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Epic Accessories
From Lineage 2 Encyclopaedia
In Lineage 2, you can get epic accessories with a unique set of characteristics.
Contents |
How to Obtain
Raid Bosses
Epic accessories available for the killing raid bosses.
Auction
On Monday, Wednesday and Friday in Aden, Rune and Giran the Auction of rare items is held. Among other items, you can buy epic accessories:
Greater Baium's Ring ,
Greater Queen Ant's Ring and
Greater Blessed Earring of Zaken . The items you buy on Auction have a Greater prefix and are enchanted by +5, so they have better characteristics for Mag. Def. Futher enchanting of such items goes as usual, like enchantment level can reduce to zero if you use Blessed Enchantment Scrolls, or the accessory may break when you attempt to enchant it.
See also:
Epic Accessories Blessing
Some epic accessories can be improved. Improved Accessories have the prefix Blessed and have a greater impact on the parameters of a character. Items to improve the epic accessories are available after a successful raid on the epic boss. Improves are available for
Necklace of Freya ![]()
,
Earring of Antharas
and
Necklace of Valakas
. To improve the accessory talk to Rafforty NPC at Ice Merchant Cabin.
To improve an accessory, you need:
| Blessed Accessory | Items needed | Where to Get Bottle od Soul |
|---|---|---|
| Freya (improved) | ||
| Antharas | ||
| Valakas |
Epic Necklaces
| Item | Description
| |
|---|---|---|
| | Resistance to Water +15, Resistance to Bleed+25%, Resistance to Paralysis/Shock/Sleep +20%, magic skill cooldown -5%.
Reflect 4% of damage, Max MP +50, MP Regeneration +0.46, Resistance to mental attack +10%, caster heal capacity +15.6, MEN +2, CON +1, STR -1, magic MP consumption -5%. | |
| | HP +625, MP +79, Resistance to Sleep + 50%, Sleep Atk. Rate + 50%, decreased physical/magic skill cooldown, Wild Magic effect, Damage Shield effect, fire defense + 30, dark defense + 20, P. Skill Power + 5%, P. Atk. + 10%, M. Atk. + 20%, can use hold canceling skills, and momentarily increases resistance to hold + 100%. | |
| | MP +74, Resistance to Holy +35, skill cooldown decrease, Damage Shield effect. | |
| | Resistance to Water +10, Resistance to Bleed +20%, Resistance to Paralysis/Shock/Sleep +15%, magic skill cooldown -5%.
Reflect 4% of damage, Max MP +50, MP Regeneration +0.23, Resistance to Mental attacks +10%. | |
| | MP +42, Increases Resistance to Sleep/Paralysis/Stun by 15%, Increases Sleep/Paralysis/Stun attack chance by 15%, Increases Resistance to Poison /Bleed by 25%, Increases Poison /Bleed attack chance by 25%, decrease in skill cooldown, Increases Damage Shield effect. Increases Resistance to Dark attacks. | |
| | MP +50, Resistance to Sleep +40%, Sleep Atk. Rate +40%, HP +445, decreases skill cooldown. Increases P. Atk., M. Atk., Wild Magic effect, Damage Shield effect, and Resistance to Fire. | |
| | MP +74, Resistance to Dark + 35, P. Skill Power increase. |
Epic Earrings
| Item | Description
| |
|---|---|---|
| | Dark Resistance +30, MP +31. | |
| | MP +59, resistance to Bleed + 50%, Bleed Atk. Rate + 50%. Increases heal amount, Vampiric Rage effect, resistance to Stun/Mental attacks +40%, Stun/Mental Atk. Rate +40%. Decreases physical/magic skill MP consumption. Increases Earth/Holy defense. CON +3, MEN +3. Increases P. Def. and M. Def. Can use Stun canceling skills. Momentarily increases resistance to Stun + 100%. Only one effect is applied when two of the same earrings are equipped. | |
| | MP+37, Resistance to Bleed +30%, Bleed Atk. Rate +30%, heal amount +15%, Vampiric Rage effect, Resistance to Shock/Mental attacks +30%, Shock/Mental Atk. Rate +30%, and Resistance to Dark +15. Only one effect is applied even when the same two earrings are worn. If it is equipped together with a standard Earring of Zaken, only the effect of Blessed Earring of Zaken will be applied. | |
