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Evil Hunting Grounds

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Evil Hunting Grounds
Map Evil Hunting Grounds.jpg
Territory Gludio Territory
Type Open field
Optimal Level 14 and higher
Party size Solo
Classes
Herbs drops

Contents

Template:Evil Hunting Grounds description


Evil Hunting Grounds - mobs

Name Level Properties EXP SP

Vuku Orc 14 996 154
Vuku Orc Archer 15 1100 182
Shadow Beast 15 1068 182
Pincher 16 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 1140 188
Ratman Spy 16 1140 188
Bugbear Raider 17 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 1198 210
Pinrul 17 1210 210
Ratman Hunter 18 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 1280 230
Ratman Chieftain 19 1382 258
Ratman Chief 20 1424 266


Evil Hunting Grounds - Raid Bosses

Name Level Properties EXP SP

Raid Boss Sukar Ratman Chief 21 Raid Boss: If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all. Raid Boss (Lv. 21): An Evil Spirit worshipped like a god by the Langk Lizardmen who live in the south of Gludio. He looks like a snake and has ruled the spiritual world of the lizardmen for hundreds of years. However, he resents the cursed body the gods in the heaven created for him, and he tries to slaughter the messengers of the gods in retribution. He is very violent and burns to destroy the entire area of Gludio one day through the Langk Lizardmen. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 2905208 551788

Template:Evil Hunting Grounds manual


Evil Hunting Grounds – Related Pages
Gludio Territory - Quests
Locations: Territories | Towns | Castles | Dungeons | Dungeons of the Seven Signs | Hellbound | Gracia
Territories: Starting Villages | Gludio Territory | Dion Territory | Giran Territory | Innadril Territory | Oren Territory | Aden Territory | Rune Territory | Goddard Territory | Schuttgart Territory
Gludio Territory: Town of Gludio
Gludin Village
Gludio Castle
Warf of Gludio Airships
Langk Lizardmen Dwellings
Maille Lizardmen Barracks
Abandoned Camp
Ruins of Agony
Ruins of Despair
Orc Barracks
Windy Hill
Wasteland
Forgotten Temple
Ant Nest
Harnak Underground Ruins
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