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Cloud Breaker

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Cloud Breaker

Race Ertheia
Start Faeron Village
Armor Robe
Weapon Staff
Role Attack



1st Liberation quest

Winds of Fate: Encounters

Skills

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30004 1.jpg Hydro Strike 1 active 31 0 45 80 - Summons the storm that deals magic damage to the target with 57 power making them faint for 5 sec. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 17920 1.jpg Windy Healing Potion 1 active 0 0 0 0 - Converts Windy Healing Potion. Elementary Alchemy.
Skill 30017 1.jpg Squall 1 buff 18 0 45 -1 - For 10 min., Received P./ M. Critical Damage -15%.
Skill 30012 1.jpg Air Rush 1 active 31 0 45 600 - Deals magic damage to the target with 57 power knocking them down. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30016 1.jpg Eye of the Storm 1 buff 18 0 45 -1 - For 30 sec., M. Critical Rate +100, P./ M. Def. +30%.
Skill 17943 1.jpg Alchemy Cube 1 passive 0 0 0 0 - Can use the Alchemy Cube. Elementary Combination Alchemy.
Skill 30042 2.jpg Eminent Quick Recovery 2 passive 0 0 45 0 - Max MP +77, MP Recovery Rate +3, M. Skill Cooldown -15%.
Skill 30040 3.jpg Eminent Blunt Weapon Mastery 3 passive 0 0 45 0 - When equipped with a blunt weapon, M. Atk. +17% and +228, Casting Spd. +10%. and brands target with Storm Sign when using Hydro Attack.
Skill 30041 3.jpg Eminent Robe Mastery 3 passive 0 0 45 0 - When equipped with a robe, P. Def. +27, Magic Resistance +10%. Shields and Sigils are not worn, as you move with the wind.
Skill 30045 1.jpg Eminent Ability 1 passive 0 0 45 0 - INT +2.
Skill 1370 1.jpg Expand Trade 1 passive 0 0 0 0 - Increases the number of items that can be bought and sold at private stores.
Skill 1370 2.jpg Expand Trade 2 passive 0 0 0 0 - Increases the number of items that can be bought and sold at private stores.
Skill 1370 3.jpg Expand Trade 3 passive 0 0 0 0 - Increases the number of items that can be bought and sold at private stores.
Skill 1372 1.jpg Expand Inventory 1 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 2.jpg Expand Inventory 2 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 3.jpg Expand Inventory 3 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 4.jpg Expand Inventory 4 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 5.jpg Expand Inventory 5 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 6.jpg Expand Inventory 6 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 7.jpg Expand Inventory 7 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1372 8.jpg Expand Inventory 8 passive 0 0 0 0 - Increases the number of items an individual can possess.
Skill 1371 1.jpg Expand Warehouse 1 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 2.jpg Expand Warehouse 2 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 3.jpg Expand Warehouse 3 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 4.jpg Expand Warehouse 4 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 5.jpg Expand Warehouse 5 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 6.jpg Expand Warehouse 6 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 7.jpg Expand Warehouse 7 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.
Skill 1371 8.jpg Expand Warehouse 8 passive 0 0 0 0 - Increases the number of items that can be stored in private warehouses and freight.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30001 5.jpg Hydro Attack 5 active 16 0 51 80 - Deals magic damage to the target with 32 power marking them with the Storm Sign. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30004 2.jpg Hydro Strike 2 active 34 0 56 80 - Summons the storm that deals magic damage to the target with 66 power making them faint for 5 sec. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30012 2.jpg Air Rush 2 active 34 0 56 600 - Deals magic damage to the target with 66 power knocking them down. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30001 6.jpg Hydro Attack 6 active 18 0 78 80 - Deals magic damage to the target with 36 power marking them with the Storm Sign. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30004 3.jpg Hydro Strike 3 active 38 0 101 80 - Summons the storm that deals magic damage to the target with 74 power making them faint for 5 sec. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30012 3.jpg Air Rush 3 active 38 0 101 600 - Deals magic damage to the target with 74 power knocking them down. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30001 7.jpg Hydro Attack 7 active 20 0 123 80 - Deals magic damage to the target with 41 power marking them with the Storm Sign. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 1405 1.jpg Divine Inspiration 1 passive 0 0 144 0 - Number of buffs an individual can receive +1.
Skill 30004 4.jpg Hydro Strike 4 active 41 0 144 80 - Summons the storm that deals magic damage to the target with 83 power making them faint for 5 sec. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30012 4.jpg Air Rush 4 active 41 0 144 600 - Deals magic damage to the target with 83 power knocking them down. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30040 4.jpg Eminent Blunt Weapon Mastery 4 passive 0 0 144 0 - When equipped with a blunt weapon, M. Atk. +17% and +436, Casting Spd. +10%. and brands target with Storm Sign when using Hydro Attack.
