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Scroll: Enchant Armor (A-Grade)

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Item 730.jpg
Scroll: Enchant Armor (A-grade)
Increases P. Def. by 1 for A-grade armor and accessories. Starting from +4, increases P. Def. by 3. Can be safely enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. HP gradually increases with each enchant value starting from +4.
Stats:
Weight: 10
Durability: -
Base price: Adena.jpg 240,000 adena
No restrictions for item exchange.

Drop:

Mob's name Lvl. Stats Hunting Zones Count Chance
Lost Captain (69) 69 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 69): Demon in Shilen's dimension that floats around in "Kamaloka," the dimensional bubble that exists between the material world and the realm of darkness. When Shilen resurrects, it plans to conquer the material world and eventually cause destruction of the world. Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Light Armor Type: Weak P. Def. and strong Evasion. Kamaloka (Labyrinth of the Abyss) 1 74.57% — 82.37%
Zaken 60 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Cavern of the Pirate Captain (Daydream) 1 62.30% — 68.76%
Raid Boss Eilhalder von Hellmann 71 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 71): The oldest son of the notorious von Hellmann Family that was executed for treason. Through a diabolical contract, he was resurrected as a vampire. He now wanders the Forest of the Dead, dreaming about his revenge. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Cursed Village 1 21.54% — 26.26%
Queen of Blood Byron 66 Raid Boss (Lv. 66): This high rank sorcerer helped the construction of Baium's Tower of Insolence. After the collapse of the tower, she resurrected by consuming the blood and soul of the victims who were buried under the tower. As corrupted as she can be, she is seeking the blood from those who enter the tower in order to maintain her body. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 4th - 5th Floors 1 17.45% — 21.19%
Destroyer Lazearth 62 Raid Boss (Lv. 62): This high rank sorcerer led the construction of Baium's Tower of Insolence. After the tower was collapsed, he resurrected by the dark arts that he bestowed upon himself. But due to serious side effects from the dark arts, his body became rotten and his soul was corrupted. As a high rank sorcerer, he is seeking the blood from those who invade the tower in order to reproduce his rotten body. Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Tower of Insolence: 1st - 3rd Floors 1 15.87% — 19.29%
Destroyer Lazearth 62 Raid Boss (Lv. 62): This high rank sorcerer led the construction of Baium's Tower of Insolence. After the tower was collapsed, he resurrected by the dark arts that he bestowed upon himself. But due to serious side effects from the dark arts, his body became rotten and his soul was corrupted. As a high rank sorcerer, he is seeking the blood from those who invade the tower in order to reproduce his rotten body. Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Tower of Insolence: 4th - 5th Floors 1 15.87% — 19.29%
Raid Boss Rahha 65 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 65): An assistant to the Death Lord Hallate, she is smart and beautiful. Currently, she works as Devil Kernon's servant, in charge of Tower of Insolence. Yet in truth she is Hallate's confidant and lover. She senses the Devil Kernon's schemes of betrayal, and thus quietly watches him. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Old Battleground 1 13.04% — 16.10%
Emperor of Heaven's Palace 75 Raid Boss (Lv. 75): Baium wanted to make angels who can protect him like Einhasad. But the evil creature that was made from the high rank magic and medicine resembled the appearance of angels. Not only it did not obey Baium but also it went on a rampage of killing regardless the target is its enemy or friend. Because of the magic that Baium bestowed, he cannot leave the tower and is dependent on the limited supply of prey. Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Tower of Insolence: 9th - 14th Floors 1 10.28% — 12.50%
Raid Boss Enmity Ghost Ramdal 65 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 65): Once the General Construction Manager in charge of building the Tower of Insolence at command of Emperor Baium, he was executed by the enraged Emperor after numerous construction delays. His lingering spirit became a powerful ghost when the Energy of Life poured out of the Tower when it collapsed. He still wanders near the Tower of Insolence, waiting to take his revenge on the imprisoned Emperor. Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Holy Vulnerability: Vulnerable to Holy attack. Dark Attack: Unleashes a dark attack. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Tower of Insolence: 1st - 3rd Floors 1 7.917% — 9.665%
Lazearth' Warrior 62 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Very Strong P. Atk.: Strong M. Atk.: Extremely Strong P. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Tower of Insolence: 1st - 3rd Floors 1 0.1% — 0.5%
Lazearth' Warrior 62 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Very Strong P. Atk.: Strong M. Atk.: Extremely Strong P. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Tower of Insolence: 4th - 5th Floors 1 0.1% — 0.5%
Vampire Queen 62 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong M. Atk.: Slightly Strong M. Def.: Tower of Insolence: 1st - 3rd Floors 1 0.1% — 0.5%
Bonehead Slave 63 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 1st - 3rd Floors 1 0.1% — 0.5%
Bonehead Slave 63 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 4th - 5th Floors 1 0.1% — 0.5%
Bonehead Slave 63 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 4th - 5th Floors 1 0.1% — 0.5%
Brutal Warrior 64 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong P. Def.: Tower of Insolence: 4th - 5th Floors 1 0.1% — 0.5%
Brutal Warrior 64 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong P. Def.: Tower of Insolence: 4th - 5th Floors 1 0.1% — 0.5%
