appear and disappear like the wind, are called Wind Riders. Equipped with extraordinary agility and grace, they are explorers adept at combat and exploration and acclimated to outdoor life.

Third Class Transfer Quest

Day of Destiny: Elven Fate (76)

Class Skills

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30644 1.jpg Novice Angel of Death 1 buff 4 0 30 -1 - For 30 sec., Deadly Attack Success Rate +20%, P. Skill Power +5%, P. Accuracy +4, P. Evasion +20, and defends against debuff attacks 2 times. Can be used when Dagger/ Dual Dagger is equipped.
Skill 1405 1.jpg Divine Inspiration 1 passive 0 0 4 0 - Number of buffs an individual can receive +1.
Skill 1405 2.jpg Divine Inspiration 2 passive 0 0 30 0 - Number of buffs an individual can receive +2.
Skill 1405 3.jpg Divine Inspiration 3 passive 0 0 100 0 - Number of buffs an individual can receive +3.
Skill 30744 1.jpg Novice Critical Wound 1 debuff 4 0 100 40 - Increases a target's P. Critical Damage Received by 15% for 30 sec. by giving painful wounds. Requires a dagger/ dual dagger.
Skill 30618 1.jpg Novice Blood Stab 1 active 5 0 30 40 - Strikes the enemy from the back with 7776 power. Inflicts bleed dealing 35 damage per sec. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.

Inflicted status: Infection (Bleed, Poison).

Skill 30743 1.jpg Novice Flash Bluff 1 debuff 4 0 100 40 - Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or a dual dagger.

Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth).

Skill 30742 1.jpg Novice Shadow Chase 1 debuff 3 0 100 600 - Moves behind the enemy canceling their target and stunning them for 3 sec.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30617 1.jpg Novice Heart Breaker 1 active 6 0 4 40 - Stabs the target's heart with 5122 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Speed by 20, Evasion by 2, Critical Damage from the flanks and rear by 15%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger.
Skill 1370 1.jpg Expand Trade 1 passive 0 0 0 0 - Increases the number of items that can be bought and sold at private stores.
Skill 1370 2.jpg Expand Trade 2 passive 0 0 0 0 - Increases the number of items that can be bought and sold at private stores.
Skill 1370 3.jpg Expand Trade 3 passive 0 0 0 0 - Increases the number of items that can be bought and sold at private stores.
Skill 1372 1.jpg Expand Inventory 1 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 2.jpg Expand Inventory 2 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 3.jpg Expand Inventory 3 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 4.jpg Expand Inventory 4 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 5.jpg Expand Inventory 5 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 6.jpg Expand Inventory 6 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 7.jpg Expand Inventory 7 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 8.jpg Expand Inventory 8 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1371 1.jpg Expand Warehouse 1 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 2.jpg Expand Warehouse 2 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 3.jpg Expand Warehouse 3 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 4.jpg Expand Warehouse 4 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 5.jpg Expand Warehouse 5 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 6.jpg Expand Warehouse 6 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 7.jpg Expand Warehouse 7 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 8.jpg Expand Warehouse 8 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 30677 1.jpg Novice Right Angle Reverse 1 active 8 0 30 80 - Moves to the right side of the target to attempt the Deadly Attack with 7106 Power added to P. Atk. and stun the target for 3 sec. Half-kill is possible. Requires a dagger or dual dagger to be equipped.
Skill 30714 1.jpg Intermediate Dagger Mastery 1 passive 0 0 30 0 - When equipped with a dagger, P. Atk. +15% and +52, Atk. Spd. +15%, P. Accuracy +5, and Vital Spot Attack Rate +3%. Additionally, STR +1. Depending on STR, skill cooldown can be reset or skill duration can be increased by 2 times.
Skill 30714 2.jpg Intermediate Dagger Mastery 2 passive 0 0 100 0 - When equipped with a dagger, P. Atk. +20% and +104, Atk. Spd. +20%, P. Accuracy +6, and Vital Spot Attack Rate +4%. Additionally, STR +1. Depending on STR, skill cooldown can be reset or skill duration can be increased by 2 times.
Skill 30716 1.jpg Intermediate Light Armor Mastery 1 passive 0 0 30 0 - Max HP +180, P. Def. +111, P. Evasion +10, chance of receiving critical attacks -20% when equipped with Light Armor. Adjusts Speed/ P. Skill Critical Rate according to DEX. Additionally, STR +1 and applies Assassin's Reflex which accelerates Atk. Spd. at a 5% chance if successfully evaded.
Skill 30716 2.jpg Intermediate Light Armor Mastery 2 passive 0 0 100 0 - Max HP +540, P. Def. +167, P. Evasion +15, chance of receiving critical attacks -25% when equipped with Light Armor. Adjusts Speed/ P. Skill Critical Rate according to DEX. Additionally, STR +1 and applies Assassin's Reflex which accelerates Atk. Spd. at a 7% chance if successfully evaded.
Skill 30715 1.jpg Intermediate Dual Dagger Mastery 1 passive 0 0 30 0 - When a dual dagger is equipped, P. Atk. +15%+62 and P. Accuracy +5. In addition, STR increases by 1.
Skill 30715 2.jpg Intermediate Dual Dagger Mastery 2 passive 0 0 100 0 - When a dual dagger is equipped, P. Atk. +20%+124 and P. Accuracy +6. In addition, STR increases by 1.
Skill 30643 1.jpg Novice Chain Blow 1 active 7 0 30 40 - Strikes the enemy with 5452 power. If the target is bleeding, Skill Power +20% dealing additional damage. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.

No skills available to learn

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