Skill 30041 4.jpg Eminent Robe Mastery 4 passive 0 0 144 0 - When equipped with a robe, P. Def. +39, Magic Resistance +15%. Shields and Sigils are not worn, as you move with the wind.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30001 8.jpg Hydro Attack 8 active 21 0 152 80 - Deals magic damage to the target with 46 power marking them with the Storm Sign. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30004 5.jpg Hydro Strike 5 active 45 0 158 80 - Summons the storm that deals magic damage to the target with 92 power making them faint for 5 sec. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30012 5.jpg Air Rush 5 active 45 0 158 600 - Deals magic damage to the target with 92 power knocking them down. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30004 6.jpg Hydro Strike 6 active 49 0 227 80 - Summons the storm that deals magic damage to the target with 101 power making them faint for 5 sec. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30012 6.jpg Air Rush 6 active 49 0 227 600 - Deals magic damage to the target with 101 power knocking them down. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30004 6.jpg Hydro Strike 6 active 49 0 227 80 - Summons the storm that deals magic damage to the target with 101 power making them faint for 5 sec. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30012 6.jpg Air Rush 6 active 49 0 227 600 - Deals magic damage to the target with 101 power knocking them down. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 1405 2.jpg Divine Inspiration 2 passive 0 0 294 0 - Number of buffs an individual can receive +2.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30001 10.jpg Hydro Attack 10 active 25 0 301 80 - Deals magic damage to the target with 55 power marking them with the Storm Sign. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.
Skill 30003 2.jpg Hydro Flare 2 active 51 0 301 80 - Eliminates Storm Sign and attacks target with 120 Power added to M. Atk. 10% more damage if target is debuffed. Storm Sign Stage 3 only. Requires a sword or blunt weapon.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30004 7.jpg Hydro Strike 7 active 53 0 315 80 - Summons the storm that deals magic damage to the target with 110 power making them faint for 5 sec. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30012 7.jpg Air Rush 7 active 53 0 315 600 - Deals magic damage to the target with 110 power knocking them down. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30040 5.jpg Eminent Blunt Weapon Mastery 5 passive 0 0 315 0 - When equipped with a blunt weapon, M. Atk. +17% and +728, Casting Spd. +10%. and brands target with Storm Sign when using Hydro Attack.
Skill 30041 5.jpg Eminent Robe Mastery 5 passive 0 0 315 0 - When equipped with a robe, P. Def. +55, Magic Resistance +20%. Shields and Sigils are not worn, as you move with the wind.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30001 11.jpg Hydro Attack 11 active 27 0 515 80 - Deals magic damage to the target with 60 power marking them with the Storm Sign. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.
Skill 30003 3.jpg Hydro Flare 3 active 54 0 515 80 - Eliminates Storm Sign and attacks target with 130 Power added to M. Atk. 10% more damage if target is debuffed. Storm Sign Stage 3 only. Requires a sword or blunt weapon.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30004 8.jpg Hydro Strike 8 active 56 0 717 80 - Summons the storm that deals magic damage to the target with 118 power making them faint for 5 sec. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30012 8.jpg Air Rush 8 active 56 0 717 600 - Deals magic damage to the target with 118 power knocking them down. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30001 12.jpg Hydro Attack 12 active 29 0 919 80 - Deals magic damage to the target with 64 power marking them with the Storm Sign. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.
Skill 30003 4.jpg Hydro Flare 4 active 58 0 919 80 - Eliminates Storm Sign and attacks target with 140 Power added to M. Atk. 10% more damage if target is debuffed. Storm Sign Stage 3 only. Requires a sword or blunt weapon.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30004 9.jpg Hydro Strike 9 active 59 0 1122 80 - Summons the storm that deals magic damage to the target with 127 power making them faint for 5 sec. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill 30012 9.jpg Air Rush 9 active 59 0 1122 600 - Deals magic damage to the target with 127 power knocking them down. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.

Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull).

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 30001 13.jpg Hydro Attack 13 active 30 0 1686 80 - Deals magic damage to the target with 69 power marking them with the Storm Sign. If the target is debuffed, damage dealt +10%. Requires a sword or a blunt weapon.
Skill 30003 5.jpg Hydro Flare 5 active 60 0 1686 80 - Eliminates Storm Sign and attacks target with 150 Power added to M. Atk. 10% more damage if target is debuffed. Storm Sign Stage 3 only. Requires a sword or blunt weapon.



Cloud Breaker - Related Pages
Classes: Races CharacteristicsClasses in Lineage 2Class TransferSubclassesSkillsSkill EnchantingSkill TransferAwakeningSecond Class
HumanElfDark ElfOrcDwarfKamael

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