Fervent Kanabion 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Heavy Armor Type: Strong P. Def. and weak Evasion. Rim Kamaloka 1 0.1% — 0.5%
Doppler Fervent Kanabion (Doppler) 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Rim Kamaloka 1 0.1% — 0.5%
Demon Knight 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Strong P. Atk.: Extremely Strong P. Def.: Strong M. Def.: Tower of Insolence: 4th - 5th Floors 1 0.1% — 0.5%
Demon Knight 65 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Strong P. Atk.: Extremely Strong P. Def.: Strong M. Def.: Tower of Insolence: 4th - 5th Floors 1 0.1% — 0.5%
Void Fervent Kanabion (Void) 67 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Rim Kamaloka 1 0.1% — 0.5%
Platinum Tribe Archer 67 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Tower of Insolence: 6th - 8th Floors 1 0.1% — 0.5%
Platinum Tribe Archer 67 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Tower of Insolence: 6th - 8th Floors 1 0.1% — 0.5%
Birestian 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 1st - 3rd Floors 1 0.1% — 0.5%
Birestian 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 4th - 5th Floors 1 0.1% — 0.5%
Birestian 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 6th - 8th Floors 1 0.1% — 0.5%
Birestian 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 6th - 8th Floors 1 0.1% — 0.5%
Birestian 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 6th - 8th Floors 1 0.1% — 0.5%
Beastian 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Tower of Insolence: 1st - 3rd Floors 1 0.1% — 0.5%
Beastian 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Tower of Insolence: 4th - 5th Floors 1 0.1% — 0.5%
Beastian 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Tower of Insolence: 6th - 8th Floors 1 0.1% — 0.5%
Beastian 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Tower of Insolence: 6th - 8th Floors 1 0.1% — 0.5%
Beastian 69 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Tower of Insolence: 6th - 8th Floors 1 0.1% — 0.5%
Ruptured Kanabion 70 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Rim Kamaloka 1 0.1% — 0.5%
Doppler Ruptured Kanabion (Doppler) 70 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Rim Kamaloka 1 0.1% — 0.5%
Void Ruptured Kanabion (Void) 72 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Rim Kamaloka 1 0.1% — 0.5%
Heaven's Palace Terminator 73 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 9th - 14th Floors 1 0.1% — 0.5%
Heaven's Palace Terminator 73 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Strong P. Atk.: Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Tower of Insolence: 9th - 14th Floors 1 0.1% — 0.5%
Heaven's Palace Priest 74 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Tower of Insolence: 9th - 14th Floors 1 0.1% — 0.5%
Heaven's Palace Priest 74 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Tower of Insolence: 9th - 14th Floors 1 0.1% — 0.5%
Heaven's Palace Priest 74 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Tower of Insolence: 9th - 14th Floors 1 0.1% — 0.5%
Heaven's Palace Priest 74 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Tower of Insolence: 9th - 14th Floors 1 0.1% — 0.5%
Ghostly Warrior 62 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Extremely Strong M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Old Battleground 1 0.05% — 0.1%
Nihil Invader 66 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Old Battleground 1 0.05% — 0.1%
Canyon Bandersnatch Slave 73 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Wall of Argos 1 0.05% — 0.1%
Heathen Inmate 66 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Devils Pass 1 0.01% — 0.05%
Bloody Priest 66 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Light Armor Type: Weak P. Def. and strong Evasion. Old Battleground 1 0.01% — 0.05%
Heathen Archer 67 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Devils Pass 1 0.01% — 0.05%
Death Agent 68 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Old Battleground 1 0.01% — 0.05%
Heathen Knight 69 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Devils Pass 1 0.01% — 0.05%
Requiem Behemoth 70 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Strong P. Def.: Slightly Weak M. Def.: Forest of the Dead 1 0.01% — 0.05%
Requiem Behemoth 70 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Strong P. Def.: Slightly Weak M. Def.: Forest of the Dead 1 0.01% — 0.05%
Valley Buffalo 72 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Weak P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Wall of Argos 1 0.01% — 0.05%
Grave Scarab 73 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Shrine of Loyalty 1 0.01% — 0.05%
Doom Scout 60 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak P. Def.: Slightly Weak M. Def.: Fields of Massacre 1 0.005% — 0.01%
Doom Archer 62 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak P. Def.: Slightly Weak M. Def.: Critical Damage: Increases Critical Damage. Fields of Massacre 1 0.005% — 0.01%
Spiteful Soul Wizard 63 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Fields of Massacre 1 0.005% — 0.01%

Spoil

Mob's Name Lvl. Stats. Humting Zones Count Chance
Heathen Inmate 66 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Devils Pass 1 0.01% — 0.05%
Heathen Archer 67 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Devils Pass 1 0.01% — 0.05%
Heathen Knight 69 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Devils Pass 1 0.01% — 0.05%
Eye of Restrainer 71 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Wall of Argos 1 0.01% — 0.05%

Trader Place Cost
Faindel Item 57.jpg 264,000 adena + castle tax
Luka Item 57.jpg 264,000 adena + castle tax
Merchant of Mammon Any town Adena 960,000 adena + castle tax
Blank Scroll Blank Scroll  — 480 pcs.
Rafforty Ice Merchant Cabin Adena 120,000 adena
Black Ice Crystal Black Ice Crystal  — 240 pcs.
Zangief Item 57.jpg 264,000 adena + castle tax

Can be obtained for the following quest:

Quest Levels Start NPC Restrictions

Seductive Whispers 50 Blacksmith Wilbert


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