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Scroll: Enchant Weapon (A-grade)

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Item 729.jpg
Scroll: Enchant Weapon (A-grade)
When enchanted, increases P. Atk. by 4 for A-grade one-handed swords, one-handed blunts, one-handed staffs, daggers, spears, and other weapons. Increases P. Atk. by 5 for two-handed swords, two-handed blunts, two-handed staffs, dual daggers, dual swords, and fist weapons. Increases P. Atk. by 8 for bow weapons. Increases M. Atk. by 3 for all weapons. P. Atk./ M. Atk doubles starting at +4.
Stats:
Weight: 10
Durability: -
Base price: Adena.jpg 1,800,000 adena
No restrictions for item exchange.

Drop:

Mob's name Lvl. Stats Hunting Zones Count Chance
Lost Captain (69) 69 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 69): Demon in Shilen's dimension that floats around in "Kamaloka," the dimensional bubble that exists between the material world and the realm of darkness. When Shilen resurrects, it plans to conquer the material world and eventually cause destruction of the world. Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Light Armor Type: Weak P. Def. and strong Evasion. Kamaloka (Labyrinth of the Abyss) 1 8.85% — 10.93%
Zaken 60 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Cavern of the Pirate Captain (Daydream) 1 7.725% — 9.449%
Raid Boss Vanor Chief Kandra 72 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 72): The Vanor Silenos Chief, he rules the Plains of Glory east of Aden. During the Unification in the reign of King Raoul, Kandra agreed to a peace treaty with the humans. As war clouds have gathered, though, he has again taken steps to ready the Vanor Silenos Tribe for battle. Rumor has it that King Raoul proposed the original peace treaty because he feared Kandra's renowned swordsmanship. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Goddard Territory 1 2.878% — 3.510%
Raid Boss Demon's Agent Falston 66 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 66): Once an excellent knight, this Elmorean nobleman sold his soul to Devil Triol in exchange for eternal life and power. Transformed into a vampire, he was dispatched by Devil Triol's followers to steal Einhasad's relic, the Grail of Splendor. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Valley of Saints 1 2.804% — 3.420%
Heaven's Palace Sniper Captain 72 Raid Boss (Lv. 72): Baium wanted to make angels who can protect him like Einhasad. But the cruel and evil creature with black wings that was made from the high rank magic and medicine did not obey him. Even at the time of Baium's death, the creature mocked him and flew above the tower. Because of the magic that Baium bestowed, he cannot leave the tower and is dependent on the limited supply of prey. Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Tower of Insolence: 9th - 14th Floors 1 2.578% — 3.138%
Savage Ken 70 Raid Boss (Lv. 70): This evil creature was made from the sacrifice of a high rank sorcerer's soul and blood who was killed and buried under the tower. The sorcerer gained a new body but couldn't stop the corruption of his soul during that process. Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Tower of Insolence: 6th - 8th Floors 1 2.429% — 2.971%
Raid Boss Eva's Guardian Millenu 58 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 58): The loyal guardian who protects the Garden of Eva, the resting place of the goddess Eva. Many seasons have passed since Eva's last visit, but he remains to protect the Garden against savages who might wish to despoil the holy goddess' resting place. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Garden of Eva 1 2.297% — 2.799%
Raid Boss Rahha 65 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 65): An assistant to the Death Lord Hallate, she is smart and beautiful. Currently, she works as Devil Kernon's servant, in charge of Tower of Insolence. Yet in truth she is Hallate's confidant and lover. She senses the Devil Kernon's schemes of betrayal, and thus quietly watches him. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Old Battleground 1 1.886% — 2.294%
Raid Boss Shilen's Priest Hisilrome 65 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 65): This Palibati Priest serves Queen Themis and worships the Goddess Shilen. He regards the Queen as one of Shilen's fragments that descended to earth and eagerly awaits the day when the Seal of Shilen is completely broken. He continuously performs rituals sacrificing the blood of the pure and innocent to Shilen. Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. War-Torn Plains 1 1.591% — 1.941%
Raid Boss Abyss Brukunt 59 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 59): This dragon guards the southeastern shore of the river in the Forest of Mirrors. Once a ghost in the Forest, he begged the Shaman Isir to restore his life. Resurrected as a dragon, he was ordered by Isir to prevent any outsiders from crossing the river and penetrating the Forest. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. The Forest of Mirrors 1 1.402% — 1.726%
Heaven's Palace Goddess 75 Raid Boss (Lv. 75): Baium wanted to make angels who can protect him like Einhasad. But the evil creature that was made from the high rank magic and medicine resembled the appearance of angels. Not only it did not obey Baium but also it went on a rampage of killing regardless the target is its enemy or friend. Because of the magic that Baium bestowed, she cannot leave the tower and is dependent on the limited supply of prey. Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Tower of Insolence: 9th - 14th Floors 1 1.390% — 1.684%
Raid Boss Enmity Ghost Ramdal 65 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 65): Once the General Construction Manager in charge of building the Tower of Insolence at command of Emperor Baium, he was executed by the enraged Emperor after numerous construction delays. His lingering spirit became a powerful ghost when the Energy of Life poured out of the Tower when it collapsed. He still wanders near the Tower of Insolence, waiting to take his revenge on the imprisoned Emperor. Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Holy Vulnerability: Vulnerable to Holy attack. Dark Attack: Unleashes a dark attack. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Tower of Insolence: 1st - 3rd Floors 1 1.028% — 1.262%
Heaven's Palace Noble Warrior 75 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Slightly Strong M. Atk.: Extremely Strong P. Def.: Slightly Strong M. Def.: Tower of Insolence: 9th - 14th Floors 1 0.05% — 0.1%
Heaven's Palace Noble Warrior 75 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Slightly Strong M. Atk.: Extremely Strong P. Def.: Slightly Strong M. Def.: Tower of Insolence: 9th - 14th Floors 1 0.05% — 0.1%
