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  • Talismans


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    Talismans give additional power to your character and help it in fights against mobs and other characters.


    General Info

    • Talismans may give either a passive bonus or an active skill. If you use several talismans of the same type, their effects don’t sum up.
      • Talismans with a passive bonus should be just put on your character.
      • Talismans with an active skill give the skill only 30 seconds after they are put on. Skills have usage timeouts. Active skills, when used, spend talisman mana.
    • There are temporary talismans which are limited by a certain amount of mana or have a certain time of existence, and permanent. Temporary talismans disappear once their mana limit is spent or the time of their existence is over.
    • You need a right hand bracelet to use talismans. The amount of the available slots depends on your bracelet grade: the higher the grade, the more talismans you can use at the same time.
    Bracelet grade Amount of slots
    for talismans
    Grade C 1
    Grade B 2
    Grade A 3
    Grade S 4
    Grade R
    or above
    5

    See also:

    Types of talismans

    Common talismans

    Talismans of the Seven Signs

    Item Cost
    Talisman of Seven Signs Talisman of Seven Signs Talisman of Lilith Talisman of Lilith  — 1 pcs.
    Talisman of Anakim Talisman of Anakim  — 1 pcs.
    Seven Signs' Energy Seven Signs' Energy  — 1 pcs.


    For more info, see: Talismans of the Seven Signs.

    Seed Talismans

    • There are 7 Seed Talismans: Talisman - Infinity, Talisman - Destruction, Talisman - Annihilation, Talisman - Hellfire, Talisman - Desire, Talisman - Longing, Talisman - Insanity.
    • Talisman - Insanity can be obtained buy consecutive upgrade of all Seed Talismans, starting from Talisman - Infinity. You can upgrade such talismans via NPC Seed Talisman Manager.

    For more info, see: Seed Talismans.

    Talismans - Abundance

    There are several types of Talismans - Abundance.

    See also:

    PA Talismans

    You can buy different talismans, including 3-day Talismans - Abundance, in PA Shop.

    See also: PA Shop.

    Talismans for Marks of Battle

    Olympiad Manager sells several types of talismans which can only be used on the Grand Olympiad and the Ceremony of Chaos.

    • Talismans for Marks of Battle are time-limited: 1 and 3 days.
    Item Cost
    Talisman of Battle - Attack (1-day) Talisman of Battle - Attack (1-day) Adena 300,000 adena
    Mark of Battle Mark of Battle  — 6 pcs.
    Talisman of Battle - Attack (3-day) Talisman of Battle - Attack (3-day) Adena 500,000 adena
    Mark of Battle Mark of Battle  — 10 pcs.
    Talisman of Battle - Cancel Hide (1-day) Talisman of Battle - Cancel Hide (1-day) Adena 200,000 adena
    Mark of Battle Mark of Battle  — 4 pcs.
    Talisman of Battle - Cancel Hide (3-day) Talisman of Battle - Cancel Hide (3-day) Adena 350,000 adena
    Mark of Battle Mark of Battle  — 7 pcs.
    Talisman of Battle - Speed (1-day) Talisman of Battle - Speed (1-day) Adena 300,000 adena
    Mark of Battle Mark of Battle  — 6 pcs.
    Talisman of Battle - Speed (3-day) Talisman of Battle - Speed (3-day) Adena 500,000 adena
    Mark of Battle Mark of Battle  — 10 pcs.
    Talisman of Battle - Support (1-day) Talisman of Battle - Support (1-day) Adena 300,000 adena
    Mark of Battle Mark of Battle  — 6 pcs.
    Talisman of Battle - Support (3-day) Talisman of Battle - Support (3-day) Adena 500,000 adena
    Mark of Battle Mark of Battle  — 10 pcs.


    Castle and Fortress talismans

    Those who own a castle or a fortress can purchase a Fortress Talisman Box from NPC Court Wizard and Support Unit Captain.

    • Open the box to get one of the talismans.
    • Castle and Fortress talismans are time-limited: 15 days.
    Item Cost
    Fortress Talisman Box Fortress Talisman Box Adena 17,600,000 adena
    Knight's Epaulette Knight's Epaulette  — 2800 pcs.


    Sayha's and Venir's talismans

    • There are 10 levels of Sayha's talisman and 24 levels of Venir's talisman.
    • Sayha's and Venir's talismans have no time limits.
    • If you equip together Sayha's talisman level 4+ and Venir's talisman level 12+, your character will get special passive empowerments.

    For more info, see: Sayha's and Venir's Talismans

    Talismans - Wind

    Use Alchemy to get a Talisman of Wind Pack Talisman of Wind Pack , where you can find 4 talismans: Talisman of Wind - P. Skill Critical Damage Talisman of Wind - P. Skill Critical Damage , Talisman of Wind - M. Skill Critical Damage Talisman of Wind - M. Skill Critical Damage , Talisman of Wind - Debuff Resistance Talisman of Wind - Debuff Resistance .

    See also: Alchemy.

    Faction Talismans

    • There are 5 types of Faction talismans: Blackbird clan talismans, Mother Tree Guardians talismans, Kingdom's Royal Guard talismans, Unworldly Visitors talismans and Giant Trackers talismans.
    • All faction talismans have 10 levels. The higher the level, the powerful the buffs of such talismans.
    • You can buy and upgrade Faction talismans to level 10 via representatives of the corresponding faction.

    For more info, see: Faction Talismans.