| | MP +37, Resistance to Bleed +40%, Bleed Atk. Rate +40%, Vampiric Rage effect, Resistance to Stun/Mental attacks +30%, Stun/Mental Atk. Rate +30%, decreases MP consumption. Increases heal amount and Resistance to Earth. Only one effect is applied when two of the same earrings are equipped. | |
| | MP +31, Resistance to Bleed +20%, chance of Bleed attack +20%. Increases healing effects. When equipped with two identical earrings, the effect of only one earring will be applied. | |
| | MP+31; Resistance to Bleed +30%; Bleed Atk. Rate +30%; increases heal amount; Vampiric Rage effect; Resistance to Shock/Mental attacks +20%; Shock/Mental Atk. Rate +20%. When equipped with two identical earrings, only one effect is applied. When equipped together with Blessed Earring of Zaken, only the effect of Earring of Zaken will be applied. | |
| | MP +37, Resistance to Bleed +30%, Bleed Atk. Rate +30%, heal amount +15%, Vampiric Rage effect, Resistance to Shock/Metal attacks +30%, Shock/Metal Atk. Rate +30%, and Resistance to Dark +15. Only one effect is applied even when the same two earrings are worn. If it is equipped together with a standard Earring of Zaken, only the effect of Blessed Earring of Zaken will be applied. | |
| | MP +56, resistance to Shock + 30, Shock Atk. Rate + 30, Vampiric Rage, Resistance to Wind. Only one effect is applied when two of the same Earring are equipped. | |
| | MP +56, resistance to hold/Sleep 40, hold/Sleep Atk. Rate +40, Resistance to Earth 30. Only one effect is applied when two of the same Earring are equipped. |
Epic Rings
| Item | Description
| |
|---|---|---|
| | MP +38, Increases Resistance to Physical attacks, Resistance to Mental attacks, MP Recovery Rate, P. Critical Damage, Accuracy, resistance to Poison by 50%, Poison Atk. Rate by 50%, knock back, knock down, resistance to pulling by 20, Atk. Spd., Casting Spd., and Resistance to Wind and Water. Can use skills that affect party members' Atk. Spd., Casting Spd., and Vampiric Rage. Can use Poison removal. Only one effect is applied when two of the same ring are equipped. | |
| | MP +21, Resistance to Poison +40%, Poison Atk. Rate +40%, Resistance to Hold +30%, Hold Atk. Rate +30%. Increases Accuracy, P. Critical Damage, P. Atk., and Casting Spd. Only one effect is applied when wearing two of the same ring. | |
| | MP +21, Resistance to Poison +30%, Poison Atk. Rate +30%, Resistance to Hold +20%, Hold Atk. Rate +20%. Increases Accuracy and P. Critical Damage. Only one effect is applied when wearing two of the same ring. | |
| | MP +37, Accuracy + 3, Critical + 54.4, Resistance to Water + 20. Only one effect is applied when two of the same Ring are equipped. | |
| | MP +37, increases P. Critical Damage, Resistance to Fire + 20. Only one effect is applied when two of the same Ring are equipped. | |
| | MP +21, Resistance to Poison +40%, Poison Atk. Rate +40%, Resistance to Hold +30%, Hold Atk. Rate +30%, Increases Accuracy, P. Critical Damage, Atk. Spd. and Casting Spd. When equipped with two identical rings, the effect of only one ring will be applied. | |
| | MP +38, HP +105, Increases M. Def. by 12%, Increases Resistance to abnormal mental state by 10, Increases abnormal mental state attack chance by 10, Increases MP cooldown power by 0.23. Increases Resistance to Dark attacks by 30. | |
| | MP +21, Resistance to Poison +20%, Poison Atk. Rate +20%. Increases Accuracy. When equipped with two identical rings, the effect of only one ring will be applied. | |
| | MP +21, Resistance to Poison +30%, Poison Atk. Rate +30%, Increases Accuracy, Increases P. Critical Damage, Resistance to Hold +20%, and Hold Atk. Rate +20%. When equipped with two identical rings, the effect of only one ring will be applied. |
Epic Accessories – Related Pages
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