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Harnak Underground Ruins

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Harnak Underground Ruins
Map Harnak Underground Ruins.jpg
Territory Gludio Territory
Type Dungeon
Optimal Level 85 and higher
Party size 7 ppl
Classes
Herbs non drops

Contents

Harnak Underground Ruins are located under the ancient town of giants Ye Sagira which fell on the Talking Island. There’s a tomb of the ancient Harnak giants king in the ruins. The ruins consist of the dungeon and three floors with eight rooms on each floor. After Awakening characters lvl 85-90 can go to the Ruins, explore them and fight with the ghost of the king.


Harnak Underground Ruins Pic.jpg

How to get into

The entrance to Harnak Underground Ruins is located in Ruins of Ye Sagira on Talking Island. NPC Giant's Servant Hadel helps you enter the zone. You can move to Ruins of Ye Sagira using Sayune location from Talking Island Village.

Harnak Underground Ruins consist of three floors. You can move between them using Warp Devices of Harnak. There are eight round rooms on each floor. There’s a sign in every room guarded by mobs.

Walkthrough

During your hunt on the second and third floors you have a special chance to call the raid boss of the floor. For killing mobs you may receive Item 30429.jpg Harnak's Seal Key (on the second floor) or Item 30430.jpg Harnak's Prison Key (on the third floor).

Use the keys on the Signs in each room on the floor. When the sign is broken, mobs will appear: Tomb Manager Noctum (on the second floor) or Cursed Manager Demonic Noctum (on the third floor). When Noctum dies, the sign is broken and you’ll see the symbol of each of the eight Awakening classes, you may get an Enhance for 10 minutes.

When all eight signs are broken, you’ll see a message saying that floor bosses have appeared in the center, close to a Warp Device of Harnak'. It’s Harnak Ghost on the second floor and Harnak's Evil Spirit on the third floor.

Battle on the third floor is much more difficult than on the first and the second ones.

Zone Quest

  • Zone quest is stopped when a character leaves Harnak Underground Ruins.
  • Zone quest is stopped and, even if the time has run out, when you enter the ruins once again, you start from the place you stopped last time.
  • A party gets points for killing mobs, and the amount of points is multiplied by the amount of players in the party.
  • When the quest is done, there’s an instant message about the reward.

Players have 3 hours to complete the quest. They need to get 4500 points. The points are given for killing mobs on the third floor. 1 point is given for killing 1 mob. However, this amount is multiplied by the anount of players in the party.

Step Time limit Mobs Points Reward
Stage 1 3 hours 4500
For the player who’s collected the biggest amount of points: (3-day) Chic Silver Chapeau
For other party members: (3-day) Demon Circlet


Harnak Underground Ruins - 1st and 2nd Floors mobs

Name Level Properties EXP SP

Tomb Soldier Bamonti 86 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. Strong P. Atk.: 2334570 158207
Tomb Commander Krakia Bathus 86 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Water Attack: Unleashes an attack fortified with Water. Resistant to Water attacks. Strong P. Atk.: 2334570 158207
Tomb Wizard Weiss Khan 86 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. Slightly Strong P. Atk.: Slightly Strong M. Atk.: 2334570 158207
Tomb Sniper Krakia Carcass 86 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Water Attack: Unleashes an attack fortified with Water. Resistant to Water attacks. Strong P. Atk.: 2278628 154416
Tomb Summoner Krakia Lotus 86 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Water Attack: Unleashes an attack fortified with Water. Resistant to Water attacks. Strong P. Atk.: 4086521 276930
Tomb Guardian Rakzan 86 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. Slightly Strong P. Atk.: 3891405 263707
Tomb Illusionist Seknus 86 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. Slightly Strong P. Atk.: Slightly Strong M. Atk.: 2334570 158207
Tomb Oracle Weiss Ele 86 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. Slightly Strong P. Atk.: Slightly Strong M. Atk.: 2334570 158207
Tomb Manager Noctum 87 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. 17039332 1717663


Harnak Underground Ruins - 3rd Floor mobs

Name Level Properties EXP SP

Tomb Soldier Demonic Bamonti 87 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. Very Strong P. Atk.: 2638948 181632
Tomb Commander Demonic Bathus 87 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Water Attack: Unleashes an attack fortified with Water. Resistant to Water attacks. Very Strong P. Atk.: 2638948 181632
Tomb Wizard Demonic Weiss Khan 87 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. Strong P. Atk.: Strong M. Atk.: 2908856 200210
Tomb Sniper Demonic Carcass 87 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Water Attack: Unleashes an attack fortified with Water. Resistant to Water attacks. Very Strong P. Atk.: 2574617 177205
Tomb Summoner Demonic Lotus 87 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Water Attack: Unleashes an attack fortified with Water. Resistant to Water attacks. Very Strong P. Atk.: 4505930 310135
Tomb Guardian Demonic Rakzan 87 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. Strong P. Atk.: 4398247 302722
Tomb Illusionist Demonic Seknus 87 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. Strong P. Atk.: Strong M. Atk.: 2908856 200210
Tomb Oracle Demonic Weiss Ele 87 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. Strong P. Atk.: Strong M. Atk.: 2908856 200210
Cursed Manager Demonic Noctum 88 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. 17433292 1717663


Harnak Underground Ruins - 2nd Floor Raid Bosses

Name Level Properties EXP SP

King of Merchants Harnak's Wraith 87 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. 28398888 2862776


Harnak Underground Ruins - 3rd Floor Raid Bosses

Name Level Properties EXP SP

King of Merchants Harnak's Evil Spirit 88 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Unleashes an attack fortified with Earth. Resistant to Earth attacks. 174332928 17176656

Related Quests

Name Type Lvl Starting NPC EXP SP Adena Other
Revived Power of the Giant Not repeating 85 Ruins of Ye Sagira
Sebion
EXP.jpg 235,645,257 SP.jpg 97,634,343 Adena.jpg 16,363,494 adena Reward at your choice:
Item 19508.jpg Yellow Soul Crystal Fragment (R-Grade)  — 1 pcs.
Item 19509.jpg Teal Soul Crystal Fragment (R-Grade)  — 1 pcs.
Item 19510.jpg Purple Soul Crystal Fragment (R-Grade)  — 1 pcs.


Harnak Underground Ruins – Related Pages
Gludio Territory - Quests
Locations: Territories | Towns | Castles | Dungeons | Dungeons of the Seven Signs | Hellbound | Gracia
Territories: Starting Villages | Gludio Territory | Dion Territory | Giran Territory | Innadril Territory | Oren Territory | Aden Territory | Rune Territory | Goddard Territory | Schuttgart Territory
Gludio Territory: Town of Gludio
Gludin Village
Gludio Castle
Warf of Gludio Airships
Langk Lizardmen Dwellings
Maille Lizardmen Barracks
Abandoned Camp
Ruins of Agony
Ruins of Despair
Orc Barracks
Windy Hill
Wasteland
Forgotten Temple
Ant Nest
Harnak Underground Ruins
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