    Heavenly Talisman

    Epic Talisman

    • Epic Talisman Epic Talisman can be obtained through combination out of Talisman of Seven Signs Talisman of Seven Signs (2).
      • When used together with a Heavenly Talisman/ Talisman - Longing/ Talisman - Insanity Attribute Attack +50, Resistance to All Weapons +3%.
      • Effects of two identical talismans do not stack.

    Talisman of Protection and Blood-stained Talisman of Protection

    List of talismans

    Item Description
    Yellow Talisman - CP Recovery Rate Yellow Talisman - CP Recovery Rate
    Increases CP Recovery Rate. Effects of two identical talismans do not stack. Shadow item.
    Yellow Talisman - HP Recovery Rate Yellow Talisman - HP Recovery Rate
    Increases HP Recovery Rate. Effects of two identical talismans do not stack. Shadow item.
    Low-grade Yellow Talisman - MP Recovery Rate Low-grade Yellow Talisman - MP Recovery Rate
    Increases MP Recovery Rate. Effects of two identical talismans do not stack. Shadow item.
    Yellow Talisman - P. Def. Yellow Talisman - P. Def.
    Increases P. Def. Effects of two identical talismans do not stack. Shadow item.
    Yellow Talisman - Healing Power Yellow Talisman - Healing Power
    Increases Healing Power. Effects of two identical talismans do not stack. Shadow item.
    Yellow Talisman - M. Atk. Yellow Talisman - M. Atk.
    Increases M. Atk. Effects of two identical talismans do not stack. Shadow item.
    Yellow Talisman - Speed Yellow Talisman - Speed
    Increases Speed. Effects of two identical talismans do not stack. Shadow item.
    Yellow Talisman - Evasion Yellow Talisman - Evasion
    Increases P. Evasion. The effect doesn't stack if two identical talismans are equipped. Shadow Item.
    Red Talisman - HP/ CP Recovery Red Talisman - HP/ CP Recovery
    Increases HP/ CP Recovery Rate. Effects of two identical talismans do not stack. Shadow item.
    Blue Talisman - P. Atk. Blue Talisman - P. Atk.
    When used, increases P. Atk. Effects of two identical talismans do not stack. Shadow item.
    Blue Talisman - Shield Defense Blue Talisman - Shield Defense
    When used, increases Shield Defense. Effects of two identical talismans do not stack. Shadow item.
    Orange Talisman - Hot Springs CP Potion Orange Talisman - Hot Springs CP Potion
    Consumes 16 Soulstones to create a Hot Springs CP Potion. The effect doesn't stack if two identical talismans are equipped. Shadow Item.
    Grey Talisman - Yeti Transform Grey Talisman - Yeti Transform
    Can transform into a Yeti for a certain amount of time. Transformation is cancelled if the item unequipped. The effect doesn't stack if two identical talismans are equipped. Shadow Item.
    Grey Talisman - Buffalo Transform Grey Talisman - Buffalo Transform
    Can transform into a Buffalo for a certain amount of time. Transformation is cancelled if the item unequipped. The effect doesn't stack if two identical talismans are equipped. Shadow Item.

    Item Description
    Talisman of Lilith Talisman of Lilith
    M. Def. +552, MP Recovery Rate +3, Dark Resistance +10, Damage Reflection Resistance +6%. The effect does not stack with that of Talisman of Anakim/ Seven Signs.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enhancing> Take it along with Talisman of Anakim and Seven Signs' Energy to Seed Talisman Manager to obtain Talisman of Seven Signs.

    Talisman of Anakim Talisman of Anakim
    P Def. +971, HP Recovery Rate +6, Dark/ Holy Resistance +10, Damage Reflection Resistance +6%. The effect does not stack with that of Talisman of Lilith/ Seven Signs.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enhancing> Take it along with Talisman of Lilith and Seven Signs' Energy to Seed Talisman Manager to obtain Talisman of Seven Signs.

    Talisman of Seven Signs Talisman of Seven Signs
    M. Def. +736, P. Def. +1126, MP Recovery Rate +4, HP Recovery Rate +8, Attribute Resistance +10, Damage Reflection Resistance +14%. When equipped with Talisman of Longing/ Insanity, Attribute Attack +50, Resistance to All Weapons +3%.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enhancing> Can be compounded with Talisman of Seven Signs to obtain Epic Talisman.

    Item Description
    Talisman of Infinity Talisman of Infinity
    Max HP/ MP/ CP +100, P./ M. Accuracy +1, P./ M. Evasion +1, Vampiric Rage effect +2%, Atk. Spd./ Casting Spd. +10.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enhancing> Can be upgraded to Talisman of Destruction through Seed Talisman Manager.

    Talisman of Destruction Talisman of Destruction
    Max HP/ MP/ CP +100, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage effect +2%, Atk. Spd./ Casting Spd. +10, Critical Rate for standard attacks +30, M. Skill Critical Rate +10.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enhancing> Take it along with Energy of Destruction and Giant's Energy to Seed Talisman Manager to obtain Talisman of Annihilation.

    Talisman of Annihilation Talisman of Annihilation
    Max HP/ MP/ CP +300, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage effect +3%, Atk. Spd./ Casting Spd. +20, Critical Rate for standard attacks +30, M. Skill Critical Rate +10, P. Atk. +103, M. Atk. +156.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enhancing> Take it along with Energy of Destruction and Giant's Energy to Seed Talisman Manager to obtain Talisman of Hellfire.

