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Doombringer

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Doombringer icon.png

Doombringer

Race Kamael
Armor Light Armor
Weapon Ancient Swords
Role Attack


Class Description

Doombringer is the highest rank that a Berserker can be promoted to. Their mastery of swordsmanship is feared even by the gods. Doombringers have awoken long-dormant abilities, and have gained the ability to use the ancient Kamael power, Final Form.

Third Class Transfer Quest

Class Skills

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 1405 1.jpg Divine Inspiration 1 passive 0 0 4 0 - Number of buffs an individual can receive +1.
Skill 1405 2.jpg Divine Inspiration 2 passive 0 0 30 0 - Number of buffs an individual can receive +2.
Skill 1405 3.jpg Divine Inspiration 3 passive 0 0 100 0 - Number of buffs an individual can receive +3.
Skill 30738 1.jpg Novice Hurricane Rush 1 active 3 0 100 600 - Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, a dual blunt weapon, or a dual sword.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30736 1.jpg Novice Rain of Fire 1 active 12 0 100 40 - Attacks nearby enemies with 2311 power and stuns them for 2 sec. canceling their target. Power -10% when using a sword, a blunt, or a fist weapon. Power +25% when using a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, or a dual sword. Critical. Over-hit.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30642 1.jpg Novice Feral Ogre Cry 1 buff 3 0 30 -1 - Shouts loudly to invoke the power of the Ogre. For 5 min., increases your P. Atk., P. Def. and M. Def. by 15% and P. Critical Damage and Max HP by 5%.
Skill 30616 1.jpg Novice Mega Strike 1 active 6 0 30 40 - Strikes the target with 3978 power. Consumes up to 3 Momentum to increase the damage (maximum to 15%). Requires a sword, a blunt weapon, a spear, a fist weapon, or a dual sword. Ignores Shield Defense. Critical. Over-hit.
Skill 30641 1.jpg Novice Power Bomber 1 active 8 0 30 40 - Strikes the target with 4096 power, knocking them down for 3 sec. Consumes up to 3 Momentum to increase the damage (maximum to 15%). Requires a sword, a blunt weapon, a spear, a fist weapon, or a dual sword. Ignores Shield Defense. Critical. Over-hit.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 1370 1.jpg Expand Trade 1 passive 0 0 0 0 - Increases the number of items that can be bought and sold at private stores.
Skill 1370 2.jpg Expand Trade 2 passive 0 0 0 0 - Increases the number of items that can be bought and sold at private stores.
Skill 1370 3.jpg Expand Trade 3 passive 0 0 0 0 - Increases the number of items that can be bought and sold at private stores.
Skill 30615 1.jpg Novice Armor Destruction 1 active 5 0 4 40 - Inflicts 2231 physical damage on target, decreases their P. Def., and absorbs their Momentum. Requires a sword, blunt, spear, fist weapon, dual blunt, or dual sword. Over-hit. Critical.
Skill 1372 1.jpg Expand Inventory 1 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 2.jpg Expand Inventory 2 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 3.jpg Expand Inventory 3 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 4.jpg Expand Inventory 4 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 5.jpg Expand Inventory 5 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 6.jpg Expand Inventory 6 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 7.jpg Expand Inventory 7 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 8.jpg Expand Inventory 8 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1371 1.jpg Expand Warehouse 1 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 2.jpg Expand Warehouse 2 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 3.jpg Expand Warehouse 3 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 4.jpg Expand Warehouse 4 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 5.jpg Expand Warehouse 5 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 6.jpg Expand Warehouse 6 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 7.jpg Expand Warehouse 7 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 8.jpg Expand Warehouse 8 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 30698 1.jpg Novice Rush Impact 1 active 8 0 30 600 - Rushes forward to attack enemies at the front with 808 power. Inflicts stun for 5 sec. Requires an ancient sword, a two-handed sword, a blunt weapon, a spear, a fist weapon, a dual blunt weapon, or a dual sword.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30704 1.jpg Intermediate Two-handed Weapon Mastery 1 passive 0 0 30 0 - When a two-handed sword or two-handed blunt is equipped, increases P. Atk. by 1% and additionally by 51.
Skill 30704 2.jpg Intermediate Two-handed Weapon Mastery 2 passive 0 0 100 0 - When a two-handed sword or two-handed blunt is equipped, increases P. Atk. by 1% and additionally by 102.
Skill 30709 1.jpg Intermediate Light Armor Mastery 1 passive 0 0 30 0 - Max HP +200, P. Def. +111, Atk. Spd. +5%, P. Accuracy +1, P. Evasion +2, Speed +3. Chance of receiving a critical attack -20% when equipped with Light Armor. STR +1.
Skill 30709 2.jpg Intermediate Light Armor Mastery 2 passive 0 0 100 0 - Max HP +600, P. Def. +167, Atk. Spd. +7%, P. Accuracy +2, P. Evasion +4, Speed +6. Chance of receiving a critical attack -25% when equipped with Light Armor. STR +1.
Skill 30701 1.jpg Intermediate Weapon Mastery 1 passive 0 0 30 0 - P. Atk. +15%, additional P. Atk. +124, Atk. Spd +10%, P. Accuracy +5 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR +1. Depending on your STR, the Cooldown resets or the duration increases by 2 times.
Skill 30701 2.jpg Intermediate Weapon Mastery 2 passive 0 0 100 0 - P. Atk. +20%, additional P. Atk. +248, Atk. Spd +15%, P. Accuracy +6 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR +1. Depending on your STR, the Cooldown resets or the duration increases by 2 times.
Skill 30702 1.jpg Intermediate Dual Weapon Mastery 1 passive 0 0 30 0 - P. Atk. +15%, additional P. Atk. +124, Atk. Spd. +10%, and P. Accuracy +5 when using a dual sword, dual blunt, or fist weapon. STR +1.
Skill 30702 2.jpg Intermediate Dual Weapon Mastery 2 passive 0 0 100 0 - P. Atk. +20%, additional P. Atk. +248, Atk. Spd. +15%, and P. Accuracy +6 when using a dual sword, dual blunt, or fist weapon. STR +1.
Skill 30710 1.jpg Intermediate Force Mastery 1 passive 0 0 30 0 - Absorbs Momentum by 10% during a standard attack and 25% during a critical attack. Can absorb up to 10 Momentum levels. 30% chance of triggering Lightning Force during a standard attack.
Skill 30710 2.jpg Intermediate Force Mastery 2 passive 0 0 100 0 - Absorbs Momentum by 15% during a standard attack and 30% during a critical attack. Can absorb up to 10 Momentum levels. 40% chance of triggering Lightning Force during a standard attack.
Skill 30708 1.jpg Intermediate Heavy Armor Mastery 1 passive 0 0 30 0 - When heavy armor is equipped, Max HP +200, P. Def. +135, P. Critical Damage Received -20%. Additionally, STR +1.
Skill 30708 2.jpg Intermediate Heavy Armor Mastery 2 passive 0 0 100 0 - When heavy armor is equipped, Max HP +600, P. Def. +203, P. Critical Damage Received -25%. Additionally, STR +1.
Skill 30737 1.jpg Novice Hurricane Storm 1 active 16 0 100 500 - Attacks the target and nearby enemies with 2311 power. Power -15% when using a sword, a dual sword, a blunt, or fist weapon. Power +25% when using a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, or a dual sword. Critical. Over-hit.

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