We updated db to Fafurion game update, but work still in progress

STR Greater Dyes

From Lineage 2 Encyclopaedia
Jump to: navigation, search
Item Description
Greater STR Dye (STR  1 CON -2) Greater STR Dye (STR 1 CON -2) Greater STR Dye <Str +1 Con -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  1 CON -3) Greater STR Dye (STR 1 CON -3) Greater STR Dye <Str +1 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  1 DEX -1) Greater STR Dye (STR 1 DEX -1) Greater STR Dye <Str +1 Dex -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  1 DEX -2) Greater STR Dye (STR 1 DEX -2) Greater STR Dye <Str +1 Dex -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  1 DEX -3) Greater STR Dye (STR 1 DEX -3) Greater STR Dye <Str +1 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  2 CON -2) Greater STR Dye (STR 2 CON -2) Greater STR Dye <Str +2 Con -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  2 CON -3) Greater STR Dye (STR 2 CON -3) Greater STR Dye <Str +2 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  2 CON -4) Greater STR Dye (STR 2 CON -4) Greater STR Dye <Str +2 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  2 DEX -2) Greater STR Dye (STR 2 DEX -2) Greater STR Dye <Str +2 Dex -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  2 DEX -3) Greater STR Dye (STR 2 DEX -3) Greater STR Dye <Str +2 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  2 DEX -4) Greater STR Dye (STR 2 DEX -4) Greater STR Dye <Str +2 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  3 CON -3) Greater STR Dye (STR 3 CON -3) Greater STR Dye <Str +3 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  3 CON -4) Greater STR Dye (STR 3 CON -4) Greater STR Dye <Str +3 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  3 CON -5) Greater STR Dye (STR 3 CON -5) Greater STR Dye <Str +3 Con -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  3 DEX -3) Greater STR Dye (STR 3 DEX -3) Greater STR Dye <Str +3 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  3 DEX -4) Greater STR Dye (STR 3 DEX -4) Greater STR Dye <Str +3 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  3 DEX -5) Greater STR Dye (STR 3 DEX -5) Greater STR Dye <Str +3 Dex -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  4 CON -4) Greater STR Dye (STR 4 CON -4) Greater STR Dye <Str +4 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  4 CON -5) Greater STR Dye (STR 4 CON -5) Greater STR Dye <Str +4 Con -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  4 CON -6) Greater STR Dye (STR 4 CON -6) Greater STR Dye <Str +4 Con -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  4 DEX -4) Greater STR Dye (STR 4 DEX -4) Greater STR Dye <Str +4 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  4 DEX -5) Greater STR Dye (STR 4 DEX -5) Greater STR Dye <Str +4 Dex -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.
Greater STR Dye (STR  4 DEX -6) Greater STR Dye (STR 4 DEX -6) Greater STR Dye <Str +4 Dex -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes.



STR Greater Dyes – Related Pages
Items: Armor SetsCommon ItemsWeaponsArmorPvP ItemsAccessoriesRare ItemsHead AccessoriesBeltsCloaksBracersTalismansLife Crystals
Dyes Dyes
level 1 – 39
STR Dyes
INT Dyes
DEX Dyes
WIT Dyes
CON Dyes
MEN Dyes
Greater Dyes
level 40 – 84
STR Greater Dyes
INT Greater Dyes
DEX Greater Dyes
WIT Greater Dyes
CON Greater Dyes
MEN Greater Dyes
Grade R
level 85 – 99
Giant Dyes Ancient Dyes Legendary Dyes
Windy Dyes
Wondrous Dyes

Comments support Markdown