    Talisman of Hellfire Talisman of Hellfire
    Max HP/ MP/ CP +400, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage effect +3%, Atk. Spd./ Casting Spd. +30, Critical Rate for standard attacks +30, M. Skill Critical Rate +10, P. Atk. +103, M. Atk. +156, Skill Power +1%, Damage Reflection Resistance +10, P./ M. Def. +20.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enhancing> Take it along with Hellfire Energy and Giant's Energy to Seed Talisman Manager to obtain Talisman of Desire.

    Talisman of Desire Talisman of Desire
    Max HP/ MP/ CP +500, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage effect +3%, Atk. Spd./ Casting Spd. +40, Critical Rate for standard attacks +30, M. Skill Critical Rate +10, P. Atk. +203, M. Atk. +256, Skill Power +2%, Damage Reflection Resistance +20, P./ M. Def. +40, Skill MP Consumption -1%.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enhancing> Take it along with Energy of Desire and Giant's Energy to Seed Talisman Manager to obtain Talisman of Longing.

    Talisman of Longing Talisman of Longing
    Max HP/ MP/ CP +600, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage effect +3%, Atk. Spd./ Casting Spd. +50, Critical Rate for standard attacks +30, M. Skill Critical Rate +10, P. Atk. +303, M. Atk. +356, Skill Power +4%, Damage Reflection Resistance +30%, P./ M. Def. +60, STR/ INT/ CON/ MEN/ DEX/ WIT +2, Skill MP consumption -3%.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enhancing> Can be compounded with Energy of Longing to obtain Talisman of Insanity.

    Talisman of Insanity Talisman of Insanity
    Max HP/ MP/ CP +800, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage effect +5%, Atk. Spd./ Casting Spd. +60, P. Critical Rate +30, M. Critical Rate +10, P. Atk. +638, M. Atk. +742, Skill Power +5%, Damage Reflection Resistance +30%, P. Def. +563, M. Def. +368, STR/ INT/ CON/ MEN/ DEX/ WIT/ CHA/ LUC +2, Fixed Damage Resistance +10%, Skill MP Consumption -3%, Skill Cooldown -3%.

    <Enhancing> Can be compounded with Talisman of Insanity to obtain Heavenly Talisman.

    Item Description
    Talisman of Abundance Talisman of Abundance
    War
    P. Atk. +154, M. Atk. +181, P./ M. Evasion +4.

    Note! Effects of two identical talismans do not stack.

    Talisman of Abundance Talisman of Abundance
    Tactics
    Attribute Resistance +10, Debuff Resistance +10%.

    Note! Effects of two identical talismans do not stack.

    Talisman of Abundance Talisman of Abundance
    Morale
    P./ M. Critical Rate +8%, Received P. Critical Damage -10%, Received Skill PvP Damage -10%.

    Note! Effects of two identical talismans do not stack.

    Talisman of Abundance Talisman of Abundance
    Physique
    Max HP/ MP/ CP +325, HP/ MP/ CP Recovery Rate +5.

    Note! Effects of two identical talismans do not stack.

    Talisman of Hunter Talisman of Hunter
    Abundance
    P. Atk. +231, M. Atk. +271, P. Evasion/ M. Evasion +7, Attribute Resistance +15, Debuff Resistance +13%, P./ M. Critical Rate +13%. Received Critical Damage -15%, and skill damage during PvP -15%.

    Note! Effects of two identical talismans do not stack.

    Talisman of Slaughterer Talisman of Slaughterer
    Abundance
    P. Atk. +231, M. Atk. +271 P./ M. Evasion +7, Attribute Resistance +15, Debuff Resistance +13%, Max HP/ MP/ CP +490, and HP/ MP/ CP Recovery +7.

    Note! Effects of two identical talismans do not stack.

    Talisman of Conquerer Talisman of Conquerer
    Abundance
    P. Atk. +231, M. Atk. +271, P./ M. Evasion +7, P./ M. Critical Rate +13%, Max HP/ MP/ CP +490, HP/ MP/ CP Recovery Rate +7, Received P. Critical Damage -15%, Received Skill PvP Damage -15%.

    Note! Effects of two identical talismans do not stack.

    Talisman of Outlaw Talisman of Outlaw
    Abundance
    Attribute Resistance +15, Debuff Resistance +13%, P./ M. Critical Rate +13%, Max HP/ MP/ CP +490, HP/ MP/ CP Recovery Rate +7, Received P. Critical Damage -15%, Received Skill PvP Damage -15%.

    Note! Effects of two identical talismans do not stack.

    High-grade Talisman of Abundance Lv. 1 High-grade Talisman of Abundance Lv. 1
    Max HP/ MP/ CP +510, P. Def. +971, M. Def. +552, P./ M. Evasion +7, Attribute Resistance +15, Debuff Resistance +15%, Received Critical Damage from standard attacks -15%, Received PvP Damage -15%. Allows use of the Power of Abundance skill (P./ M. Atk. +15%, Skill Power +15%, Skill Critical Rate +15%. Duration: 1 min. Cooldown: 10 min.).

    <Note> Effects of two identical talismans do not stack.

    High-grade Talisman of Abundance Lv. 2 High-grade Talisman of Abundance Lv. 2
    Max HP/ MP/ CP +531, P. Def. +1051, M. Def. +609, P./ M. Evasion +8, Attribute Resistance +17, Debuff Resistance +15%, Received Critical Damage from standard attacks -15%, Received PvP Damage -15%. Allows use of the Power of Abundance skill (P./ M. Atk. +16%, Skill Power +16%, Skill Critical Rate +16%. Duration: 1 min. Cooldown: 10 min.).

    <Note> Effects of two identical talismans do not stack.

