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The Giants Cave

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The Giants Cave
Map The Giants Cave.jpg
Territory Aden Territory
Type Dungeon
Optimal Level 80 and higher
Party size 7 or more
Classes
Herbs non drops

Contents

In the Era of Myths, the Giants who couldn't escape to the Lost Plateau came to this cave near the plateau in order to avoid Einhasad's anger. Years of perpetuity have passed, and these Giants deteriorated intellectually to become a low evil creature level after losing all their upper race's dignity. Although they now have low intelligence, their huge body size and powerful physical strength are still fearsome for the humans.

Giant's Cave Map 1.jpg


Giant's Cave - mobs in upper level

Location Name Level Properties EXP SP

1 2 Beastial Lord 80 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Strong M. Def.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Vulnerability: Vulnerable to Spears. 54452 14
1 2 Beastial Seer 80 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Water Attack: Strong against the element of water. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Spear Vulnerability: Vulnerable to Spears. 51798 13
1 2 Beastial Guardian 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Spear Vulnerability: Vulnerable to Spears. 51964 13
1 2 Imagro 80 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Spear Vulnerability: Vulnerable to Spears. 43241 11
5 Klennot 80 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Spear Vulnerability: Vulnerable to Spears. 45854 12
1 2 Palit 80 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Spear Vulnerability: Vulnerable to Spears. 45411 11
1 2 Hamlet 80 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Spear Vulnerability: Vulnerable to Spears. 44623 11
1 2 Hirokai 80 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Spear Vulnerability: Vulnerable to Spears. 44623 11
3 4 Lesser Giant Soldier 81 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Hold Resistance: Very resistant to Hold. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. 612538 148
3 4 Scout Gamlin 81 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Water Attack: Strong against the element of water. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 45270 11
4 Barif's Pet 81 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 53565 13
4 Barif 82 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 53177 13
3 4 Lesser Giant Scout 82 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Slightly Strong M. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Critical Chance: Increases Critical Rate. Greater Sleep Resistance: Very resistant to Sleep. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. 589209 142

Giant's Cave Map 2.jpg


Giant's Cave - mobs in lower level

Location Name Level Properties EXP SP

1 Lesser Giant Soldier 81 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Hold Resistance: Very resistant to Hold. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. 612538 148
1 3 4 Scout Leogul 81 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. Water Attack: Unleashes an attack fortified with Water. Resistant to Water attacks. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 0 0
4 Barif's Pet 81 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 53565 13
4 Barif 82 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 53177 13
2 3 4 Lesser Giant Wizard 82 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. 601724 145
3 4 Lesser Giant Scout 82 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Slightly Strong M. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Critical Chance: Increases Critical Rate. Greater Sleep Resistance: Very resistant to Sleep. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. 589209 142
3 Lesser Giant Shooter 82 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Slightly Strong M. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. 589209 142
2 3 4 Lesser Giant Elder 82 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Greater Sleep Resistance: Very resistant to Sleep. Greater Hold Resistance: Very resistant to Hold. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. 594762 143


Giant's Cave - Raid Bosses in upper level

Name Level Properties EXP SP

Raid Boss Giant Marpanak 82 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 82): Because of the item that was made in the image of the giants by the Ivory Tower magicians, it believes it is a giant itself. It is controlled by Hekaton Prime, and it guards the cave that was once the fortress of the giants. Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Heavy Armor Type: Strong P. Def. and weak Evasion. 5553282 1332
Raid Boss Gorgolos 82 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 82): Lifeform created by the giants that were fleeing by night the wrath of Einhasad. It was improved with a Monster Eye as its foundation and it was created to exterminate the pursuers of the gods. At one time, it broke free from the control of the giants and fought against them. Its mind is now controlled by Hekaton prime, and it again protects the giants. Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Water Attack: Strong against the element of water. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. 4027949 966
Raid Boss Last Titan Utenus 83 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 83): Last Lesser Giant hiding deep inside the Giant's Cave. Though it is physically the same as the other Lesser Giants, it contains the secret of the ancient lesser giant civilization, and it protects this secret. It is currently controlled by Hekaton Prime. Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. 4158609 998


Giant's Cave - Raid Bosses in lower level

Name Level Properties EXP SP

Raid Boss Hekaton Prime 83 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 83): Control device created by the ancient giants civilization. It has outgrown its original research goal. It's only goal now is to protect the cave. It is transforming it into a powerful protected fortress by controlling the minds of the other races and by maintaining the Giant's Cave. Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Water Attack: Strong against the element of water. 5614732 1347

Related Quests

Quest Type Levels Start NPC Reward
Control Device of the Giants Solo questRepeatable quest 79 Droph See Description
Exploration of the Giants' Cave - Part 1 Solo questRepeatable quest 79 Sobling See Description
Exploration of the Giants' Cave - Part 2 Solo questRepeatable quest 79 Sobling See Description



The Giants Cave – Related Pages
Aden Territory - Quests
Locations: Territories | Towns | Castles | Instanced Dungeons | Starting Villages | Hellbound | Gracia
Territories: Starting Villages | Gludio Territory | Dion Territory | Giran Territory | Innadril Territory | Oren Territory | Aden Territory | Rune Territory | Goddard Territory | Schuttgart Territory
Aden Territory: Town of Aden
Hunters Village
Aden Castle
Coliseum
The Forest of Mirrors
Anghel Waterfall
Silent Valley
Ancient Battleground
The Cemetery
Forsaken Plains
Hunters Valley
The Forbidden Gateway
Plains of Glory
War-Torn Plains
The Enchanted Valley
Fields of Massacre
Blazing Swamp
The Giant's Cave
Tower of Insolence
Altar of Shilen
Kartia's Labyrinth
The Disciples Necropolis
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