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Wild Beast Reserve

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Загон Диких Зверей.jpg

The main part of Beast Farm which was created according to the orders of the king.
Wild Beast Reserve is a contestable Clan Hall on Rune Territory. This hall doesn’t give a clan any passive skills. You can manage the Hall and use its functions via NPC Farm Manager Quigby.

Siege Registration

Wild Beast Reserve is located to the north of Beast Farm. The siege process is the same as for Bandit Stronghold. Only clans level 5 or higher are eligible for the battle. Only 14 characters (2 parties) from each clan can participate. The siege of Wild Beast Reserve takes place once in 2 weeks on Thursday at 8 p.m. You need to apply for the siege on Thursday from 7 p.m. till 8 p.m. To take part in the siege of Wild Beast Reserve, you need to get a Trainer License Trainer License for the A Grand Plan for Taming Wild Beasts quest.

Quest Type Levels Start NPC Reward Restrictions
A Grand Plan for Taming Wild Beasts Repeatable quest 0 Herald See Description Clan Leader, Clan Level 5 or above, 1 hour before the Clan Hall War

During your registration for the siege of Wild Beast Reserve, you need to choose one of the 5 sides which will be protected by your clan during the siege,

Remember: there are only 5 places for those who fight for Wild Beast Reserve. The clans who are quicker with the registration, will compete with each other.

Contest for the hall

The contest for Wild Beast Reserve is divided into the common part and the finals. At 8 p.m. the inner gate of Wild Beast Reserve are opened, and 5 flags appear on the battlefield. Each clan gathers around their flag. They have 5 minutes for preparation.

When the first round begins, the ally NPCs will appear near each flag. You need to protect yours and defeat the enemy NPCs.

If a character dies, they get resurrected at the resurrection point and need to go back to the battlefield via Gatekeepers.

Wild Beast Reserve has special animals which are easier to tame than the ones dwelling in Beast Farm.

Clan Hall main functions

In every clan hall there's a special NPC who activates different functions for a fee. At deactivation, hall features are non-refundable. You can find the info about clan hall features, items on sale, factions and envoys here: Clan Hall functions.

Teleportation from clan halls

Level Price Directions
Level 1 Adena.jpg 2,000 adena Forest of the Dead
Beast Farm
Cursed Village
Level 2 Adena.jpg 2,000 adena Forest of the Dead
Beast Farm
Cursed Village
Valley of Saints
Swamp of Screams
Monastery of Silence
Shyeed's Cavern
Bloody Swampland
Isle of Souls Harbor
Ruins of Ye Sagira
Guillotine Fortress
Seal of Shilen
Adena.jpg 10,000 adena Town of Giran
Town of Dion
Town of Aden
Talking Island Village
Dark Elf Village
Kamael Village
Town of Goddard

Wild Beast Reserve - Related Pages
Contestable Clan Hall Clan Hall Grade Siege time Clan level Amount of attackers Territory NPC
Devastated Castle A Fri 9 p.m. 5 and above up to 14 Aden Territory Loken
Fortress of the Dead A Thu 9 p.m. 5 and above up to 14 Rune Territory Jacquard
Fortress of Resistance A Fri 9 p.m. 5 and above up to 14 Dion Territory Brakel
Rainbow Springs Chateau B Thu 8 p.m. 5 and above 5-7 ppl Goddard Territory Herald
Wild Beast Reserve B Thu 8 p.m. 5 and above up to 14 Rune Territory Herald
Bandit Stronghold B Fri 8 p.m. 5 and above up to 14 Oren Territory Herald

Wild Beast Reserve - Related Pages
Halls available via auction: Gludin VillageTown of GludioTown of DionFloran VillageTown of GiranTown of AdenRune TownshipTown of SchuttgartTown of Goddard
Provisional Clan Halls Orchid Hall • Ellia Hall • Laurell Hall
Contestable Halls: Fortress of ResistanceDevastated CastleBandit StrongholdRainbow Springs ChateauWild Beast ReserveFortress of the Dead
Fortresses Narsell Fortress • Bayou Fortress • White Sands Fortress • Borderland Fortress • Swamp Fortress | Archaic Fortress • Floran Fortress • Tanor Fortress • Dragonspine Fortress • Antharas' Fortress • Western Fortress • Hunter's Fortress • Aaru Fortress • Demon Fortress • Monastic Fortress

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