    High-grade Talisman of Abundance Lv. 3 High-grade Talisman of Abundance Lv. 3
    Max HP/ MP/ CP +563, P. Def. +1184, M. Def. +706, P./ M. Evasion +9, Attribute Resistance +20, Debuff Resistance +15%, Received Critical Damage from standard attacks -15%, Received PvP Damage -15%. Allows use of the Power of Abundance skill (P./ M. Atk. +17%, Skill Power +17%, Skill Critical Rate +17%. Duration: 1 min. Cooldown: 10 min.).

    <Note> Effects of two identical talismans do not stack.

    High-grade Talisman of Abundance Lv. 4 High-grade Talisman of Abundance Lv. 4
    Max HP/ MP/ CP +591, P. Def. +1307, M. Def. +799, P./ M. Evasion +10, Attribute Resistance +25, Debuff Resistance +15%, Received Critical Damage from standard attacks -15%, Received PvP Damage -15%. Allows use of the Power of Abundance skill (P./ M. Atk. +20%, Skill Power +20%, Skill Critical Rate +20%. Duration: 1 min. Cooldown: 10 min.).

    <Note> Effects of two identical talismans do not stack.

    Item Description
    PA Talisman - STR PA Talisman - STR
    PA exclusive
    When equipped, STR +5. Effects of two identical talismans do not stack.
    PA Talisman - INT PA Talisman - INT
    PA exclusive
    When equipped, INT +5. Effects of two identical talismans do not stack.
    PA Talisman - DEX PA Talisman - DEX
    PA exclusive
    When equipped, DEX +5. Effects of two identical talismans do not stack.
    PA Talisman - WIT PA Talisman - WIT
    PA exclusive
    When equipped, WIT +5. Effects of two identical talismans do not stack.
    PA Talisman - CON PA Talisman - CON
    PA exclusive
    When equipped, CON +5. Effects of two identical talismans do not stack.
    PA Talisman - MEN PA Talisman - MEN
    PA exclusive
    When equipped, MEN +5. Effects of two identical talismans do not stack.
    PA Talisman - Attribute Attack PA Talisman - Attribute Attack
    PA exclusive
    When equipped, Attribute Attack +50. Effects of two identical talismans do not stack.
    PA Talisman - Fire Resistance PA Talisman - Fire Resistance
    PA exclusive
    When equipped, Fire Resistance +50. The effect of identical talismans does not stack.
    PA Talisman - Water Resistance PA Talisman - Water Resistance
    PA exclusive
    When equipped, Water Resistance +50. The effect of identical talismans does not stack.
    PA Talisman - Wind Resistance PA Talisman - Wind Resistance
    PA exclusive
    When equipped, Wind Resistance +50. The effect of identical talismans does not stack.
    PA Talisman - Earth Resistance PA Talisman - Earth Resistance
    PA exclusive
    When equipped, Earth Resistance +50. The effect of identical talismans does not stack.
    PA Talisman - Holy Resistance PA Talisman - Holy Resistance
    PA exclusive
    When equipped, Holy Resistance +50. The effect of identical talismans does not stack.
    PA Talisman - Dark Resistance PA Talisman - Dark Resistance
    PA exclusive
    When equipped, Dark Resistance +50. The effect of identical talismans does not stack.
    Talisman of Hunter Talisman of Hunter
    Abundance / 3-day
    P. Atk. +231, M. Atk. +271, P./ M. Evasion +7, Attribute Resistance +15, Debuff Resistance +13%, P./ M. Critical Rate +13%, Received Critical Damage -15%, Received Skill Damage in PvP -15%. Additionally, decreases Received PvP Damage.

    Note! Effects of two identical talismans do not stack.

    Talisman of Slaughterer Talisman of Slaughterer
    Abundance / 3-day
    P. Atk. +231, M. Atk. +271, P./ M. Evasion +7, Attribute Resistance +15, Debuff Resistance +13%, Max HP/ MP/ CP +490, HP/ MP/ CP Recovery Rate +7.

    Note! Effects of two identical talismans do not stack.

    Talisman of Conquerer Talisman of Conquerer
    Abundance / 3-day
    P. Atk. +231, M. Atk. +271, P./ M. Evasion +7, P./ M. Critical Rate +13%, Max HP/ MP/ CP +490, HP/ MP/ CP Recovery Rate +7, Received Critical Damage -15%, Received Skill Damage in PvP -15%.

    Note! Effects of two identical talismans do not stack.

    Talisman of Outlaw Talisman of Outlaw
    Abundance / 3-day
    Attribute Resistance +15, Debuff Resistance +13%, P./ M. Critical Rate +13%, Max HP/ MP/ CP +490, HP/ MP/ CP Recovery Rate +7, Received Critical Damage -15%, Received Skill Damage in PvP -15%.

    Note! Effects of two identical talismans do not stack.