Elmoreden's Warrior 64 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Very Strong M. Atk.: Tower of Insolence: 4th - 5th Floors 1 0.01% — 0.05%
Brutal Warrior 64 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong P. Def.: Tower of Insolence: 4th - 5th Floors 1 0.01% — 0.05%
Brutal Warrior 64 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong P. Def.: Tower of Insolence: 4th - 5th Floors 1 0.01% — 0.05%
Elmoreden's Archer 64 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 4th - 5th Floors 1 0.01% — 0.05%
Elmoreden's Lady 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Strong P. Atk.: Strong M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 4th - 5th Floors 1 0.01% — 0.05%
Platinum Tribe Warrior 68 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Platinum Tribe Warrior 68 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Bound Archer 68 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Slightly Weak M. Atk.: Slightly Weak P. Def.: Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Bound Archer 68 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Slightly Weak M. Atk.: Slightly Weak P. Def.: Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Bound Archer 68 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Slightly Weak M. Atk.: Slightly Weak P. Def.: Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Platinum Tribe Shaman 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Platinum Tribe Shaman 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Canyon Antelope 70 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Weak P. Def.: Slightly Strong M. Def.: Wall of Argos 1 0.01% — 0.05%
Platinum Tribe Prefect 70 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Very Strong P. Atk.: Slightly Strong M. Atk.: Extremely Strong P. Def.: Slightly Strong M. Def.: Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Platinum Tribe Prefect 70 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Very Strong P. Atk.: Slightly Strong M. Atk.: Extremely Strong P. Def.: Slightly Strong M. Def.: Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Kenneth Bastian 70 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Very Strong P. Atk.: Slightly Strong M. Atk.: Extremely Strong P. Def.: Slightly Strong M. Def.: Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Kenneth Bastian 70 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Very Strong P. Atk.: Slightly Strong M. Atk.: Extremely Strong P. Def.: Slightly Strong M. Def.: Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Kenneth Bastian 70 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Very Strong P. Atk.: Slightly Strong M. Atk.: Extremely Strong P. Def.: Slightly Strong M. Def.: Tower of Insolence: 6th - 8th Floors 1 0.01% — 0.05%
Heaven's Palace Fighter 72 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Fighter 72 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Priest 74 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Priest 74 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Priest 74 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Priest 74 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Sniper 75 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Strong M. Atk.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Sniper 75 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Strong M. Atk.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Sniper 75 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Strong M. Atk.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Starving Corpse 60 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Old Battleground 1 0.005% — 0.01%
Knight of the Past 64 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Old Battleground 1 0.005% — 0.01%
Bloody Knight 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Light Armor Type: Weak P. Def. and strong Evasion. Old Battleground 1 0.005% — 0.01%
Devil Bat 68 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Forest of the Dead 1 0.005% — 0.01%
Devil Bat 68 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Forest of the Dead 1 0.005% — 0.01%
Bloody Lord 68 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Extremely Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Critical Chance: Increases Critical Rate. Old Battleground 1 0.005% — 0.01%
Dark Guard 70 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Strong M. Def.: Old Battleground 1 0.005% — 0.01%
Bloody Ghost 64 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Light Armor Type: Weak P. Def. and strong Evasion. Old Battleground 1 0.001% — 0.005%
Heathen Warrior 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Devils Pass 1 0.001% — 0.005%
Spiteful Soul Leader 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Fields of Massacre 1 0.001% — 0.005%
Doom Knight 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Fields of Massacre 1 0.001% — 0.005%
Resurrected Royal Guard 66 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Strong P. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Forest of the Dead 1 0.001% — 0.005%
Guillotine's Ghost 67 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Forest of the Dead 1 0.001% — 0.005%
Heathen Soldier 68 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Devils Pass 1 0.001% — 0.005%
Vampire Warlord 73 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Weak P. Def.: Slightly Weak M. Def.: Sleep Resistance: Slightly resistant to Sleep. Forest of the Dead 1 0.001% — 0.005%
Vampire Warlord 73 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Weak P. Def.: Slightly Weak M. Def.: Sleep Resistance: Slightly resistant to Sleep. Forest of the Dead 1 0.001% — 0.005%
Vampire Warlord 73 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Sleep Resistance: Slightly resistant to Sleep. Forest of the Dead 1 0.001% — 0.005%
Scavenger Ant 74 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Shrine of Loyalty 1 0.001% — 0.005%
Hames Orc Prefect 75 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blazing Swamp 1 0.001% — 0.005%
Graveyard Lich 60 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Fields of Massacre 1 ~ 0.0009%

Spoil

Mob's Name Lvl. Stats. Humting Zones Count Chance
Heathen Warrior 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Devils Pass 1 0.001% — 0.005%
Heathen Soldier 68 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Devils Pass 1 0.001% — 0.005%

Trader Place Cost
Faindel Item 57.jpg 1,980,000 adena + castle tax
Luka Item 57.jpg 1,980,000 adena + castle tax
Rafforty Ice Merchant Cabin Adena 900,000 adena
Black Ice Crystal Black Ice Crystal  — 1800 pcs.
Zangief Item 57.jpg 1,980,000 adena + castle tax

Can be obtained for the following quest:

Quest Levels Start NPC Restrictions

Seductive Whispers 50 Blacksmith Wilbert
A Game of Cards 61 - 80 Warehouse Chief Klump


Scroll: Enchant Weapon (A-grade) - Related Pages
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