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  • Seed of Hellfire


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    Seed of Hellfire
    Map Seed of Hellfire.jpg
    Territory Cardiff Territory
    Optimal Level 97 and higher
    Party size 2-4 ppl
    Classes
    Herbs non drops



    Семя Адского Пламени скриншот 1.jpg Семя Адского Пламени скриншот 2.jpg Семя Адского Пламени скриншот 3.jpg

    Семя Адского Пламени скриншот 4.jpg Семя Адского Пламени скриншот 5.jpg Семя Адского Пламени скриншот 6.jpg

    Shilen, the Goddess of Destruction, is expanding her influence in the Gracia continent by empowering the Seeds that dot the eroded landscape. At her command, Tauti led his followers, the Zahaks, Kundas, and Zofans, to this place. Now, the fourth Seed in Gracia has been discovered and the most courageous adventurous are dared to challenge its dangers. Although Tauti is carrying out Shilen's command he does not hide the fact that he is also seeking to increase his own power.

    The Seed of Hellfire is a place of machines and industry. It can be reached by taking an Airship from Keucereus Alliance Base. The Seed comprises of four floors. As one ascends through the zone the aesthetics and the quality of the machines improve, but there is evidence that civil war is brewing between the peons and the soldiers…

    b6d444d387051f9ceb16d2bc.jpg

    1st Floor – Sewers

    The first floor is home to the Zofans, who are the industrial worker minions of Tauti. They live in the waste and garbage dumped by the upper floors of the Seed of Hellfire. The floor consists of three rooms with a river of sewage running through the central room . The entrance is at the southern end of this floor. Some quest NPCs such as Fergason and Sizrak and a transportation assistant NPC are stationed here. Quest NPC Aku is at the southern end of the floor. The next floor up can be reached up a short ramp from the side rooms, or through the drain mount of the central room.

    Seed of Hellfire 1st floor.jpg


    Seed of Hellfire - 1st floor mobs

    Name Level Properties EXP SP

    Young Zofan (1) 97 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 3433145 824
    Young Zofan (2) 97 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 3433145 824
    Young Zofan (3) 97 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 9291988 2231
    Young Zofan (4) 97 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 9291988 2231
    Beggar Zofan (1) 97 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Strong M. Atk.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 3972481 954
    Beggar Zofan (2) 97 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Strong M. Atk.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 3972481 954
    Beggar Zofan (3) 97 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 5830878 1400
    Beggar Zofan (4) 97 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 5830878 1400
    Zofan (1) 98 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 5516541 1324
    Zofan (2) 98 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 5516541 1324
    Zofan (3) 98 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 17467749 4193
    Zofan (4) 98 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 9982683 2396

    2nd Floor – Factory District

    The second floor is thick with fire, smoke and machines as the Zofans and Kundas work hard to make weapons for Tauti’s military force. High walls divide the area into three rooms, similar to the first floor. This floor of the Seed of Hellfire is also a Quest Zone, meaning a zone event with special rewards will trigger when you enter this floor as a party of players.

    The first and second floors are the only ones accessible without special requirements. The third and fourth floors of the Seed of Hellfire are reserved for the Tauti raids.

    Seed of Hellfire 2nd floor.jpg


    Seed of Hellfire - 2nd floor mobs

    Name Level Properties EXP SP

    Engineer Zofan (1) 98 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 6107877 1466
    Northern Device Supervisor Engineer Zofan (2) 98 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 6107877 1466
    Southern Device Supervisor Engineer Zofan (3) 98 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 20292156 4871
    Engineer Zofan (4) 98 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 20292156 4871
    Kunda Berserker 99 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Very Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 36600944 58562
    Kunda (1) 99 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 19798406 31678
    Kunda (2) 99 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 36384751 58216
    Lesser Zahak 99 : : 9500685 15202
    Kunda Executor 99 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Very Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 36600944 58562
    Kunda Watchman 99 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 27497786 43997
    Kunda Guardian 99 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Very Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 36600944 58562


    3rd Floor – Training Grounds

    The third floor is home to Tauti’s military force, where they rest, train, and worship Tauti. Kundas train in the front area and, up a staircase further down, Zahaks worship Tauti in a temple at the back, which is also where access to the fourth floor can be found. The Kunda area is littered with weapon and armor depositories, which raid the physical attack and physical defense powers of nearby Kundas respectively. A great wall is decorated with a mural depicting Tauti’s axe in midst flames of industry.