    Item Description
    Talisman of Battle - Attack (1-day) Talisman of Battle - Attack (1-day)
    Enables the Talisman of Battle - Attack skill. For 10 sec., P. Atk. +20%, M. Atk. +20%, Skill Critical Rate +20%, Skill Critical Damage +20%. Can only be used in the Grand Olympiad and the Ceremony of Chaos. Available for 1 d.
    Talisman of Battle - Attack (3-day) Talisman of Battle - Attack (3-day)
    Enables the Talisman of Battle - Attack skill. For 10 sec., P. Atk. +20%, M. Atk. +20%, Skill Critical Rate +20%, Skill Critical Damage +20%. Can only be used in the Grand Olympiad and the Ceremony of Chaos. Available for 3 d.
    Talisman of Battle - Cancel Hide (1-day) Talisman of Battle - Cancel Hide (1-day)
    Enables the Talisman of Battle - Cancel Hide skill. Cancels Hide buffs of nearby enemies. Can only be used in the Grand Olympiad. Available for 1 d.
    Talisman of Battle - Cancel Hide (3-day) Talisman of Battle - Cancel Hide (3-day)
    Enables the Talisman of Battle - Cancel Hide skill. Cancels Hide buffs of nearby enemies. Can only be used in the Grand Olympiad. Available for 3 d.
    Talisman of Battle - Support (1-day) Talisman of Battle - Support (1-day)
    Enables the Talisman of Battle - Support skill. Blocks Hide, Invincibility and Talisman buffs of nearby enemies. Can only be used in the Grand Olympiad and the Ceremony of Chaos. Available for 1 d.
    Talisman of Battle - Support (3-day) Talisman of Battle - Support (3-day)
    Enables the Talisman of Battle - Support skill. Blocks Hide, Invincibility and Talisman buffs of nearby enemies. Can only be used in the Grand Olympiad and the Ceremony of Chaos. Available for 3 d.
    Talisman of Battle - Speed (1-day) Talisman of Battle - Speed (1-day)
    Enables the Talisman of Battle - Speed skill. For 10 sec., Atk. Spd. +20%, Casting Spd. +20%, Speed +60, Skill Cooldown -20%. Can only be used in the Grand Olympiad and the Ceremony of Chaos. Available for 1 d.

    Item Description
    Fortress Talisman - Shield Defense Fortress Talisman - Shield Defense
    15 days
    When equipped, Shield Def. +50%.
    Fortress Talisman - M. Atk. Fortress Talisman - M. Atk.
    15 days
    M. Atk. +5%.
    Fortress Talisman - M. Def. Fortress Talisman - M. Def.
    15 days
    M. Def. +10%.
    Fortress Talisman - M. Accuracy Fortress Talisman - M. Accuracy
    15 days
    M. Accuracy +16.
    Fortress Talisman - Max HP Fortress Talisman - Max HP
    15 days
    Max HP +10%.
    Fortress Talisman - Max MP Fortress Talisman - Max MP
    15 days
    When equipped, Max MP +10%.
    Fortress Talisman - M. Skill Power Fortress Talisman - M. Skill Power
    15 days
    M. Skill Power +5%.
    Fortress Talisman - P. Skill Power Fortress Talisman - P. Skill Power
    15 days
    P. Skill Power +5%.
    Fortress Talisman - Atk. Spd. Fortress Talisman - Atk. Spd.
    15 days
    When equipped, Atk. Spd. +5%.
    Fortress Talisman - Casting Spd. Fortress Talisman - Casting Spd.
    15 days
    When equipped, Casting Spd. +5%.
    Fortress Talisman - Speed Fortress Talisman - Speed
    15 days
    Speed +15.
    Fortress Talisman - P. Atk. Fortress Talisman - P. Atk.
    15 days
    P. Atk. +5%.
    Fortress Talisman - P. Def. Fortress Talisman - P. Def.
    15 days
    When equipped, P. Def. +10%.
    Fortress Talisman - P. Accuracy Fortress Talisman - P. Accuracy
    15 days
    When equipped, P. Accuracy +16.
    Fortress Talisman - Vitality Fortress Talisman - Vitality
    15 days
    Vitality Bonus +10%.

    Item Description
    Sayha's Talisman Lv. 1 Sayha's Talisman Lv. 1
    Grants Sayha's power. P. Def. +112, M. Def. +74, acquired XP/ SP +1%.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    Sayha's Talisman Lv. 2 Sayha's Talisman Lv. 2
    Grants Sayha's power. P. Def. +225, M. Def. +147, acquired XP/ SP +2%.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    Sayha's Talisman Lv. 3 Sayha's Talisman Lv. 3
    Grants Sayha's power. P. Def. +450, M. Def. +294, acquired XP/ SP +3%.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    Sayha's Talisman Lv. 4 Sayha's Talisman Lv. 4
    Grants Sayha's power. P. Def. +676, M. Def. +441, acquired XP/ SP +5%. If equipped with Venir's Talisman Lv. 12+, Skill Power +2%, Skill Cooldown -2%.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    Sayha's Talisman Lv. 5 Sayha's Talisman Lv. 5
    Grants Sayha's power: P. Def. +901, M. Def. +589, acquired XP/ SP +7%. If equipped with Venir's Talisman Lv. 12 or higher, Skill Power +2%, Skill Cooldown -2%.

    Active Skill: Sayha's Grace Lv. 1

    If two identical talismans are equipped, only the effect of the max level talisman is applied.

    Sayha's Talisman Lv. 6 Sayha's Talisman Lv. 6
    Grants Sayha's power: P. Def. +1126, M. Def. +736, Acquired XP/ SP +10%. If equipped with Venir's Talisman Lv. 12 or higher, Skill Power +3%, Skill Cooldown -3%.

    Active Skills: Sayha's Grace Lv. 1 Sayha's Encouragement Lv. 1

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    Sayha's Talisman Lv. 7 Sayha's Talisman Lv. 7
    Grants Sayha's power: P. Def. +1351, M. Def. +883, and acquired XP/ SP +15%. If equipped with Venir's Talisman Lv. 12 or higher, Skill Power +3% and Skill Cooldown -3%.

    Active Skill: Sayha's Grace Lv. 1 Sayha's Encouragement Lv. 1 Sayha's Anger Lv. 1

    If two identical talismans are equipped, only the effect of the max level talisman is applied.

