Orc Fighter
Grand CrusadeClassic

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Orc Fighter

Race Orc
Start Talking Island Village
Armor Light or Heavy armor
Weapon any
Role Аttack


Class Description

A basic fighting class, Orc Fighters wear heavy or light armor, a focus on brute force melee combat. At level 20, the Orc Fighter must choose to journey his path to warrior as either a brutish Orc Raider or as a dexterous Monk.

Class Skills

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 134 1.jpg Toughness 1 passive 0 0 0 0 - Increases Sleep/Hold/Poison Resistance by 20.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 142 1.jpg Armor Mastery 1 passive 0 0 1 0 - Increases P. Def. by 9 and MP Recovery Bonus by 10%.
Skill 141 1.jpg Weapon Mastery 1 passive 0 0 1 0 - Increases P. Atk. by 8.5% and additionally by 2.
Skill 29 1.jpg Iron Punch 1 active 10 0 1 40 - Attacks the enemy with 34 Power added to P. Atk. Requires a fist weapon. Over-hit.
Skill 29 2.jpg Iron Punch 2 active 11 0 1 40 - Attacks the enemy with 38 Power added to P. Atk. Requires a fist weapon. Over-hit.
Skill 29 3.jpg Iron Punch 3 active 11 0 1 40 - Attacks the enemy with 41 Power added to P. Atk. Requires a fist weapon. Over-hit.
Skill 3 1.jpg Power Strike 1 active 9 0 1 40 - Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 3 2.jpg Power Strike 2 active 9 0 1 40 - Delivers a powerful blow that strikes the target with 32 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 3 3.jpg Power Strike 3 active 10 0 1 40 - Delivers a powerful blow that strikes the target with 35 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 226 1.jpg Relax 1 aura 2 0 1 0 - Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 142 2.jpg Armor Mastery 2 passive 0 0 1 0 - Increases P. Def. by 11 and MP Recovery Bonus by 10%.
Skill 142 3.jpg Armor Mastery 3 passive 0 0 1 0 - Increases P. Def. by 12 and MP Recovery Bonus by 10%.
Skill 141 2.jpg Weapon Mastery 2 passive 0 0 1 0 - Increases P. Atk. by 8.5% and additionally by 3.
Skill 29 4.jpg Iron Punch 4 active 13 0 1 40 - Attacks the enemy with 54 Power added to P. Atk. Requires a fist weapon. Over-hit.
Skill 29 5.jpg Iron Punch 5 active 14 0 1 40 - Attacks the enemy with 59 Power added to P. Atk. Requires a fist weapon. Over-hit.
Skill 29 6.jpg Iron Punch 6 active 15 0 1 40 - Attacks the enemy with 64 Power added to P. Atk. Requires a fist weapon. Over-hit.
Skill 3 4.jpg Power Strike 4 active 11 0 1 40 - Delivers a powerful blow that strikes the target with 46 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 3 5.jpg Power Strike 5 active 12 0 1 40 - Delivers a powerful blow that strikes the target with 51 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 3 6.jpg Power Strike 6 active 13 0 1 40 - Delivers a powerful blow that strikes the target with 55 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 142 4.jpg Armor Mastery 4 passive 0 0 3 0 - Increases P. Def. by 13 and MP Recovery Bonus by 10%. Additionally increases Evasion by 3 when equipped with light armor.
Skill 142 5.jpg Armor Mastery 5 passive 0 0 3 0 - Increases P. Def. by 14 and MP Recovery Bonus by 10%. Additionally increases Evasion by 3 when equipped with light armor.
Skill 141 3.jpg Weapon Mastery 3 passive 0 0 3 0 - Increases P. Atk. by 8.5% and additionally by 4.
Skill 29 7.jpg Iron Punch 7 active 18 0 3 40 - Attacks the enemy with 83 Power added to P. Atk. Requires a fist weapon. Over-hit.
Skill 29 8.jpg Iron Punch 8 active 19 0 3 40 - Attacks the enemy with 91 Power added to P. Atk. Requires a fist weapon. Over-hit.
Skill 29 9.jpg Iron Punch 9 active 20 0 3 40 - Attacks the enemy with 98 Power added to P. Atk. Requires a fist weapon. Over-hit.
Skill 3 7.jpg Power Strike 7 active 16 0 3 40 - Delivers a powerful blow that strikes the target with 71 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 3 8.jpg Power Strike 8 active 16 0 3 40 - Delivers a powerful blow that strikes the target with 78 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 3 9.jpg Power Strike 9 active 17 0 3 40 - Delivers a powerful blow that strikes the target with 84 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit.
Skill 295 1.jpg Iron Body 1 passive 0 0 3 0 - Environment-related damage is decreased by 40%.

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