    See also:

    4th Floor – Tauti’s Temple

    The top floor of the Seed of Hellfire is dedicated to Tauti. In the center of this polygon-shaped room the Tauti Axe floats in the air. It is here that the bravest adventurers can prepare for and challenge Tauti to a raid battle.

    The first and second floors of the Seed of Hellfire are open to hunting by player parties. Monsters re-spawn, so battle here can go on as long as one has the will to fight.

    The zone’s progress flow involves two stages and one can build up to the Tauti battle or epic battle by increasing their number of kills. Upon killing 200 monsters in Stage 1 of either battle preparation, players enter Stage 2. In this stage, players find a Transportation Assistant NPC on the first floor. Speaking to the NPC will transport players to the third floor. After being in Stage 2 for 24 hours, the zone instance reverts to Stage 1 status.

    See also:

    Hunting zone specifics

    The Seed of Hellfire is the dwelling of Zofan and Kunda mobs.

    Floors

    The Seed of Hellfire consists of 3 floors, each of them is divided into the northern and the southern parts. Please note that most of mobs dwell in the northern part of each floor, for party hunting, and in the southern part the population is less dense, so the players could hunt solo or in small parties. To sum it up, the players can choose a convenient place for hunting no matter how big their party is (and whether there’s any party at all).

    Southern part – the mobs are scattered
    Northern part – the mobs dwell in big groups

    Cycle stages and collecting elemental energy

    NPC will teleport you to the required part of the Seed

    Just like other Seeds on Gracia contitent, the Seed of Hellfire has its own cycles of hunting which change depending on how many points the players have received. A cycle in the Seed of Hellfire consists of 2 stages. The stages change depending on how many times Raid Boss Tauti has been killed. On the first stage of a cycle the players can teleport to the first and the second floors via NPCs. When the Seed moves to the second stage, the third floor becomes available. Hunting on the third floor might be pretty difficult, but players can gather elemental energy there. The duration of the second stage is 24 hours. Then the Seed switches back to stage 1.

    Raid Boss Tauti

    In the Seed of Hellfire you can challenge Raid Boss Tauti. Tauti is available in 2 variants – common and extreme, depending on the chosen variant you’ll need different items and different amount of raid participants.

    The necessary items to enter can be obtained for Assisting the Rebel Forces and Top Quality Petra quests. The access to Raid Boss Tauti instanced zone is reset on Wednesdays at 6.30 a.m. The conditions are mentioned in the table below:

    Raid difficulty Amount of players
    in raid
    NPC to enter Necessary
    item
    How to get
    necessary items
    Tauti (common) 14-35 players Sizrak Mark of the Resistance Assisting the Rebel Forces
    Tauti (extreme) 21-35 players Aku Aku’s Mark Top Quality Petra

    See also:

    How to get into the Seed of Hellfire

    You can teleport to the Seed of Hellfire and others seeds located on Gracia continent via a Flight Device.

    Related Quests

    Quest Type Levels Start NPC Reward Restrictions
    Assisting the Rebel Forces Party QuestDaily quest 97 Sizrak XP 570,676,680
    Available SP 136,962
    Rebel's Supply Box Rebel's Supply Box
    No requirements
    Fergason's Offer Onetime quest 97 Sizrak Adena 3,256,740 adena
    XP 951,127,800
    Available SP 228,270
    Complete To the Seed of Hellfire
    In Need of Petras Party QuestDaily quest 97 Aku XP 570,676,680
    Available SP 136,962
    Aku's Supply Box Aku's Supply Box
    Energy of Destruction Energy of Destruction
    No requirements
    To the Seed of Hellfire Onetime quest 97 Keucereus XP 951,127,800
    Available SP 228,270
    No requirements
    Top Quality Petra Party QuestDaily quest 97 - XP 570,676,680
    Available SP 136,962
    Zahak's Petra Use



    Seed of Hellfire – Related Pages
    Rombarshya Territory - Quests
    Locations: TerritoriesTownsCastlesInstanced DungeonsStarting VillagesHellboundGracia
    Territories: Starting VillagesGludio TerritoryDion TerritoryGiran TerritoryInnadril TerritoryOren TerritoryAden TerritoryRune TerritoryGoddard TerritorySchuttgart Territory
    Gracia: Keucereus Alliance Base
    Seed of Infinity
    Seed of Destruction
    Seed of Annihilation
    Seed of Annihilation (Nursery)
    Seed of Hellfire
    Outer Messiahs Castle
    Inner Messiah's Castle


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