    Sayha's Talisman Lv. 8 Sayha's Talisman Lv. 8
    Grants Sayha's power: P. Def. +1576, M. Def. +1030, and acquired XP/ SP +20%. If equipped with Venir's Talisman Lv. 12 or higher, Skill Power +5% and Skill Cooldown -5%.

    Active Skill: Sayha's Grace Lv. 2 Sayha's Encouragement Lv. 2 Sayha's Anger Lv. 2 Sayha's Support Lv. 1

    If two identical talismans are equipped, only the effect of the max level talisman is applied.

    Sayha's Talisman Lv. 9 Sayha's Talisman Lv. 9
    Grants Sayha's power. P. Def. +1801, M. Def. +1178, acquired XP/ SP +25%, Recovery Potions' Effect +1000 (except percent recovery items). If equipped with Venir's Talisman Lv. 12+, Skill Power +5%, Skill Cooldown -5%.

    Active skills: Sayha's Grace Lv. 3 Sayha's Encouragement Lv. 3 Sayha's Anger Lv. 3 Sayha's Support Lv. 2

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    Sayha's Talisman Lv. 10 Sayha's Talisman Lv. 10
    Grants Sayha's power: P. Def. +2027, M. Def. +1325, and acquired XP/ SP +30%, Healing Potion Efficiency +2,000 (except percent recovery items). If equipped with Venir's Talisman Lv. 12 or higher, Skill Power +9% and Skill Cooldown -5%.

    Active Skill: Sayha's Grace Lv. 4 Sayha's Encouragement Lv. 4 Sayha's Anger Lv. 4 Sayha's Support Lv. 3

    If two identical talismans are equipped, only the effect of the max level talisman is applied.

    Item Description
    Venir's Talisman Lv. 1 Venir's Talisman Lv. 1
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 2 Venir's Talisman Lv. 2
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 3 Venir's Talisman Lv. 3
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 4 Venir's Talisman Lv. 4
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 5 Venir's Talisman Lv. 5
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 6 Venir's Talisman Lv. 6
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX/ STR +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 7 Venir's Talisman Lv. 7
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 8 Venir's Talisman Lv. 8
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 9 Venir's Talisman Lv. 9
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN +2, WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 10 Venir's Talisman Lv. 10
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT +2, CON/ INT/ DEX/ STR/ LUC/ CHA +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 11 Venir's Talisman Lv. 11
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON +2, INT/ DEX/ STR/ LUC/ CHA +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 12 Venir's Talisman Lv. 12
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT +2, DEX/ STR/ LUC/ CHA +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 13 Venir's Talisman Lv. 13
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX +2, STR/ LUC/ CHA +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 14 Venir's Talisman Lv. 14
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX/ STR +2, LUC/ CHA +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 15 Venir's Talisman Lv. 15
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC +2, CHA +1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 16 Venir's Talisman Lv. 16
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +2. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 17 Venir's Talisman Lv. 17
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN +3, WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +2. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 18 Venir's Talisman Lv. 18
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT +3, CON/ INT/ DEX/ STR/ LUC/ CHA +2. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 19 Venir's Talisman Lv. 19
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON +3, INT/ DEX/ STR/ LUC/ CHA +2. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 20 Venir's Talisman Lv. 20
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT +3, DEX/ STR/ LUC/ CHA +2. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 21 Venir's Talisman Lv. 21
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX +3, STR/ LUC/ CHA +2. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 22 Venir's Talisman Lv. 22
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX/ STR +3, LUC/ CHA +2. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 23 Venir's Talisman Lv. 23
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC +3, CHA +2. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Compounding with Venir's Talisman of the same level.

    Venir's Talisman Lv. 24 Venir's Talisman Lv. 24
    A talisman crafted with magic and arcane knowledge by Venir, the leader of Ertheia delegation. MEN/ WIT/ CON/ INT/ DEX/ STR/ LUC/ CHA +3. Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    Item Description
    Talisman of Wind - P. Skill Critical Damage Talisman of Wind - P. Skill Critical Damage
    Passive
    P. Skill Critical Damage +10%.
    Talisman of Wind - M. Skill Critical Damage Talisman of Wind - M. Skill Critical Damage
    Passive
    M. Skill Critical Damage +10%.
    Talisman of Wind - Defense Talisman of Wind - Defense
    Active
    For 15 sec., greatly increases P./ M. Def. when used. Cooldown: 20 min.
    Talisman of Wind - Debuff Resistance Talisman of Wind - Debuff Resistance
    Active
    When used, debuff resistance increases for 15 sec. Cooldown of 20 min.

    Item Description
    Blackbird Clan Talisman Lv. 1 Blackbird Clan Talisman Lv. 1
    A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -1%.
    Blackbird Clan Talisman Lv. 2 Blackbird Clan Talisman Lv. 2
    A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -2%.
    Blackbird Clan Talisman Lv. 3 Blackbird Clan Talisman Lv. 3
    A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -3%.
    Blackbird Clan Talisman Lv. 4 Blackbird Clan Talisman Lv. 4
    A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -4%.
    Blackbird Clan Talisman Lv. 5 Blackbird Clan Talisman Lv. 5
    A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -5%.
    Blackbird Clan Talisman Lv. 6 Blackbird Clan Talisman Lv. 6
    A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -6%, P. Atk. against Demons +1%.
    Blackbird Clan Talisman Lv. 7 Blackbird Clan Talisman Lv. 7
    A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -7%, P. Atk. against Demons +2%.
    Blackbird Clan Talisman Lv. 8 Blackbird Clan Talisman Lv. 8
    A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -8%, P. Atk. against Demons +3%, P. Atk. +1%.
    Blackbird Clan Talisman Lv. 9 Blackbird Clan Talisman Lv. 9
    A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -9%, P. Atk. against Demons +4%, P. Atk. +2%.
    Blackbird Clan Talisman Lv. 10 Blackbird Clan Talisman Lv. 10
    A Talisman that can be worn only by those who have gained acceptance from the Blackbird Clan. When equipped, damage received from Demons -10%, P. Atk. against Demons +5%, P. Atk. +3%.

    Item Description
    Mother Tree Guardians Talisman Lv. 1 Mother Tree Guardians Talisman Lv. 1
    A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -1%.
    Mother Tree Guardians Talisman Lv. 2 Mother Tree Guardians Talisman Lv. 2
    A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -2%.
    Mother Tree Guardians Talisman Lv. 3 Mother Tree Guardians Talisman Lv. 3
    A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -3%.
    Mother Tree Guardians Talisman Lv. 4 Mother Tree Guardians Talisman Lv. 4
    A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -4%.
    Mother Tree Guardians Talisman Lv. 5 Mother Tree Guardians Talisman Lv. 5
    A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -5%.
    Mother Tree Guardians Talisman Lv. 6 Mother Tree Guardians Talisman Lv. 6
    A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -6%, P. Atk. against Plants +1%.
    Mother Tree Guardians Talisman Lv. 7 Mother Tree Guardians Talisman Lv. 7
    A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -7%, P. Atk. against Plants +2%.
    Mother Tree Guardians Talisman Lv. 8 Mother Tree Guardians Talisman Lv. 8
    A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -8%, P. Atk. against Plants +3%, M. Atk. +1%.
    Mother Tree Guardians Talisman Lv. 9 Mother Tree Guardians Talisman Lv. 9
    A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -9%, P. Atk. against Plants +4%, M. Atk. +2%.
    Mother Tree Guardians Talisman Lv. 10 Mother Tree Guardians Talisman Lv. 10
    A Talisman created by the Mother Tree Guardians using all of their knowledge. When equipped, damage received from Plants -10%, P. Atk. against Plants +5%, M. Atk. +3%.

    Item Description
    Kingdom's Royal Guard Talisman Lv. 1 Kingdom's Royal Guard Talisman Lv. 1
    A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -1%.
    Kingdom's Royal Guard Talisman Lv. 2 Kingdom's Royal Guard Talisman Lv. 2
    A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -2%.
    Kingdom's Royal Guard Talisman Lv. 3 Kingdom's Royal Guard Talisman Lv. 3
    A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -3%.
    Kingdom's Royal Guard Talisman Lv. 4 Kingdom's Royal Guard Talisman Lv. 4
    A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -4%.
    Kingdom's Royal Guard Talisman Lv. 5 Kingdom's Royal Guard Talisman Lv. 5
    A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -5%.
    Kingdom's Royal Guard Talisman Lv. 6 Kingdom's Royal Guard Talisman Lv. 6
    A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -6%, P. Atk. against Embryo +1%.
    Kingdom's Royal Guard Talisman Lv. 7 Kingdom's Royal Guard Talisman Lv. 7
    A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -7%, P. Atk. against Embryo +2%.
    Kingdom's Royal Guard Talisman Lv. 8 Kingdom's Royal Guard Talisman Lv. 8
    A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -8%, P. Atk. against Embryo +3%, P./ M. Def. +1%.
    Kingdom's Royal Guard Talisman Lv. 9 Kingdom's Royal Guard Talisman Lv. 9
    A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -9%, P. Atk. against Embryo +4%, P./ M. Def. +2%.
    Kingdom's Royal Guard Talisman Lv. 10 Kingdom's Royal Guard Talisman Lv. 10
    A Talisman issued by the Kingdom's Royal Guard for the battle against the Embryo. When equipped, damage received from Embryo -10%, P. Atk. against Embryo +5%, P./ M. Def. +3%.

    Item Description
    Unworldly Visitors Talisman Lv. 1 Unworldly Visitors Talisman Lv. 1
    A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -1%.
    Unworldly Visitors Talisman Lv. 2 Unworldly Visitors Talisman Lv. 2
    A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -2%.
    Unworldly Visitors Talisman Lv. 3 Unworldly Visitors Talisman Lv. 3
    A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -3%.
    Unworldly Visitors Talisman Lv. 4 Unworldly Visitors Talisman Lv. 4
    A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -4%.
    Unworldly Visitors Talisman Lv. 5 Unworldly Visitors Talisman Lv. 5
    A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -5%.
    Unworldly Visitors Talisman Lv. 6 Unworldly Visitors Talisman Lv. 6
    A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -6%, P. Atk. against Spirits +1%.
    Unworldly Visitors Talisman Lv. 7 Unworldly Visitors Talisman Lv. 7
    A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -7%, P. Atk. against Spirits +2%.
    Unworldly Visitors Talisman Lv. 8 Unworldly Visitors Talisman Lv. 8
    A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -8%, P. Atk. against Spirits +3%, M. Critical Damage +1%.
    Unworldly Visitors Talisman Lv. 9 Unworldly Visitors Talisman Lv. 9
    A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -9%, P. Atk. against Spirits +4%, M. Critical Damage +2%.
    Unworldly Visitors Talisman Lv. 10 Unworldly Visitors Talisman Lv. 10
    A Talisman created by the energy of the Pure Spirits remaining in the Garden of Spirits. When equipped, damage received from Spirits -10%, P. Atk. against Spirits +5%, M. Critical Damage +3%.

    Item Description
    Giant Trackers Talisman Lv. 1 Giant Trackers Talisman Lv. 1
    A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -1%.
    Giant Trackers Talisman Lv. 2 Giant Trackers Talisman Lv. 2
    A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -2%.
    Giant Trackers Talisman Lv. 3 Giant Trackers Talisman Lv. 3
    A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -3%.
    Giant Trackers Talisman Lv. 4 Giant Trackers Talisman Lv. 4
    A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -4%.
    Giant Trackers Talisman Lv. 5 Giant Trackers Talisman Lv. 5
    A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -5%.
    Giant Trackers Talisman Lv. 6 Giant Trackers Talisman Lv. 6
    A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -6%, P. Atk. against Giants +1%.
    Giant Trackers Talisman Lv. 7 Giant Trackers Talisman Lv. 7
    A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -7%, P. Atk. against Giants +2%.
    Giant Trackers Talisman Lv. 8 Giant Trackers Talisman Lv. 8
    A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -8%, damage to Giants +3%, Critical Damage for standard attacks +1%.
    Giant Trackers Talisman Lv. 9 Giant Trackers Talisman Lv. 9
    A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -9%, damage to Giants +4%, Critical Damage for standard attacks +2%.
    Giant Trackers Talisman Lv. 10 Giant Trackers Talisman Lv. 10
    A talisman created by the Giant Trackers based on their research into Giant evolution. When equipped, damage received from Giants -10%, damage to Giants +5%, Critical Damage for standard attacks +3%.

    Item Description
    Heavenly Talisman Heavenly Talisman
    Max HP/ MP/ CP +7%, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage +5%, Atk./ Casting Spd. +70, P. Critical Rate +30, M. Critical Rate +10, P./ M. Atk. +3%, Skill Power +7%, Damage Reflection Resistance +40, Fixed Damage Resistance +15%, P./ M. Def. +750, all stats +3, MP Consumption -3%, Skill Cooldown -3%.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    Sealed Heavenly Talisman Sealed Heavenly Talisman
    For characters of Lv. 85+. Double-click to obtain a Heavenly Talisman. Unsealed Heavenly Talisman cannot be exchanged, dropped or sold.

    Item Description
    Epic Talisman Epic Talisman
    P./ M. Def. +1500, MP Recovery Rate +4, HP Recovery Rate +8, Attribute Resistance +30, Damage Reflection Resistance +20, received P. Critical Rate and received P./ M. Skill Critical Rate -15%, received P. Critical Damage and received P./ M. Skill Critical Damage -15%. When equipped with Heavenly Talisman/ Talisman of Longing/ Talisman of Insanity, Attribute Attack +50, Resistance to All Weapons +3%.

    Effects of two identical talismans do not stack.

    Item Description
    Talisman of Protection Lv. 1 Talisman of Protection Lv. 1
    P. Def. +220, M. Def. +146, Attribute Resistance +10.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Use Energy of Protection.

    Talisman of Protection Lv. 2 Talisman of Protection Lv. 2
    P. Def. +440, M. Def. +286, Attribute Resistance +20.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Use Energy of Protection.

    Talisman of Protection Lv. 3 Talisman of Protection Lv. 3
    P. Def. +890, M. Def. +578, Attribute Resistance +30.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Use Energy of Protection.

    Talisman of Protection Lv. 4 Talisman of Protection Lv. 4
    P. Def. +1340, M. Def. +872, Attribute Resistance +40.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Use Energy of Protection.

    Talisman of Protection Lv. 5 Talisman of Protection Lv. 5
    P. Def. +1790, M. Def. +1164, Attribute Resistance +70.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Use Energy of Protection.

    Talisman of Protection Lv. 6 Talisman of Protection Lv. 6
    P. Def. +2240, M. Def. +1456, Attribute Resistance +80.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Use Energy of Protection.

    Talisman of Protection Lv. 7 Talisman of Protection Lv. 7
    P. Def. +2690, M. Def. +1748, Attribute Resistance +90.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Use Energy of Protection.

    Talisman of Protection Lv. 8 Talisman of Protection Lv. 8
    P. Def. +3140, M. Def. +2042, Attribute Resistance +100.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Use Energy of Protection.

    Talisman of Protection Lv. 9 Talisman of Protection Lv. 9
    P. Def. +3590, M. Def. +2334, Attribute Resistance +120.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    <Enchanting> Use Energy of Protection.

    Talisman of Protection Lv. 10 Talisman of Protection Lv. 10
    P. Def. +4040, M. Def. +2626, Attribute Resistance +150.

    Effects of two identical talismans do not stack, the higher-level talisman takes precedence.

    Bloodstained Talisman of Protection Bloodstained Talisman of Protection
    8 hours
    Talisman of Protection stained with the blood of Zariche or Akamanah.

    P./ M. Def. +850, Received Damage -3%, Bow/ Crossbow Resistance +3%, Dagger/ Dual Daggers Resistance +3%, Fixed Damage Resistance +5%, received M. Skill Critical Damage -3%, received damage when immobilized -3%.


    Talismans - Related Pages
    Items: Armor SetsCommon ItemsWeaponArmorPvP and PvE SetsKrishna WeaponLeviathan ArmorAccessoriesRare ItemsHead AccessoriesBeltsCloaksAgathionsBraceletsTalismans


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